Jump to content

Aelfric

Members
  • Posts

    1,393
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Aelfric

  1. For bone I use Flayed One Flesh for the base coat, then a wash of Seraphim Sepia, then back to Flayed one Flesh, wet-blending with Pallid Wych Flesh up to the highlights. As for metals, I can't help on the NMM as I've never tried it. I'm happy using the GW metallic paints. I give my Ironjawz the rust treatment - base of Leadbelcher with an Agrax wash, then stipple some Typhus corrosion on top, dabs of Ryza Rust (not too much), then pick out the edges with Ironbreaker silver. Hope that helps.
  2. Well, it has been a long time since I read it and it is primarily about knights and chivalry, but I thought it was an allegorical poem set in a version of Fairieland with giants and dragons and other mythical creatures that the knights encounter to display their virtues. It was a long (and I mean long) time ago so I may have mis-remembered. In any event, this idea of Fairieland is not how the common people viewed, and interacted with, the otherworld and the Fae in folk tale. I was trying to make a distinction between the two versions. I totally agree that Tyrion's version of Aelves will reflect the Realm, and himself, in some way, especially regarding light and movement. I am most curious, though, as to how GW are going to represent this in the model Aesthetic, more so than the rules themselves really.
  3. Tyrion's Aelves could be in the aspect of Fae as depicted in Spencer's "Faerie Queen, as seen by the nobility, whereas the Wanderers could take on the older, wilder aspects of Fae mythology such as the Wild Hunt and the Black Dog that were more in line with country commoner culture.
  4. I have currently 60 gitmob grots with bows and 20 with sword and board, all re-based on rounds. I would like to use them as Moonclan, but obviously have no netters. All but 20 are metal and those I have that are not re-based are metal. Does anyone have any suggestions on how I could turn 12 old grots into netters and what to use for netting? Any help would be greatly appreciated. I have some old metal fanatics that I could cut the ball off the chain and attach net to it, but i only have 4 of them. I know it sounds like sacrilege, but I bought them new and I'm not going to sell them - I would like to give them a new life.
  5. In the lore, Dankhold Troggoths change size to fit their environment - so any size between Mollog and the standard Troggboss should be perfectly acceptable. It just needs to look imposing enough to be a boss.
  6. It's the Great Oubliette and we'll have Legendary named character warscrolls for each of the Grand Alliances (with points) to use.
  7. Glade Guard are now available again.
  8. It could be the opening of the Great Oubliette beneath Nagashizzar, and it could be Nagash regretting his actions as they have led to this. It is possible that, besides great heroes and villains of legend, the Great Oubliette contained some of the old Gods of Death that Nagash was unable to fully destroy or subsume, and if so then His reign as THE God of Death will no longer be undisputed.
  9. Like Idoneth and the reborn Daughters, the souls have come from the belly of Slaanesh so change is inevitable from a lore perspective as well. They have to be recognisable as Aelves as they are Aelven souls, but how they will differ is anybody's guess. Fortunately, we all seem to like guessing .
  10. Would people prefer GW to release all their teasers as a box set?
  11. The artwork for Hysh in the core rulebook does appear to have winged beings in it, so actual feathered winged Aelves is not out of the question. It would be nice if it was slightly more left field than that. However, you can't change Aelven appearance too much; there comes a point where they would no longer be Aelves. I can imagine them being larger than standard Aelves, say on a height level with Brutes but retaining the slim graceful shape, maybe some even larger, with their Aelven features accentuated to a sharper level to give them a more alien, crystalline feel. The larger models would allow for greater distinction in the features, whilst still retaining their Aelvishness. They've proved with Allariele that they can scale up the Aelven form (with wings).
  12. If you could just squeeze a Troggherd in there . . . .
  13. I've been considering taking a Madcap Shaman and 6 Rockgut Troggoth's for 400 points and 50 points for the Arachnacauldron (as endless spells don't count as allies points). Allows you to teleport either Troggoths or Shaman and gives you access to other nice spells, such as Itchy Nuisance. I would rather take the Fungoid, but would then be limited to 3 Troggoths and not sure if 3 would be enough.
  14. I refuse to be despondent. I think it is unlikely that they would close a faction with allegiance abilities in the GHB. All the other kits are still available on GW's official site. Perhaps they are holding back models to ensure availability once a battletome is released to avoid the demand issues following the Gloomspite Gitz release (I had to wait several weeks for my Fellwater Troggoths). I think we ought to remain positive for the moment, stay calm and await further information.
  15. Ever since the Glade Guard became no longer available, I've been on tenterhooks. I am trying very hard not to read too much into it and get over-excited. Still, it's difficult not to speculate that something is in the wings. After all, they did say that some classic factions would get up-dated.
  16. That's true, it wasn't completely out of the blue, I stand corrected. It didn't, though, have the more overt practices, such as teaser videos, that are the usual precursors to the release of a new Battletome, so it felt as though it it did.
  17. Well, the Beasts of Chaos Battletome came completely out of the blue without any hints or rumours, so it's perfectly possible for GW to do it again with another classic faction. As a Wanderers player, though, I am trying very hard to be neither excited nor despondent - ohhhmmm.
  18. When AOS first came out, we had a battalion that gave Wanderers the ability to ignore damage from terrain on a 4+. They could bring that back. Alternatively, if we had different tribes, one could have returned to ally with the Sylvaneth and benefit from Wyldwood rules as a result. Being able to summon and use Wyldwoods would be nice - I simply would rather not have to give up our independent identity in order to achieve it.
  19. I hope they don't combine Wanderers with Sylvaneth. The lore has moved on and we have our own path to tread. My wish would be for their own stand-alone Battletome. I wouldn't mind if Kurnoth turned up as a Lord of the Forest Demigod (a sort of Herne or Green Man), which would give some connection to the Sylvaneth. They could even include a combined Battalion. I also have a feeling that a lot of Sylvaneth players wouldn't be too happy either. Of course, if they do I will embrace it. After all, it will mean we have a book and, if recent books are anything to go by, you'd probably be able to field pure Wanderers within it should you so wish.
  20. Thanks for the feedback! The Snotlings seemed like a not-completely-daft idea, but it's good to have a second opinion. I was intending to use the battalion to reduce drops, so that plus the Hag would be 4-5 drops, depending on whether I go 2 units of 4, or 4-2-2. I suspect, though that 4 drops is a lot better than 5 on the whole. I also thought it would look nice having the biggest and smallest on the table at the same time (The Bonegrinder will stay in the fanciful notions pigeon hole for the time being). I was planning to run 2 units of 8 (or 6-6-4 to avoid battleshock), which theoretically screen off the first 20" of my side of the table (at least from teleport shennanigans). Unfortunately, I can't find the rest of the little devils, so that idea will have to wait a while. You're right about the Grots; I won't be running both sorts at the same time, so they can be Gitmob allies to my Ironjaws and Shootas with my Gitz. It's also nice to know that others have enough love for the old Goblins to spend time re-basing them and giving them life in the new world. This new book has made me a happy man just by it's existence, irrespective of how competitive it might be.
  21. Yes, I've been wondering whether to use them as Shootas ( 60 are with bows ), but wasn't sure if that would be seen as proxying or not. At the moment they still work well as Gitmob allies and until GW decide their fate, I'm undecided. I do have 8 bases of Snotlings now on 50mm rounds ( been doing quite a lot of re-basing!) and have been thinking of taking them in 4 units of 2, or 2 units of 4, to act as screens for my Troggoths. They are 4 wounds a base, bravery 10, 160 points for 8 - any thoughts?
  22. To be honest, any of the last half dozen or so Battletomes are capable of tournament-winning lists, steered by the right General, and I agree that the Gitz are no exception. Given the scarcity of models at the moment and the amount of painting required, it might be a while before we see one though. Good to hear that Rockguts are performing well (having just painted my first three), although 2 taking down a VLOZD seems like a feat that won't occur very often ( great fun when it does!). As all of my Grots are Gitmob, I will have to content myself with mixed Destruction armies while I build a Troggherd. Not sure I want to paint another horde of Grots at the moment - just re-based 80 Gitmob (the rest can wait) .
  23. Thanks, forgot about the bold thing. That means no Bonegrinder in the Battalion either - oh well. At least they can both be in the army, so all is not lost.
×
×
  • Create New...