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Doko

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Everything posted by Doko

  1. Or you can only use blutack or magnets with the neck together the head? I gonna try build mine as the melle because he is coller but the scroll is useless and gonna use him as the mage allways. Seeing the sprue sems easy only change the neck because we have two diferents bits for the neck\head of each version. I dont know if i explain it good, and then the armor seems easy with blutack
  2. Yes they havent any idea about the armys and play aos,their vids speaking about the game or armys can be skipped,but they have great tutorials about painting. A shame gw dont know this and have heard his feedback
  3. If this is true i hope fyreslayer get a new mounted hero in the box and not other foothero, we have MANY foot heroes allready. Or could be grombrindall
  4. I hope of kragnos is getting this ward they do the same with the two big dragons of sc that are comimg,because after only so much nerf of sc units(even if sc isnt in top 10 in gw data) they have many other bad units and the new twin dragons are a good example,have less damage output than a maw krusha,are named so no relik or nothing and havent special save or nothing so they are easy to kill with mortals and cost 600 when for that stats they must cost the same than maw krusha or even less
  5. These rumors are fake for sure,even a company as gw that have a history of bad balance cant be so inept as nerf sc who arent even at the top10 in their rankings and not nerf the 10+ armys that are better than sc. Per example tye maw krusha that is a new 3.0 tome is being spamed with list bringing even 3 and winning tournaments but sc is nerfed due to 4\1 results? Also longstrikes are even very bad in mathammer,they are only good due to double shooting of the new tome,only nerf or delete tye double shooting and dont touch or even buff raptors
  6. If we speak about fire dragons it must be for fyreslayers! The big brother of magmadroths maybe
  7. Its a bit off topic,but after see the last painting in youtube of gw of the new dragon.......or it is very bad designed or who built it did a horrible job. Hurts my eyes see so huge gaps in wings,arms and neck. For 120€ kit i hope be who built it and not the kit because even 20 years old kits had smaller gaps
  8. Hnnnn i think i wont use it more than one time in my games. Yes i get you,raw we can argue that is posible stack it,but i feel that i gonna be "that guy" if i try play it in any game. So i prefer getting only one attack untill gw says somethimg more specific
  9. No chance that i never gonna pay 85€ for one unit. I can remember in aos0 how i bougth for 25€ the city of sigmars(not citys at that time) cavalrys. Then the increase to 40\45 with palladors etc. Then the 50 of blood knigth......but i wont go beyond of 50 for a unit if it isnt a hero. I guess each person have a limit and mine is 50 for non hero\behemots units and for sure 85 for these dragons is way beyond that limit
  10. If they follow the sc example you can hope for a increase of 20\40% in the cost and of course all his unique habilitys deteled
  11. Easy solution,i wont buy any dragon so gw gonna learn to not destroy a unit before being released
  12. Im sorry but you are who is liying,but this is a rumour tread,so if people want find who is liying only look im the web for "gante" "gt talavera" and read opinions of people to find it
  13. Mathammer showed as fulminators had 20% more damage in raw numbers than dragons and with old points had 50% more damage per points. Now with this nerf there arent any reason to play dragons in place of fulminators as single unit. Now only gonna be playable as a big unit of 6 with the double shooting of the hero. So as allways gw nerf them due to spam,and result?spam isnt nerfed but now they arent competitive as single unit because other unit in the same tome is better doing the same job and for 100 less points. Im so glad that i couldnt buy my one box of dragons before this knejerk overnerf. A good nerf would have been a change to the hero ca of a double shooting to only a reroll 1 hit or something as that
  14. Math shows how fulminators dish out 20% more damage(50% more damage if we see damage per points,with new nerf gonna be as 70% more damage per point) We have fulminators rigth now and even then sc arent even close to top tier following last gw rankings.......so a nerf for dragons that are worse than fulminators? Also we hadnt big faq after 6 months because they hadnt data but now after 0,0000000 tournaments played with dragons they have data to nerf them? Good logic. Glad i couldnt buy before the huge overnerf that they have got. Even only the nerf of the -1 wound of prior faq was allready huge,but this nerf is a joke and worse when archaon,morathi,behemats,sentinels,foxes or salamandras arent being balanced
  15. I hope they fix this,because its huge and they cant balance points id they dont fix the save stackimg first. Because units needeed of nerf now,maybe gonna be weaks when save stacking be nerfed
  16. Only saying as spanish,this happened in a spanish tournament but it is something supported only for the tournament organizers and that dude team,every spanish people is against this and is the reason that many players refused to play against this dude. Many of us gave our opinion against this in their social media but these organizers are a little special(i dont call them the word that start with r and end with d). Per example in this tournament they had rules against piracy.......and they didnt let players use these copys(some players played with 500\1000 less points in their army). This is fine and are rules that people must follow,but the problem was that many other players could play with his pirate minis because they were bougth to a store that was a supporter of the tournament,so many players with pirated minis couldnt played but if you had pirated minis bougth in the "gante" store that was a support of the tournament then even if the rules says that you cant use pirated minis in the tournament you could do with zero problems. So these organizers were the fault and it isnt a "spanish" tournament,is fault of the people of "invasion talavera" and "cobrador del wagg" who were the organizers of this disaster of tournament. Ohh btw this same tournament where people paid 60€ to play had some tables without tapet and only playing in a table in the bar with almost no ligth where many old peoples coulnt play because they cant see,but these organizers wanted be the proud(as they have been stating in every social media) organizers of the biggest warhammer tournament even if people paid to play in tables with no ligth and with (im not joking) painttables or even foodcans!!! As scenary and withput even a tapet
  17. I gonna get it for sure as i hadnt zombies neither vengorian lord(neither eskelys) I wont use neither build skeletons because as i said many times i see them useless and i never gonna play them and moreover they are ugly(in my tastes of course) with the goofy pose and arabian helmets and shields. But even if i wont use the skelys i gonna save money and who knows if i gonna can sell the skelys in second hand
  18. Because megagargant are a direct upgrade to vordrai or vlzg,only loose a bit of movement and win a huuuuuge increase in damage and resilence
  19. Lol you was who ask me for my opinion,i only wrote a short post saying as all this wasnt competitive and i didnt wanted write my tougth because i know this forum dont like negative opinion even if it is true. In short lets see in one month how many top 5 tournaments have citys list that have something of this wd.........
  20. General consensus are 3 or 4 persons of all citys playerbase??? I can explain as these traits are bad? Sure. Black dragon doing 1 extra mortal each 6 models is bad because its a ad design,it does more mortals when unit is bigger but usually units with high number of models have low save so make mortal wounds are wasted,so sure this moujt trait upgrade a skill that is almost useless of a model that never have been used in any podium tournament list(melle dragon) and had one that got one win(sorceress) but you dont want her in melle due to save 5 Gryffon in aos3 is useless because he does 10 damage for 300 points(as i said many times) but now he lost his battallion that was huge and a save of 4+1 when every other competitive monster have natural 3 makes him bad. And now this trait what gives us? In turn1\4 is useless because enemy only gonna kill him in next turn,and yes it is usefull for deny points in turn5. But it is a bad behemot with a mediocre or situational mount trait,so as entire aos3.0 competitive scene have been and gonna continue being useless They could have gave us something as reroll save of 1, reduce rend1,get extra attacks,(as other better behemots have as mount traits)even for black dragon a extra 3" to his breath wold have been so much better than this Also the tactics as the general consensus(as you said) said are useless\situational because are worse than generics. So as i said worse tactics than generics and bad\situational mont traits for allready bad behemots. So nothing here gonna be used in competitive and so as i said this wd can be skipped for tournaments,for casual play you can be happy because you got mount traits free for black dragon or gryfon
  21. That would be perfect as i am a fyreslayer player and my brother have idoneths lol
  22. Fyreslayers never have got any battleforce,dual army,reinforcement,skirmish,warcry etc etc ANY bundle ever never in his history( i think EVERY army in aos have got one at any moment) so maybe they deserve this battleforce and luckily this bring many new players and makes the faction more popular and so gw gonna release more units for them in the future. Also vampires seems a great option for death as all the others death have got any bundle box allready
  23. Only rebase it and use it as hurri with wizard because nobody gonna tell you that the human on top isnt a wizard. Also hurricanum is better allways that the luminark
  24. Seems pretty bad,the dragon is 1 extra mortal wound each 6 models( in actual meta of only behemot....) The gryffon is only around 1,8 extra wounds(sure the deny extra wounds is nice and deny points to the rival) that gonna be usefull if he dies at turn5 to deny enemy points but pretty useless in other turns. The other things are worse than generics,so no use. In general a very little boost to the worst behemots of aos,i had hope for a easy fix of shields giving save of 3 and not + 1 that would had been so much better than this. For competitive people this wf update can be skipped
  25. That is a midway betwen regular damage and mortals,and lately every new tome have the copy\paste mortals on 6, so that only would be a downgrade to the trend in last tomes
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