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Rollcage

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Everything posted by Rollcage

  1. The new awakened woods is 3-6 citadel wood models. So technically we get 2 circles for free then each treelord ancient summons 1 awakened wood with is 3-6 more citadel wood models. So thats 12 trees in a ring for 1 treelord ancient guaranteed.
  2. Tbh I'm super happy with these changes overall. Brings the army forward a lot for me, I've been struggling to enjoy my sylvaneth games for a little while now with such crazy profiles coming in AoS 2.0 battletomes.
  3. Yeah warcry is shaping up to be really good. The addition of 9 armies outside the chaos selection is going to be really good. Slaanesh daemons look great, finish all 5 gods in chaos now. Fyreslayers release was pretty ****** for the army, endless spells and terrain only for an army of clones. I'm in general getting pretty tired of cheap terrain and endless spells from china coming out for every army. Also the original terrain was grown trees with sylvaneth or maggotkin but now they are dragging the equivalent to the black pyramid to the table somehow (magic?). Slaanesh looks amazing.
  4. Yeah its a terrain and fire golem for fyreslayers. Terrain is a dwarven head sculp with its mouth open
  5. Most get trailers these days. Nighthaunt/Idoneth/Daughters/Maggotkin/gloomspite got videos like that off the top of my head.
  6. There not to be confused with khorne bloodbound reavers. These are just chaos tribes, all new stuff really. Can colour them anything. EDIT: they have no khorne icons at all the only reason you think they are khorne reavers is the chaos warrior similarities and they painted them red. But the symbols are clearly just chaos.
  7. Pretty much this. Artefacts and spells updated. New rules for all players.
  8. Making a Dwarf battletome would be a really bad move, the old dwarf players from 8th edition would likely be very happy with this. But the amount of redundant units would be large as Irondrakes/Auric hearth guard and Thunderers are largely the same unit, So are Ironbreakers/Vulkite Berserkers and Hammerers/Hearthguard Berserkers. The best way forward for dwarves is to do a Kharadron overlords new battle tome and fix the issues with that army, Release more kits for it. It's easily the biggest draw for 40k players and some of the existing dwarf players are fine with them.
  9. Speculation: Idoneth endless spell: Illusionary gold! Distract your enemies on the battlefield with the illusion of gold. Effect: Targets within X" move towards the gold pile in each hero phase. More likely: Chaos or destruction related base, either an objective/terrain piece or perhaps less likely a model.
  10. Gimme some Gotrek, Avatars of Grimnir and some Super powered Runemasters and an anvil of doom urgold style!
  11. Yeah they seem to be listed as an Undivided chaos. The Soul wars novel had a tanned barbarian that was a Slaanesh worshiper.
  12. I don't think duardin are getting a combined book, Fyreslayers should get their own updated tome soon. Although I think the success of Legions of Nagash and Beast of Chaos as compared to newer armies like Idoneth and Daughters are changing the future of army books, so I wouldn't rule it out. I'm surprised that Spiderfang grots got thrown in the Gloomspite gitz tome and I think this was because of the Legions of Nagash success. I still think Darkoath are slaanesh's mortal followers. No other mortals have come up as yet. Rotbringers/bloodbound/Arcanites have already come as mortals of their respective gods.
  13. I'd be surprised if the Light or shadow aelves sell very well either. This high fantasy mystical beasts they are doing, nobody likes them. It's like fielding an army of Dracolines for Stormcast, almost no one plays Stormcast to field armies of magical monster mounted Stormcast. Malerion is teased as a half dragon half Aelf god hybrid. Means that it's not going to be far off Morathi and her Melusai snakes as far as model design goes.
  14. Thanks! Its actually left over parts from a Beast of Nurgle kit. Mixed with the vines and leaves that GW released and some of my own flocking.
  15. Ok, ill do 2017 release schedule. Disciples of Tzeentch (similar size to maggotkin with daemons + tzaangors) Released late Jan through Feb. Stormcast chamber through late Feb (Aquilors, gryph hounds etc) Kharadron Overlords through April release Then a large gap leading into AoS 2 and malign portents in 2018. So far the trend is way less army releases for Sigmar from September to January. With only Beastclaw raiders in 2016 and Beasts of chaos 2018 being in that period and both with no new model kits in the release. Common to see big releases back to back between January and May every year with 2016 going Fyreslayers - Pestilens Tome - Stormcast - Khorne - Ironjawz - Flesh eater courts. Starting on 16-1-2016 going to 14-5-2016
  16. Last year was: Maggotkin - Nagash Tome - Daughters - Idoneth before may. Then Night haunt/Stormcast chamber and Beast of Chaos tome. I'm Expecting similar this year. Gloomspite - Fyreslayers tome - Skaven release - ???? release before june Slaanesh is major story, last year the story came out around june with soul wars.
  17. My Expectation is Gloomspite Jan. Battletome Fyreslayers in Feb, Skaven release March (end of month). Speculation: Ironjawz Second release, Deathrattle skeletons and Darkoath/Slaanesh later in the year.
  18. I cannot find where clan pestilens are an ally of Nurgle. The errata for 2018 GHB doesn't have Clan Pestilens listed as an ally?
  19. Well the theme is a little bit too monotone at the moment. Axes + Hair + Fire is pretty much the only theme. When you look at the new chambers that stormcast have unlocked they have expanded the theme a little bit, adding less armour cloaked rangers and various fast cavalry etc that have a slightly expanded the theme. I think Fyreslayers need a new release with the stormcast releases as a guide. Leaders Lodge (Current Heroes) Warriors Lodge (current units) New Lodge ideas Hunters Lodge (new Ur-gold hunters, Rangers style fyreslayers) - The runemasters ur-gold glint mechanic sorta starts this concept, I also like Anti-Monster mechanics here Priests Lodge (expand from runesmiter/runemaster, Zealot fyreslayers units) - Grimwrath berserker is a zealot like character, perhaps some ur-gold crazy units. Deathblow mechanics again maybe Beasts Lodge (expand into more salamander creatures, Vulcatrix inspiration creatures) - Small magmadroths, magmadroth cavalry, magmadroth chariots. Small beasts to be prodded into battle.
  20. I'm not quite understanding of how the 2 new Aelf factions would have anything to do with the Realm of Shadows or Light. From the rumours I got the impression the aelves reside in the realm of death. When they get to Malekith and Tyrion I would expect realms of shadow and light aelves
  21. Provided of course that it wasn't all the dead khorne units that are powering that spell!
  22. And the ability to buy them separately. EDIT : sorry thinking of Khorgoraths.
  23. I'm an 8th edition dwarf gamer and this excites me far more then the last 8th edition release ever did. I'm glad that so far the old models (8th edition sculpts) didn't make it into the new dwarf release as these models are far more dynamic then the automaton dwarf posture of 8th. The fyreslayers failed me personally on a rules level as they are not slayers at all. They are quite slow and tanky and suffer from bravery issues. Quite the opposite of a dwarf trollslayer
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