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knightish

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  1. Hey guys Do we have a list somewhere of the new points? I have seen some lists using them, but they only use some of the models etc Would love a link / a dump of them here if possible Cheers!
  2. Here is the rule. Was one of the previewed ones which is noice. I read this wrong. Malakree is correct. As long as our unit is 9" away from a unit before the move it can move, if it took dmg in the phase.
  3. Huh, no mention of the range. Fair point! But it does say Enemy? Do Endless spells count as enemies? (legit hoping it works)
  4. Hey Everyone Interested in the group opinion. Ironsunz / the other clans Verse No clan. I love some of the rules we get from the Clans, but the forced items can sometimes be a little less than desirable compared to say realm artifacts / Cmd traits etc This is my list. And my inclination is to go Ironsunz. But going no clan means I can deck out my MC to be a bit more of a Beatstick / survivable. Allegiance: IronjawzMortal Realm: HyshLeadersMegaboss on Maw-Krusha (460)- Boss Gore-hacka and ChoppaOrruk Warchanter (110)- Artefact: Aetherquartz Brooch- Warbeat: Killa BeatOrruk Warchanter (110)- Warbeat: Get 'Em BeatWurrgog Prophet (160)- AlliesBattleline15 x Orruk Ardboys (270)- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers15 x Orruk Ardboys (270)- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers3 x Orruk Gore Gruntas (140)- Pig-iron Choppas3 x Orruk Gore Gruntas (140)- Pig-iron Choppas5 x Orruk Brutes (140)- Pair of Brute Choppas- 1x Gore ChoppasBattalionsIronfist (160)Total: 1960 / 2000Extra Command Points: 1Allies: 160 / 400Wounds: 139
  5. Hey Guys Just a quick tip. Burning head / most endless spells wont work on the bonus move. The dmg needs to originate from 9" away. I don't think any Endless spells dmg from that range. Maybe a Green puke if your lucky. Unless this has been clarified somewhere already as going the other way, I don't think we can make our own boys move at whim. Based on the tech that is available to us.
  6. Yep, Vhord is definitely a little behind in just raw hitting power. His Lance does have Rend 2 though which is nice. And his cmd ability is amazing (allows another ZD to pile in and attack in the hero phase) And his breath attack is amazing. Still worth taking, but the LoB allegiance really bumps up the basic ZD to beast mode.
  7. All attack profile go up by 1 was FAQ'd I believe, but anyway have had confirmation at many tournaments etc
  8. Hey Eveyone Toying with a Legions of Sacrament List. What do you think of this one? Allegiance: Legion of Sacrament Mortal Realm: Ulgu Leaders Arkhan the Black Mortarch of Sacrament (320) - General - Lore of the Dead: Fading Vigour (Deathmages) Necromancer (110) - Lore of the Deathmages: Spectral Grasp Necromancer (110) - Artefact: Shroud of Darkness - Lore of the Deathmages: Fading Vigour Guardian of Souls with Mortality Glass (140) Vampire Lord (140) - Mount: Flying Horror - Artefact: Sword of Judgement - Lore of the Vampires: Amaranthine Orb Battleline 20 x Chainrasp Horde (160) 5 x Dire Wolves (60) 5 x Dire Wolves (60) Units 30 x Grimghast Reapers (360) 1 x Corpse Cart (80) Behemoths Mortis Engine (180) Battalions Lords of Sacrament (130) Endless Spells Geminids of Uhl-Gysh (40) Quicksilver Swords (20) Soulsnare Shackles (20) Malevolent Maelstrom (20) Total: 1950 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 119
  9. Seems like a fair assessment. Do you think Terrorgiests will make running our beast heavy lists a bit more tricky? The risk of multiple bodies doing 6 mortal wounds etc? Probably pretty Meta specific eh
  10. Hi Everyone Long time lucker. Just wondering what people are thinking as ways of handling the new books Skaven and FEC? Do you think your lists will have to change to meet these new armies? I am currently building and painting a double Shadowstrike Starhost. Lost of skinks, rippers and summoning. Anyone have concerns or is everyone just camping out until the new book drops? - Will
  11. It makes me Thorny. Great work Any plans to inc the teal you used on the weapon for the wraith on the Driads at all? I think it could add something to them But yeah amazing work mate!
  12. Love this army mate. Really beautiful stuff.
  13. Ahh fair call. That did seem like an awesome combo that people were overlooking. Where do I find the allies rules? Is it just the key words or in the battle tome? I will admit I have not read that as much as I should Nvm found it Thanks guys!
  14. Ow another questions. If we run a NH army with NH allegiance and we ally in a Necromancer / Vampire lord. Do the spells and abilities of the N and V work on our units? Specifically the spell the nerco has VH for the double pile in and attack and the VL resing D3 models to 3 units with X? I can't see a reason why not, but I have not read the allies rules in depth yet as I previously have not considered them.
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