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Fulkes

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Everything posted by Fulkes

  1. Squig Hoppers are an even more recent example. My general hope is thst the kit will be able to function as at least two different artillery units, if not three or four. Let the players figure out how to use the extra bits, just give us a lot of options in the box.
  2. Considering the updates they've given us to older models, an updated Doom Diver would probably be the kit of the year.
  3. Could have been an issue with the molds then. If the mold gets too worm they retire them after all.
  4. So all the stuff that failed to make it into plastic. Gotcha. Hopefully it'll see a return in the next update since this one was Squig and Troggoth focused and they only have so much budget for models in each book release.
  5. @PlasticCraic Was there anything in Gitmbob that isn't in Moonclan in terms of models?
  6. @PlasticCraic remind me what armies after Brets and Tomb Kings that got the boot? I'm not sure what advice other than patience ome can really give. Do you want us to tell people to go play something else instead? AoS 2.0 was the jumping off point into a stronger effort to actually get things on the table in ways that make them playable outside of the Grand Alliance lists and microfaction format. This shift means they basically reset the clock on how long you'll be waiting for a real update (still waiting on a Free Peoples book myself). We have word the goal is to have everyone done by the end of 2020 with it looking like more will be coming soon.
  7. Episode 2 they both talk about how they left Malifaux due to the "gotcha" moments the rules create. I think people need to listen to the Stormcast podcast and hear how the designers approach the game. Plenty of interesting insight into the process there.
  8. Slaves to Darkness don't have a Battletome and you're complaining they don't stand on par with Battletome armies? Are you trolling? We saw a shift in design from AoS 1.0 to 2.0. Some things that may have been started could have gone back for massive fireworks or left on the side as the army lacks the model support needed to finish updating it (Endless Spells and a terrain peice for everyone seems standard these days after all). Just because they didn't rewrite a sttuggling army from the ground up in this GHB doesn't mean they don't know what they're doing. You're assuming the worst of other people with no evidence of your claims. Chill out, have a cup of tea and ease off the attitude. Just because we don't agree with you doesn't mean we forgive what GW does to armies. I'm pretty salty about Allherd and Gor (much less the points changes to Gor that didn't take enough off the top end) but accusing GW of incompetence and lashing out because I didn't get what -I- wanted is a bridge too far.
  9. From what I've seen from the internet, GW is more competent at writing this game than the average player is. There are a few possibilities for the reason for no update that don't start throwing mud on the rules team: waiting for models to expand the army, waiting for playtesting to nail the right feel for the army, waiting for enough space in the release cycle to fit things in. Or they are waiting on stuff stuck in China (which I assume is the issue with Warcry right now).
  10. So I felt like I should share my thoughts as a rattlecan zenithal enthusiast: So Mechanicus Standard Grey is the darkest color seems to be you can put it over and still get the intended effect. So use that instead of black, swap in Grey Seer as your mid tone and use Wraithbone or Corax White as the final bright (I used Corax White on my test models). To compensate for heavier nature of the other primers I then varnished the models with Munitoroum Varnish. In short it worked perfectly. I'll likely be a bit more proactive with the prep work following the varnish to get details to pop a bit more (wash and drybrush of Pallud Wych Flesh), but this opens some more options on priming models for those of use using rattlecans.
  11. While not Orcs proper these two lads where done using a zenithal prime of mechanicus standard grey, Grey Seer and Corax White followed by munitorium varnish before giving the a coat of Ork Flesh.
  12. My prediction is that we'll be seeing the rolled with Everchosen into one book and from there the army will see the love it needs to at least be playable again.
  13. STD is in a place where points alone can't fix their issues. They need a proper book with updated rules.
  14. The problem I have is if someone is passionate about an army outright telling them to not start said army can equally backfire. My advice is to never tell the person no, but instead try to explain the strengths and weaknesses of the faction they like. If that ends up helping them find a new army, them they made the choices themselves instead of feeling forced to do so. Heck, I've had people try to tell me "no" over the Bonesplitterz only for me to point out that I'm building both a 40k and a AoS army with the same models (conversions inbound for the stuff I can't run "count as" on). Basically all my building for a legal Bonesplitterz force is to let me get more put of my hobby dollar, but if I listened to people telling me "no" then the cool Feral Ork army I've wanted for years (basically since I saw my first Savage Orc, followed by reading Imperial Glory which reinforced how cool Feral Orks are). And losing thay kind of project can really kill someone's motivation. I won't pretend we don't have bad armies in the game right now, but the choice on if someone wants to collect them or not should be on the collector, all we can do is help them make an informed choice.
  15. It's not seen at top tables but something is losing games in a game meta that largely lacks meaningful shooting.
  16. Win rate in a vacuum is nearly useless on its own. When we break it down to which builds are over/underperforming and against which other faction builds and the data starts gaining enough meaning to make fully informed statements. It's uncommon for the data to be filtered to that level. For example it's not all of FEC people cry foul over, it's Gristlegore. It's not all DoK, it's Hagg Nar. And yet when we start talking about what's broken the discussion aims a finger at DoK or FEC as whole factions. So yeah, the statistics as we generally discuss them are useless because they don't properly identify the specific common threads in the faction that are causing the faction to win far more games than they should average.
  17. I don't think the Rukks will go away as much as they'll be retooled. Likewise the themed Battalions will likely see a rework to be our nutters fight (maybe they'll be realm themed?). Arrowboyz will likely always be a need in the army due to how important having some level of shooting in the meta is to pull lynchpins out of opposing army combos, but the ability to nuke something completely with more shots than Skaven has clan rats is likely going to go away.
  18. The FEC mechanics aren't really the problem as much (and to steal a bit from Vince over on Warhammer Weekly) the issue of "and then". Because some of the issues come from these combos that just keep letting you stack more and more stuff into the base rule which takes a reasonable rule and turn it into a hot mess of feel bads that just makes it no fun to play against.
  19. While I agree that trying to let people know how bad certain parts of the army can be, the fact is the discussion often runs "don't run this EVER" with little explination of why it might not be that good. It's rarely about what the unit seems to be tailored to do so people can decide if they actually need said unit or not (of if they're committed to a particular unit, letting them then figure out how to build around that unit in a meaningful way). Basically I'm saying the conversations we have about armies need some work as they are unbalanced and are creating the issue of the over-focus on competitive play by the community.
  20. Very true, which is a problem in and of itself. Even when people make a point that they aren't looking for the most competetive army or most competetive build the internet still tries to redirect the story that way. Listening is not the strong suit of the internet.
  21. I've seen this a lot myself. If I go out somewhere asking what models I need to get first for Bonesplitterz the first thing most people will tell me is to not play Bonesplitterz rather than answer the question.
  22. After listening to the Warhammer Weekly crew talk abouy the GHB, I feelmlike some of the reactions could be putting the cart before the horse. We still have a FAQ coming, and with it could come some changes that address things points can't. Points have limits in how they can reasonably affect the game, but eratta has more room to shift.
  23. Based on my limited know-whatz of the army the Kunnin Rukk is probably safe until they get back around to us for an update (whenever that is). That said, we have a lot of general versatility in the army so it's not hard to shuffle things around to fit into a new list.
  24. As much as I hate to say it, but this is an issue that Warhammer of all flavors has this problem as far back as I can remember, only the stuff that's at the top of the heap can get smacked off the pile a lot sooner than it used to be. Frankly I like the more frequent shake ups because it means stuff that's broken doesn't stay broken forever, but at the same time I can understand why many find it frustrating if they feel a need to chase the current hotness in the meta.
  25. BoC is my slow build army at the moment. I'm using it to learn a lot of new painting things (like a better way to do skin). With Contrast paints out I've decided to finally crank out that Feral Ork army I've wanted for a while (especially since the new GSG help source somce nice bits like Squig Hoppers for Boar Boyz to ride to be count as Storm Boyz). I won't be converting a lot of the regular basic models though so they can be used to play Bonesplitterz without explaining why they have guns (I'd rather use their standard equipment and go with count as instead). Attached is my Wii Gorgon and all his lovely skin (skin I still need to put tattoos on).
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