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oscisi

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Posts posted by oscisi

  1. 19 minutes ago, Endless said:

    I hope I am in the correct place i.e. Bretonnian - faction discussion and thread for AOS in generall and, in particular, AOS 3

    I recently started again on AOS 3 and I am currently re-basing my old models.  I am currently working on AOS play-style bretonnian army simplified rules . Please comment on my thread

    Comments are always welcome! Thanks a lot!

    Hello!

    Cool to hear that there’s still interest for Bretonnia in AOS 3. This would be the relevant thread to discuss all things Bretonnia. Since we haven’t been told by now to transition over to a new AOS 3 thread I’m assuming we’re just keeping this one. Good luck on your project! Feel free to post your text in its entirety here too, if you want to. 

    • Like 1
  2. 5 hours ago, Nattramn said:

    So while we are talking about Bretonnia, I have been putting together a document with sort of "up to speed" rules for them (us (me)).

    The document includes Allegiance Abilities (Battle traits, command traits, spell lores, artifacts of power), warscroll battalions and updated warscrolls for noble champion and noble standard bearer, battle pilgrims, as well as updated points for noble standard bearer and noble champion.

    If you're interested and want to read it or try it out, let me know how they feel! I haven't had any real chance to try them yet so they are still in pre-alpha I guess ^^'

    Bretonnia rules.pdf 3.56 MB · 3 downloads

    A very valuable contribution! Thank you kindly for sharing this. I was particularly impressed with how you didn’t even sign the document or anything, but just made it out of good will!

    Although I am afraid I will not be able to try the rules out myself, I will venture to say that it would be cool if you could do something for the poor Pegasus Knight. As they lack rend and are 20 points more expensive than the Grail Knights they are unfortunately not a competitively sound option, even though they have 2 more wounds to a unit. They need to be either dropped in points, be given rend -1 or maybe get added another ability. 

    That being said I think your concept is super cool and I especially enjoy imagining actually being able to cycle charge (just like in Total War: Warhammer) using your Regroup and Conquer warscroll battalion. Cavalry is not meant to be locked in prolonged melee combat.

    Cheers again and may your ideas reach GW somehow to be implemented in some blessed (by the Lady obviously) future!

    • Like 1
  3. 11 hours ago, Drakilian said:

    As blasphemous as it sounds I have began a project.... a very dark project. With the introduction of the Soulblight Gravelords...

    I am slowly creating an army with the most hated enemy of Bretonnia.

    The B***** Duke, the Black Knight, the Serpent....

    The Duke of Mousillon, Mallobaude.

    Who made a deal with Arkhan the Black in the end times and received the Blood Kiss. I am sure he would be made to "live," again to of course make good on his deal.

    Currently converting extra knights of the realm into black knights, men-at-arms into skeletons, evil damsels into necromancers, some of my old bretonnian lords on foot from even older editions into wight kings, and kitbashing left over grail knights with blood knights to make the dreaded "Knights of the Black Grail." Already turned the new vampire lord model (on foot) into Mallobaude.

    Dude this project sounds awesome! Would love to see some pictures as your kitbashing and painting progresses. On another note I am guessing all AOS 2 - Faction discussions (topics) will be discontinued once AOS 3 launches, so we'll have to wait and see where us Bretonnia fans will go after the summer.

  4. 14 hours ago, Grdaat said:

    I highly disagree there, the Bonereapers are nothing like the Tomb Kings in terms of aesthetics, and they're nothing like them in battle (both in description and on the tabletop), and they couldn't be more different in the lore as well. I also don't see any reason to get people's hopes up until an announcement is made, it'll only leave people disappointed and bitter.

    Bro, this is the Bretonnia thread. We’ve been neglected since 2016 so rest assured we’re immune to bitterness at this point. 
     

    On a different note, happy 2021 everyone! May the new year bring lots of interesting conversion opportunities! :)

    • Like 2
    • Thanks 2
  5. 13 hours ago, Grdaat said:

    If we want to get technical, if they wanted to keep them a part of the regular game they wouldn't have migrated all of them to Legends, aka the place units/armies go to die.

    I’d say that rather than going there (to legends) to die, it’s a way for GW to keep factions alive without upsetting hardcore competitive players. But if we consider tomb kings, they seemed destined to be confined to legends but were then reborn as the Ossiarch Bonereapers.

    If all else fails, the release of new Bretonnian models could open up opportunities for new conversions (I, for one, have long dreamt of making a cavalry heavy Stormcast army speckled with as many Bretonnia conversions as possible).

    In any case, my personal opinion is that a big part of this hobby is to always long for the next release, and to be cautiously positive. So let’s let people dream, eh?  9_9

  6. 1 hour ago, Drakilian said:

    To answer your question. Yes. I did. To that last Adepticon before covid hit. Placed 83 out of 185. Won 2 out of my 4 matches.

    I lost to Nagash (because my grail knights didnt want to make a 3 inch charge... twice and left the king alone).

     

    And I lost to ironjaws.... with two wyverns, and pig riders. I was basically dead in a single turn. I am so glad that battallion is gone.

     

    I also took my brets to MWG. One won 1 out of my 6 matches. Against Steve's beastmen. But most of the time I didnt do competative choices in those matches (like the king challanging a ogre riding a giant mammoth with ****** armor to a 1vs1 honor duel).

     

    Recently however I have been hard pressed to play games or keep up with this community or even... make good of my promise of posting adepticon pictures. Even before covid... my job took me away from things for a long time.

     

    I still bring them to local tournies. Especially tournies where I know new players are playing. Cause truth be told. I ant going to win with them. But their gorgeous (to me) models and their a lot of fun. And a lot of prime players get caught off guard as its nothing they know.

    @Drakilian! Fancy seeing you here. It’s funny that you would write here today. It’s been a while and I was actually randomly scrolling through this topic yesterday. 
     

    Do you plan to try taking your Brets to tournaments again once the world is back to normal?

    And @Greybeard86, I too would answer yes. Personally, I’ve actually sold my whole collection but the guy I sold them to seemed to have every intention of using them competitively. That being said, I think some players are transitioning over to 9th Age Fantasy Battles where Bretonnia seems to be on even ground with the other factions. 

  7. 1 hour ago, Lord Krungharr said:

    I've got a Commander Steam Tank + 3 other Steam Tanks.  Once I build a Hurricanum and Luminark, I can give something like that list a try (some Irondrakes and possibly a Frost Phoenix might also be in there).

    My Steam tanks with Iron Drakes army though did well vs Beasts of Chaos (I used Greywater).  The Beasts tried outflanking but mostly failed to charge and then got pretty well shot up.  The one unit of 10 Bestigors that did make the charge against a steam tank failed to do anything to it (love that 3+ save).  

    Later on the long range steam cannons and rifles were terrific at sniping the enemy doombull across the field fighting my General on Griffon.  Steam Tanks are super swingy, but so tough.  I think they're viable in some match ups because of that multi-use firing.  They can often survive getting mobbed by a horde, blasting them with the Steam Gun whilst sniping support characters.   Outflanking them in a Living City sounds pretty fun too actually.  

    I would love to hear all your tales about this after you try this out! :D And photos of your Ironweld army would be cool!

  8. 23 hours ago, readercolin said:

    Army List:

    Steam Tank Commander
        General
    Celestial Hurricanum
    Luminark of Hysh

    6x Steam Tanks

    Alternatively, replace 1 steam tank with a Lord-Ordinator and a command point (or instead of a command point, upgrade a 2nd steam tank to have a commander).  Another alternative is to replace the Luminark with another steam tank commander, but I find the extra magic (and the 6+ FNP aura) to be nice.

    List works well in Greywater Fastness (extra range for your tanks) or in living city (heal one health per turn, and can have ambush tanks).  

    Haha this list would have been amazing to see on the table! Do you own any Steam Tanks?

  9. On 4/23/2020 at 9:36 PM, Sttufe said:

    I am pretty sure this is a thing, and if you want to see it you should go the Greywater Fastness thread in the cities subforum

    Thanks for the answer! I took a look in that thread but didn’t find anyone that had gone all in Steam Tanks, but then again, you’d have to be a little bit crazy to be willing to spend money on such a lackluster unit

  10. 1 hour ago, Sir Valiant de Quenelles said:

    Hey guys! 

    I hope you are all safe and healthy at home. I was wondering how to fit the Bretonnian Knights into the new Cities of Sigmar supplement, basically as allies. Is that a way to make them playable on AoS? 

     

    Hello there! 

    Fancy seeing you reviving this thread again! Since I last wrote here I've sold all my Bretonnians, which is why I've been less active. I am in isolation since more than a month back so keeping safe over here - hope you and your loved ones are doing well too!

     

    I definitely think most players will allow you to proxy your Bretonnians as Empire/Freeguild units and add them as allies. But to be completely honest with you: my biggest hope for Bretonnia to become relevant for real again, is for them to be one of the central armies once Warhammer: the Old World launches. Luckily, we followers of the Lady of the Lake have already reached expert levels of patiently waiting ;)

  11. Hi friends!

    I've been very busy lately so I'm sorry for not taking part in the discussions. I do want you to know that it's been making very glad to see you all continue to make this little Bretonnian community thrive. For me, however, the journey has come to its end, and I've recently transitioned over to another miniature wargame. For this reason, the time has come for me to sell my beloved Bretonnians. Please check the eBay listing here.

    Furthermore, I even made a YouTube Video showing off the models. Please have a look and share this with anyone you think would be interested in buying 1940 points of Bretonnians. And if you are interested in other wargaming related subjects, please subscribe to my channel. 

    Below you will find a list of everything I'm selling:

    A big army of Bretonnians. Please note that they are all painted (many of them by me as a child) and I haven't changed anything for nostalgic reasons. They are all on square bases simply painted goblin green. I am willing to either sell ONE unit separately or the whole lot for € 299. Everything in this lot is 5th edition except the ones especially marked as 6th edition. Please contact me  if you wish to buy one unit separately, or the whole lot minus one specific unit that you aren't interested in.

    LEADERS

    6th Edition: King on Hippogryph: € 80

    Enchantress: € 26

    Damsel on Horse: € 26

    Sold both with original horse and converted Pegasus. No extra charge for the two mounts.

    Noble Champion: € 10

    Noble Champion:€ 10

    UNITS

    6th Edition: 20 x Men-At-Arms with Full Command: € 35

    Included for free are some stakes that I made myself. Optional to use in the game.

    8 x Knights of the Realm, unit in plastic, full command in metal (RARE): € 39

    8 x Knights of the Realm, unit in plastic, full command in metal (RARE): € 39

    6th Edition: 10 x Knights of the Realm (painted as Grail knights), full command: € 34

    18 x Peasant Bowmen: € 37

    11% discount for the whole lot together

    Total price for the lot: € 299

    Total matched play points: 1940

    • Sad 1
  12. 16 hours ago, Pellynor said:

    After a few quick read throughs of the General's Handbook 2019 and there might be some goodies that we can use to our advantage.

    For example, @Drakilianyou mentioned how cool it was that Abhorash and Gilles fought side-by-side during the end times? We can recreate that with that new  Order of the Blood-drenched Rose (Grail Knights AND Blood Knights!? MUAH HAHAHAHA!) which aside from just beyond cool, does make for a hard hitting unit we can now use.

    I'm not as taken with the new command traits (re-roll's one for melee, shooting, saves) as most of our units already have access to it in one form or another.  That being said, I don't think they should be dismissed either as a King or Sacred Protector with re-roll 1's  combined with the King's ability to add 1 on the charge is going to insure they hit hard all the time (heck even the Hypogriff is going  to become reliable!).  If you're willing to fork our for the forbidden power terrain piece as well, then command points should be in decent supply to make these combos work (provided the dice favour you even some of the time).

    What are your thoughts?

    I actually think the new command abilities can prove quite useful! Now we don’t need to bring a million squishy heroes just to get the rerolls we need in order to do some damage. Just pay for the extra CP (or to strategic genius) and use the CP on the unit about to bring some pain to the enemy :)

    4 hours ago, Lightbox said:

    I'm looking at this potential army utilising the fun of mercenaries:

    Heroes:
    King on hyppogryph - 400
    Enchantress - 160

    Units:
    16x Men at arms - 120 -- Battleline
    16x Knights of the Realm - 440 -- Battleline
    30x Freeguild Archers - 300 -- Battleline
    5x Grail Knights - 180

    10x Blood Knights - 400 -- Mercenaries

    2000/2000
    Allies: 400/400

    Looks nice! The poor enemy unit that gets sandwiched between 5 Grail Knights and 10 Blood Knights is going to get obliterated :D But don’t you think it could be worth it to cut down a bit on the big battleline units so you can afford 10 Grail Knights?

  13. 1 hour ago, Drakilian said:

    Mercenaries are Narrative play only I believe. Or I may have read wrong. It has been proven many a times I have read wrong.

    You can indeed use mercenaries for matches play. Check what @Sir Valiant de Quenelles wrote on the previous page:

    (Page 46.)

    - One army can only hire one Mercenary Company.

    - If a Company is hired by your army, 1 of 4 of your units could  be one of the units of the company. (In case of the Bloodknights, for instance, you can have a Knights of the Realm unit, a Men at arms unit, a bowmen unit and then you can choose 1 Vampire Lord or 1 unit (3 max) of Blood Knights).  This units from the mercenary companies have the trait <Mercenary>

    -This units can't be included on your allegiance, and any mercenary character couldn't be the general of the army.

    - If you use them, ONLY in your first turn you don't get your command point.

    - Any unit summoned by a Mercenary unit gets the Mercenary trait.

    - Mercenaries are not battlelines, but they units with traits "Leader" "Behemoth" and "Artilery" counts as that for the limitations of the armies.

  14. On 6/26/2019 at 7:39 PM, Chris Tomlin said:

    What can I say guys, there can only be one Megaboss 🤷🏼‍♂️

    😘

    Hahaha! It’s a well earned title :)

    I’m assuming you have insight in the system of this forum. Could you confirm that these are the ranks, or possible let me know if I’m missing one?

    1. Liberator (1 dot)

    2. Judicator (2 dots)

    3. Prosecutor (2 dots)

    4. Decimator (3 dots)

    5. Retributor (3 dots)

    6. Protector (3 dots)

    7. Dracothian Guard (3 dots)

    8. Lord Castellant (4 dots)

    9. Lord Celestant (5 dots)

    10. Megaboss (5 dots)

  15. 2 hours ago, ilaxu 'Minute' said:

    So I've been thinking about how I want to theme my army visually recently and that's inspired me to go and have a read over the lore behind Bretonnia a bit. And after looking through, honestly I still have to say I'm heavily drawn towards Mousillon. 

    But what I wanted to ask is what do others find most interesting about Fair Bretonnia? What parts of the lore appeal to you most, be they concepts, characters or events.

    I also love the visual look of Mousillon and I happen to have a screensaver on my phone reflecting this (by "Kookri" on DeviantArt, that catches that Mousillon undeath feel! http://kookriart.tumblr.com/post/165555105543/a-toast-to-your-health-one-of-my-favorite)

    E5FBD8E9-FC11-45EA-AC0E-CA5160FB89B0.jpeg.8dd7a8efb52719975739e643f39f62a7.jpeg

     

    But when it comes to themes for an army, I actually prefer to build it around the Enchantress. The 6th Edition Enchantress has some cool forest-y almost elvish features about her, and I think it would be cool to make an army hailing from Carcassonne and being allied with the elves, adding branches and leaves on the bases and elvish iconography on the models. But that’s just my two cents :)

  16. 2 hours ago, EMMachine said:

    There are two values:

    • Rank is Lord Celestant
    • Community Repution is Celestant Prime

     

    I don't know if the dots have any effect but the names are most likely paired with the number of posts. Including Prosecitors und Desimators it

    1. Liberator (1 dot)
    2. Judicator (2 dots)
    3. Prosecutors (2 dots)
    4. Decimators (3 dots)
    5. Retributor (3 dots)
    6. Dracothian Guard (3 dots)
    7. Lord Castellant (4 dots)
    8. Lord Celestant (5 dots)
    9. Megaboss (5 dots)

    Actually I have seen the Rank "Megaboss" only once, in case of @Chris Tomlin so this could be an overridden rank (after I have seen other users with more posts those are still Lord Celestant. Perhaps Chris can say something about this.

    Thanks for the great answer! Right now  I’m wondering if there aren’t any more 4 point ranks. Would make sense since the others ranks seem to have several levels. And yes, I also only saw the rank Megaboss in @Chris Tomlin’s profile. 

  17. 3 hours ago, Duke of Gisoreux said:

    An interesting choice are Dragon Blades from Order Draconis. Their points just dropped from 140 to 120 (for a unit of 5) in GHB 2019.

    They have equal or better stats than our Knights of the Realm. Their melee attack profiles are the same except that they have +1 attack compared to Knights of the Realm. They always reroll 1s on the save and even reroll 1s and 2s against shooting attacks. Dragon Blades even have +2 Move and +1 Bravery.

    Their points in GHB 2019 are 120 for a unit of 5, so they cost 24 points per model. Our Knights of the Realm still cost 220 for a unit of 8, so they cost 27.5 points per model. So you get a unit that is superior or equal in all stats and cheaper in points.

    Of course one could say: "Dragon Blades? But they are Aelves." Of course they are. They have the AELF keyword, but in my opinion you could easily use your Knights of the Realm models 1:1 for them . Concerning the AELF keyword you could state that they have aelven steeds which is the reason that they are faster. In the end they are just mounted knights you could easily add to your Bretonnian force and don't neccessarily need to get new models for them.

     

    Cool insight. It’s going to be interesting to follow the discussions  springing up from the changes in the GHB. To answer the question posed by @ilaxu 'Minute', however, I will actually not be running any of these mixed lists for the simple reason that I’m a die hard fan and a bit obsessive about consistency. But please note that this is my personal preference and that I have nothing against people with other views on it. 

    18 minutes ago, Dynas said:

    Hello

    Old Duke here. I ran a Royal Air Force list RAF at the end of 8th. With the new book coming out my FLGS owner said I should look into AoS. Any love given to Bret's? I haven't really looked/watched any of the YouTube reviews as they are all really long.

    Are Bret's even viable? What are the "must pick units?"

    Hi there! Welcome to the royal court! The King on Hippogryph and the Damsel on Pegasus are two winged units that are decent, although the King is overpriced at 400 points. There’s not much lore but as @Bosmer Nightblade pointed out, they are at least mentioned in the book The Red Feast. 

    I guess Brets could be viable if it’s acceptable to you to consider it a success going 2-1 or 3-2 in a tournament. The only must pick units are the Enchantress (extremely good value for points wizard) and the Grail Knights which have a nice synergy with her and bring rend to an army that otherwise excels in mobility but lacks punch. 

    Would love to see some pics of your good old goon squad if you still have any? :)

  18. On 6/15/2019 at 7:26 PM, oscisi said:

    True! But to have 3 units as mercenaries, you would still have to have 9 units in your main force, I think. 

    Just returning on this subject. One of the guys at the Bretonnia thread checked out the mercenary rules and it will indeed be a challenge to include 4 or more units of mercs in your army. Here’s what he wrote:

     (Page 46.)

    - One army can only hire one Mercenary Company.

    - If a Company is hired by your army, 1 of 4 of your units could  be one of the units of the company. (In case of the Bloodknights, for instance, you can have a Knights of the Realm unit, a Men at arms unit, a bowmen unit and then you can choose 1 Vampire Lord or 1 unit (3 max) of Blood Knights).  This units from the mercenary companies have the trait <Mercenary>

    -This units can't be included on your allegiance, and any mercenary character couldn't be the general of the army.

    - If you use them, ONLY in your first turn you don't get your command point.

    - Any unit summoned by a Mercenary unit gets the Mercenary trait.

    - Mercenaries are not battlelines, but they units with traits "Leader" "Behemoth" and "Artilery" counts as that for the limitations of the armies.

  19. On 6/18/2019 at 5:39 PM, chrishill4000 said:

    Hello, first time poster but I have been looking at the Free Cities rules for Hammerhal for my Bretonnians.  If we have to run allegiance Order anyway is there a reason not to include this free cities in our rules?  I mean it just adds bravery and sometimes battleshock bonuses but is there a reason we can't run this allegiance?  Only requirement is that you can't have Seraphon in your list.  

    I do not see any rules that say you cannot still come from another realm and take that realms artefact.  Just wondering what everyone thinks about that.

    Hi! Welcome to the Bretonnia fan club :)

    The only reason I don’t use the Firestorm rules is that in my local competitive scene it’s not part of any of the rules packs. We focus on Malign Sorcery stuff instead. But since I always bring the King, and use an artifact that keeps him alive rather than buffing his attacks, battleshock is actually not that much of a problem to me. 

    Do you have any Knights painted up? I always love to see Bretonnia collections being displayed!

    16 minutes ago, Sir Valiant de Quenelles said:

    Sure! (Page 46.)

    - One army can only hire one Mercenary Company.

    - If a Company is hired by your army, 1 of 4 of your units could  be one of the units of the company. (In case of the Bloodknights, for instance, you can have a Knights of the Realm unit, a Men at arms unit, a bowmen unit and then you can choose 1 Vampire Lord or 1 unit (3 max) of Blood Knights).  This units from the mercenary companies have the trait <Mercenary>

    -This units can't be included on your allegiance, and any mercenary character couldn't be the general of the army.

    - If you use them, ONLY in your first turn you don't get your command point.

    - Any unit summoned by a Mercenary unit gets the Mercenary trait.

    - Mercenaries are not battlelines, but they units with traits "Leader" "Behemoth" and "Artilery" counts as that for the limitations of the armies.

    Sorry for my level of english, I made a direct translation from spanish! Hope it helps you all!

    Thanks for sharing! So I guess it will be quite hard to include 4 mercenary units in your army. Unless someone is planning to do a men-at-arms horde army (not recommended!! :P)

    • Like 1
    • Haha 1
  20. 4 hours ago, Sir Valiant de Quenelles said:

    Finally, with the book on my hand I don't see any change for our units points, unluckily.

    Interesting units that could potentially help? Demigryphs are 130 now

    Can you please confirm the rules for matched play mercenaries? How many units of your main force do you need to have for each unit of mercs you want to include?

  21. Hello everyone!

    I was just wondering if anyone could shed some more light on the rank system here at tga? As I understand it the ranks are as follows:

    1. Liberator (1 dot)

    2. Judicator (2 dots)

    3. Retributor (3 dots)

    4. Dracothian Guard (3 dots)

    5. Lord Castellant (4 dots)

    6. Lord Celestant (5 dots)

    7. Megaboss (5 dots)

    Have I missed any of them? Does anyone know more about how these really work?

    Thanks!

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