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GRex

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Blog Comments posted by GRex

  1. 6 minutes ago, Thomas Lyons said:

    No, I don't have Glottkin.  I did at one point in time, but over the past 6 months I've slowly come to realize that he's a trap.  The Harbinger is a much better general and Belakor does a lot more for his points comparatively. If I need something killed that is tough to crack, I throw Belakor at it and Belakor is a piece I can afford to sacrifice.  The same can't be said for Glottkin.  

    I honestly think this list has the ability to compete with the hardest lists in the game currently.  I would highly recommend checking it out and giving it a test spin.  It has all the tools one needs with a couple left over.  I have a full write up of the synergies and tactics here.

    Fantastic, I appreciate you sharing your list with me and greta blog post!

    You are absolutely correct about The Glotkin being a trap. I typically have to chose to keep him out of combat to keep his command ability or commit him to my opponent's high save warscrolls. Once I lose him my damage output gets severely diminished. Without damage potential and lack of mobility I have a hard time grinding out victories with my current list.

     

  2. @Thomas Lyons funny you ask. I just got done listening to Warhammer Weekly and when you described what your list did I thought it sounded a lot like mine. You even kind of confirmed it with David who I played game 2.

    I don't recall seeing your army out but from what I remember from this week's episode you were running Sayl, 20 Warriors of Chaos and Blightkings in a Plaguetouched Warband. Buffing the large unit of warriors then launching them forward with Sayl. The ability to project a large block of super sticky warriors into my opponents line would definitely improve my list competitively. They cannot be ignored as they can take objectives but are almost impossible to clear out in 5 rounds.

    Were you also running The Glotkin?

    Also, I am leaning toward a list that is more mobile and has rend.

    I love the show and thanks for the feedback!

  3. @Thundercake I updated my article to replace sideboard with display board, I must have had 'sideboard' stuck in my head as I was writing. The picture with the the army on a 2'x2' dark board with the green water running through it was the board I created. (The pictures are so big when they migrate to the TGA blog lol.) Some people, me included, created their display boards because it was part of Adepticon's soft score. Others created them because it is part of their hobby. From what I understand display boards have been a big deal in the midwest for some time. After creating mine I am certain display boards are now part of my hobby as well, whether or not their are part of a soft score.

    My number one goal when creating my list was resiliency with damage potential with synergy from The Glotkin. With Mortal Nurgle you sacrifice speed, shooting, and mortal wound output. On the traditional 6 games from matched play this army performs very well holding objectives in my deployment zone and grabbing objectives midfield. What it is no good at is getting objectives in my opponent's deployment zone and having to split the army up. The Glotkin adds an extra attack to all units within 14". This gives my Blightkings a chance of  of rolling a 6 to hit rom 2.5 out 15 chances to 3.33 out of 20 chances. There is nothing better with this list than to roll 4 or 5 6's and watch them become 20+ hits, wounding on 3's, re-rolling 1's (Battalion ability). Once I lose The Glotkin's synergy my plans generally go down the toilet.

    After playing this list for about 4 months now I will probably retire it. I am usually assured to get get a major victory as long as I don't have to move very far. Otherwise I grind out 5 battle rounds with a decent chance of getting a minor victory. If I want to place in the top 3 at a major event like Adepticon I need a list that can get a Major win every time I play.

  4. @Odiamh, I just got up to speed your Building a Community series.

    I feel liking having great scenery as a great goal. I was just thinking of this yesterday participating at a local one day AoS tournament. The event was at a local FLGS and they provided 4 tables with store scenery. The TO and another volunteer brought some FAT mats and scenery and created 2 extra tables outside to accommodate 12 players in total. The tables with the game mats and great looking scenery seemed to get a lot of attention by people passing by. It also looks great in pictures on social media promoting our club.

    I have spoken to our main TO in San Diego about the issue you are having. As a club we meet at our local FLGS where tables, mats, and terrain are provided. (I know this is a blessing) What we want to start doing is organizing tournaments and narrative weekends outside the game store. The biggest setback is terrain.

    Meetups painting terrain models, flocking trees, and cutting hills is a great start. The problem is funding for the supplies required. One idea we came up with is to start charging a little more for entries into the tournaments and making a transparent fund used to purchase terrain pieces. Our second idea was fundraising. Either through creating club merchandise and selling it or having 50/50 raffles with prizes attached at our events. The biggest hurdle is accounting and making sure the "poisonous" members of the club don't dictate where the money is spent.

    Hopefully you meet your club's goals. I look forward to following your blog in the future.

     

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  5. This is a great idea. The Southern California Age of Sigmar scene has really picked up since the ITC started tracking tournaments. I have played in 6 sanctioned events at 4 different LFGS's in the last 4 months because of uptick in regularly scheduled events.

    Also, we went from having 6- 10 player turnouts to hitting the 20 mark earlier this month. It gave our local TO's the confidence to schedule a GT this summer.

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