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Kevlar1972

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Everything posted by Kevlar1972

  1. What kind of loadout on your prince? I'm thinking mark of the slayer may be better than the crimson crown. No extra attacks, but the bubble affects units, not models, and they don't need to be wholly within so daisy chain shenanigans are in effect. It also affects anything with the mark of khorne so mortals, daemons, and monsters! Rerolling 1s to hit is almost as good as an extra attack on 6s, rerolling 1s to wound makes it even better, and you can potentially affect a lot more models. Plus a daemon prince will almost never miss with his built in +1! So immense power if he is the general plus mark of the slayer?
  2. The goal would be if you were one or two points short for crimson rain you could whack your priests but heal them right back up along with all of the rest of your army. Bloodthirsters or other heroes or your multi-wound troops when they are in need of it.
  3. Give all your priests blood sacrifice. Sure you give up a useful hit or armor bonus but if you are going for max sacrifice then you are taking minimal sized units anyway. It is easy to get 8 tithe points turn 2 with 3 blood sacrifice prayers per turn. And you can even do things like have your priests hit themselves then use the blood rain to heal them back up, and also heal all your multi-wound models that are in combat.
  4. I've been thinking about running a winged prince as the general with a nice trait + artefact and pairing him up with valkia. She's a lot faster but they both fly. With the right items and traits on the prince that pair can get somewhere fast and do mucho damage.
  5. AoS app has it. It gets the mark of khorne so bloodseceator will boost its attacks. Hang out near wrathmongers too and that thing will do some damage.
  6. I guess it depends more on if you built skyfires or enlightened on disks. If you built skyfires you can use the extra bitz to convert some tzaangors to enlightened on foot and get some extra mileage out of your kits. Tactically they both have their uses. I don't think either are a bad choice.
  7. They have them. You just have to get riptooth or the mighty lord.
  8. I think an unwounded chimera can do something like 50+ wounds, but that may have been with +1 attack from wrathmongers or something. Chaos gargants are pretty decent too if you can give them some buffs.
  9. Cygors aren't brayherd so the trumpet won't affect them.
  10. Summoning list with fast hard hitting units. Maybe lots of chariots. You may lose the battles but should win the war of attrition. You can replace units. They can't. It's hard for any army to overcome a big points deficit. Summoning has always been an unfair advantage, if you can do it and they can't.
  11. Oh I think they are awesome. I just bought one to ally into my blades of khorne army. I didn't realize how much better their damage output was over a regular gargant until I read this thread. The chaos gargant is crazy. I plan on babysitting mine with wrathmongers!
  12. I'm not sure how effective that whipping is though. They lose quite a bit of power down a couple wounds.
  13. You could look for the old AOS starter kit with the bloodbound and the stormcast. That's a great kit pretty cheap and you can trade the stormcast for someone's bloodbound. Not sure how many of those are left around though. So you get two goreblade boxes for the price of one. I used a stormcast hammer to make my 2nd blood secrator an aspiring champion with goreaxe and skull hammer, and used a spare axe and a prayer book to make the second blood stoker into a slaughter priest.
  14. Hopefully with the faq you will be able to ally khorne units into beasts of chaos. A bloodsecrator would be an awesome addition to that battalion. Ghorgons would be beastly with all the extra attacks you can pile on them.
  15. Huh, just noticed Tzaangors are brayherd allegiance. I am thinking a unit of skyfires and a shaman on disk would make an interesting khorne ally. Give us some fast moving long range character snipers. I already have a pretty big Tzeentch and Nurgle force from before the books dropped. I was just playing a Chaos daemon army under the grand alliance. So I have plenty of potential allies laying around. They just won't get any synergy from the khorne characters.
  16. I don't think he brings enough to the table, 5 attacks at dmg 1 and no command ability, can't take any artifacts. His special ability is very situational and probably not as good as an aspiring deathbringer buffing a unit or two. Considering bloodwarriors with 4-5 attacks and wrathmongers attacking from behind them are pretty decent anti-horde. I was running karanak but thinking about changing out for a winged daemon prince of khorne. With devastating blow and mark of the slayer he can buff the daemons when they get summoned, and do a little hero hunting. With sword he'd be hitting on 2+ rerolling 1s. And rerolling 1s for all the other daemons nearby.
  17. Model-wise the ghorgon is in the starter kit so you get a lot of "free" models when you buy it. Plus with some creative magnets you get to use a cygor too for when tzeentch comes out to play.
  18. Great models and nice write up! I have a big brettonian army collecting dust at the moment. Just wondering, is there any reason you don't want to use them as mixed order or free people? Most of your models seem to fit the available units.
  19. Reavers die in droves. Taking min sized units means you won't lose too many at one time. One unit of 10 dies, you have 10 more close by to counterattack with. I like to put warriors up front to absorb charges supported by wrathmongers and aspiring deathbringer. Then spread out the priests in the middle all in 8" range of bloodsecrator. Then some units of reavers in the back to guard the rear since they get the totem buff. The reavers also make great sacrifices since 70pts of reavers can turn into 5-10 blood tithe depending on mortal wound rolls.
  20. Problem I have with the faster units is you lose a lot of the buff synergy. Khorne can really stack some +attack and +hit buffs but you need to keep everything in pretty tight formation. Aspiring deathbringer command ability is +1 attack, blood secrator portal is +1 attack, wrathmongers give +1 attack. The totem buff from warshrine and blood secrator gives bloodreavers +1 attack. Banner of rage will let you reroll 1s or all misses if you already reroll 1s (reavers and warriors with paired weapons). Those buffs are great, and combined with blood warriors ability to attack when removed means they can pump out some serious damage even if they get charged. Unfortunately fast units will quickly outpace most buffs. Which makes gore pilgrims all the more powerful since you can effectively cover most of the table with portal of skulls if you boost it with 3x priests. But then you are a bit hero starved. Luckily you can summon some nice daemon heroes pretty quickly with blood sacrifice. Taking all minimal sized units also ups the blood tithe, and to me seems better than the small point discount or the ability to add a glaive to your warriors. The reavers and warriors don't gain any buffs for larger unit size either.
  21. Also stuff like lens of refraction, allied cygor, karanak, MLoK, riptooth, regular flesh hounds, lots of options to shut down his magic phase on top of the always included bloodsecrator and slaughterpriests! Cygor and karanak reflect mortal wounds on dispel. WoK bloodthirster gets +2. Lens of refraction just cuts out spell damage in a bubble. What other goodies are there?
  22. Have you tried Valkia or maybe a winged prince with a nice artifact and maybe command trait? Sayl can be allied in as well to drop a heavy hitting unit in his backyard.
  23. Yeah I don't care too much about the khorne battalion in BoC. I just want access to the cygor or the big minotaur for some lols. Putting them near the wrathmongers and getting the bloodsecrator buff would be pretty scary!
  24. Unfortunately it doesn't work that way. God marks can pull units from any battletome with their mark, even stuff like chariots, harpies, or monsters as long as they can be marked. Hell Nurgle can even pull stuff out of the Pestilence list as regular part of their army. Skaven can't even take normal clanrats except as allies if they use one of the skaven battletomes. Skaven are really screwed right now compared to the rest of Chaos.
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