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Beastmaster

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Everything posted by Beastmaster

  1. I find this new 32mm standard for human-sized infantry models annoying. Scale creep quickens that way, I fear.
  2. A proper maxed-out Frostsaber ambush should also be able to take him out or at least seriously cripple him in one round 2 charge. Sounds fun to me. 😄
  3. Combining Ogors and Gargants could be the solution for you 😃
  4. I agree, more often it’s personal life that gets in the way. I was almost done with my 1500 points of Ogors (which were actually quite cheap) and was already looking for shops/hobbying groups to get them on the table (and to motivate me for the last finishing touches) when I got married. Then Corona struck. Since then, I hardly touched a brush. And while I had time to think I began to figure that I wouldn’t have the time to play regularly anyway (or, rather, prefer to spend my free hours/days with wife and daughter). Prices won’t change that. I will paint another miniature every now and then, I think. But if you’re not planning to build a whole army, prices also don’t matter all that much.
  5. I would imagine that very few players started in the last few months, due to Corona. And in the coming months, money will be an issue for many people. Weird timing for a price increase. On the other hand, production will already have a hard time to meet demands. Many online shops are currently out of stock on many items.
  6. That may well be the argument, but is that really the case? I mean, if I bought several boxes of unit xy some weeks ago, and now all of a sudden those same boxes go on sale with 20% off, I won’t be angry. More likely, I‘ll immediately buy a couple more boxes of xy to be able to run a full xy list. 😁 Let‘s face it, wargame miniatures are not collectors items. They are mass products that only possess a worth if you own plenty of the same.
  7. Do they have a policy of never lowering prices? Surely, say, old acolytes would at least sell a bit better if they did? What’s the logic behind this? edit: Maybe it’s like this: People do have their hobby budget (whether explicitly or implicitly) that they spend for GW stuff. That’s, say, 50 or 100 € a month that GW gets anyway. So the only difference that the price makes is how much stuff people get for their budget. So, GW would actually profit from higher prices. Of course, that’s only the case for those customers already on the hook. Years before I delved in I remember actually calculating what an army that interested me would cost me, and decided against it. Don’t know if that’s representative, though. 😅
  8. I find the disparity between cheap and expensive armies annoying. A box of gluttons is 32,50 €, they can be had for 26 €. 6 big models, still quite modern-looking, lots of spare parts and some bonus gnoblars, 240 points on the table. Compare with basic Idoneth Thralls/Reavers: 10 somewhat newer but not much more detailed models, less spare parts, no extras, 130 points on the table go for 40/34 €. Why?
  9. We can still imagine that the authors themselves are only part of the bubble they’re currently describing, therefore being unable to see more than one reality at a time. 😎
  10. I don’t know if powercreep is the right word, since not all new battletomes/armies are stronger than the older. But it can’t be denied that there is some obvious variance in the relative power of different armies. What I don’t understand is that the more experienced players seem to be able to spot these differences at one glance, and the developers obviously don’t.
  11. I still have some left. But in the last weeks I got interested in looking for some new project to maybe try something different. I like the Idoneth, but they still feel half-baked, and no extension of their range in sight. I liked the Lumineth spearmen, archers and riders and had some idea to maybe make them into a AoSified Lothern Sea Patrol, but the cows and hammers didn’t fit at all, and I don’t know if there will be more models that would fit. Now, those Kislevites make me wonder what they may come up with for ToW. Sorry to sound a bit negative today. But I have a feeling that the half-bakedness of much of the current GW stuff isn’t helping with the half-bakedness of my own ideas. Like I said, maybe it’s just me. 😕
  12. You’re right, Sisters was similar. I don’t know if this works, though. Currently, I have a feeling that all those early teases and rumors actually keep me from buying. Something like „let’s first see if there’s something even more interesting down the line, before committing lots of painting time/money“. Is this just me?
  13. I wonder if TOW is really that far away. They are always quick to remember us that this is still sooooo far away... but on the other hand, did we ever see concept art teasers for things that are still 2-3 years in the future from GW?
  14. The big difference to a Tabletop game is, I think, that the players don’t and shouldn’t have a General‘s view over the whole surrounding. So the area of interest only reaches as far as they can see at the moment an encounter takes place. An area of 2x2ft would approximately correspond to an area of 100x100 ft in real life. In many areas, like dense woods, winding town streets or inside buildings, you cannot see that far, so a small board should do. For more open areas you can always switch to narrative time and pure verbal description. ps.: For dungeon fights, I recently made this (actually for Mordheim, but should work in RPGs too):
  15. I think the correct answer would be: It depends. 😄 Seriously, RPGs are veeeery freeform and variable when it comes to scale of encounters , number of encounters and speed of story progression. You can actually play whole evenings without a single fight, or you could play one with a lot of encounters. Many combats start at close distance or in confined spaces, where only the immediate surrounding is of interest. For my WFRP sessions, I had just a block of paper of maybe 60&40 cm (like you‘d put them on a writing desk for scribbling notes) and quickly drew important terrain features on it. But maybe the AoS rpg has more elaborate systems for this.
  16. It’s sad that it’s difficult to buy all the miniatures at the moment. I fear that most things coming from GB into the EU will get quite a steep price increase and a lot of delay in the next year, due to a chaotic Brexit. 😬
  17. Some of these days I will do a conversion with a slaughtermaster pulling a corpse cart. Maybe. 😄
  18. Sadly, I have to work again, and therefore I fear I won’t be able to write a ten-page short story in English (even though I’d REALLY love to write an Idoneth smuggler story 😢). But I look forward to read anything you guys come up with. Honestly, Calderos is developing into the first place in the Realms where I could actually feel at home. 😊
  19. If that’s not a great sign of a successful launch, I don’t know what is. 😊
  20. Catching the fish by its fins - a foolish or dangerous endeavor, because of the metallic sharpness of the fins of many fish Metal to catch metal - the right tool for the right job. Fishermen strengthen their nets with metal, so that the fish fins don’t cut them Breaking the scales - get to the bottom of something, find a solution for a difficult problem. Many fish are notoriously hard to crack, with their metal scales The Beast awakens/the Beast slumbers - Good morning/good night, mainly used by the rougher folk of Calderos
  21. Oh, and to tie in my Ogor tribe (their story can be found here:) https://www.tga.community/forums/topic/25233-your-aos-armys-lore/ Somewhere in the Realms, they stumbled upon some imported barrels of hallucinogenic wine, which gave their giant oracle visions of a vividness which was unknown before. They finally found out that the wine stemmed from a city called Calderos. Needing large quantities to make the giant drunk, they decided to go right for the source. Now they hire themselves as mercenaries, paid in wine and food. If no one hires them, they plunder the vineyards together with the Orruk fleet. Because of those raids the kurnothi started building living fortresses around their vineyards. Another nice diorama. 😎 As a bonus, some Calderan (or Calderosian?) slang: A fishy merchant - a successful moneymaker Paying the wine price: getting more than you asked for, in a negative sense There‘s water underground: Goblin and Skaven Slang for „something‘s off“ Scaly! - Splendid!
  22. The soul of a godbeast could also be very interesting for the Idoneth. Once they find out about it, they could try to flood the underground tunnels to get goblins and Skaven out of the way. Which leads to a secret war in the Undercity, of which none of the inhabitants is aware. Idoneth vs Skaven in a flooding dungeon. I see a diorama. 😁
  23. What are the goals of the factions? The Ossiarchs, I would think, ultimately want to revive the bones of the old beast by using the soul power of the new one. Since this would obviously destroy the city, this plan could even make the most criminal elements of the city join an alliance against them if found out. That’s why they go about it in such a subtle manner. What about the other factions?
  24. Let’s say the Corsairs are involved in some secret trade: They take prisoners among the fishermen along the coast, and ship them to some small unnamed island, more a rock in the ocean. They leave them there, and in return, a hidden cave on the Island is regularly filled with the precious skins and bones of otherwise unknown deep-sea creatures. The Corsairs themselves believe they are part of a weird slave trade, and they keep the whole business a well guarded secret. They don’t know that they trade with a nomadic offshoot of the Dhom-Hain Idoneth, for whom this is the perfect way to gather souls without becoming involved themselves, by doing what they do best. If the business became known, the Corsairs would face serious repercussions, since slavery is forbidden; the Idoneth would go to great length to protect the trade, even starting a secret war against anyone who found out... 😁
  25. Maybe each faction has their own theory regarding the exact nature of the godbeast? Creates conflict, and conflict is the basis of any good story. 😇
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