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SleeperAgent

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Everything posted by SleeperAgent

  1. Someone making 4 Waves of Terror in a turn is a statistical anomaly. Lots of other things in this game have the same long odds and aren't overpowered. Thats like saying Mourngul is overpowered because sometimes (re: almost never) it will roll those 8 attacks and hit EIGHT 6's and deal 16 mortal wounds. 4 Waves of Terror in a game is super lucky. In a turn it's a Unicorn.
  2. I'm sorry but I've played multiple games with Nighthaunt and it rarely comes up. It is a perfectly fair and balanced army ability which they REALLY need to stay competitive. If someone is getting them too often check the dice. I've gone whole games without a single Wave of Terror. And this is with deep striking as many units as possible which need a 9 anyways.
  3. What do you guys think of this as a starter 1k: Mortal Realm: Ghur Leaders: Lord of Change (General, Incorporeal Form, Tzeentch's Firestorm) Chaos Sorcerer Lord on Manticore (Gryph Feather Charm, Mark of Tzeentch) Curseling, Eye of Tzeentch (Bolt of Tzeentch) Units: 10x Chaos Warriors (Hand Weapon and Shield, Mark of Tzeenth) 10x Kairic Acolytes (Pair of Cursed Blades) I like the Chaos Sorcerer Lord a lot so I wanted to incorporate him into something magical. One of my main opponents is Sylvaneth with the double spells battalion so I went for 6 unbinds. I could replace Curseling with a Chaos Lord on Daemonic Mount if thats too much unbinding because Chaos Lord looks awesome.
  4. Are Chaos Warriors in piles of 5 or 10 minimum? The warscroll builder says you can take 5 for 90 but the app says the minimum size is 10.
  5. I deep strike my Mourngul every game and he's a huge distraction. Which is exactly what I paid points for. He's a better wall than any amount of chainrasps. HE just sits there soaking up damage and handing out -1 taking 2-3 turns to get wiped.
  6. You can buy Spirit Hosts solo. A box is only $26. Can get em on ebay around $20 most of the time.
  7. There is no reason chainraps should be $40 for 10. Skeletons (which are not easy to build and use more plastic) are $24.75 for 10. Its GW being greedy and trying to normalize higher prices to continue the practice in the future.
  8. I'm saying it everywhere, if you can, boycott the product. You are doing the right thing. Tell as many people as you can not to buy them. Hammer GW with email about this highway robbery. The only way to stop it from happening with every new army that comes out is to hurt their wallet now. I love Nighthaunt but I will be building my army with Hexwraiths and Spirit Hosts simply because they are cheaper.
  9. $115 is a punch in the gut. I just guessed with Mourngul. Its not awful but it definitely coulda used one sheet of instructions. And yeah, glue took a lot longer on it and it couldnt use the citadel glue.
  10. Yeah I was super disappointed about the quality of Forgeworld in general. Mourngul in particular. I wish GW would take over those models and do them right. EDIT: Also what rumors of Black Coach?
  11. Finally! I really hope this means next week they put Bladegheists up too. Seems ridiculous to keep them for another week as the last unit. Depending on price I will be ordering up to two Black Coachs though.
  12. That may be possible. Mourngul is on the chopping block. I could cut Mourngul and add 10 more Bladegheists to the unit for the discount, then add a spirit torment and a unit of chainghasts.
  13. Not fighting for all of them. Just controlling the ones I need, Spirit Hosts spit out mortal wounds and black coach brings back d3 slain models per turn for each unit within 12".
  14. Knight of Shrouds on Ethereal Steed (general, ruler of the spirit hosts, midnight tome) -140 Lady Olynder -240 Reikenor the Grimhailer -180 Spirit Hosts (battleline) -120 Spirit Hosts (battleline) -120 Spirit Hosts (battleline) -120 2x Bladegheist Revenants (10 total) -180 Black Coach -280 Black Coach -280 Mounrgul -300 Geminids of Uhl-Ghysh -40 Mounrgul may become another unit of 10x Bladeghiest Revenants and a buff of 3 more spirit hosts to one of my battlelines.
  15. I plan on running two of them. Should average out two levels per each turn. Bringing back slain models and selfheal are so good.
  16. It might just be me, but my Mourngul dishes out MW's like nobody's business. Once Black Coach comes out put a bunch of Spirit hosts around it and they will deal them just as well. Plus the Black Coach will heal itself and bring back slain Spirit Hosts every hero phase.
  17. I thought you could only attempt each spell once per turn regardless of how many units know it, is that not correct? EDIT: Quoted wrong person.
  18. I actually very much like this list. But do you really think double LOC is better than 2 different chickens? Kairos has Gift of Change which is another spell I can cast. 2 LOC means only one get to attempt Infernal Gateway and the other has to just use a spell of change.
  19. Bought two start collectings on sale today. Lemme know what you guys think about this 1k list. Realm: Ghur General: Huskard on Thundertusk (Everwinter's Master, Chain Trap, Gryph-feather Charm) Mournfang Pack (Gargant Hackers) Mournfang Pack (Gargant Hackers) Stonehorn Beastriders
  20. I'm gonna answer here because I like the idea of way more spells. So something like this: (I cut the Ogroid , and Tzaangor Skyfires for Curseling and Blue Scribes. Didn't like Magister much) General: Lord of Change (Incorporeal Form, Blade of Fate, Tzeentch's Firestorm) Kairos Fateweaver (Bolt of Tzeentch) Gaunt Summoner (Shield of Fate) Curseling (Glimpe the Future) The Blue Scribes (Arcane Transformation) 10x Pink Horrors (Fold Reality) 10x Pink Horrors (Unchecked Mutation) 10x Pink Horrors (Treason of Tzeentch) Endless Spells: Chronomantic Cogs Geminids of Uhl-Ghysh Umbral Spellportal 2000/2000
  21. What would you suggest in the Fateweavers place? I figured I'd buy extra Pinks because Ogroid can make more. Ok I went with Shield of Fate thanks.
  22. Thinking of getting a second army and Tzeentch is on my list of possibles. Would this list be semi-competitive? General: Lord of Change (Incorporeal Form, Blade of Fate, Tzeentch's Firestorm) Kairos Fateweavers (Bolt of Tzeentch) Ogroid Thaumaturge (Infusion Arcanum) Gaunt Summoner (Shield of Fate) 10x Pink Horrors (Fold Reality) 10x Pink Horrors (Unchecked Mutation) 10x Pink Horrors (Treason of Tzeentch) 3x Tzaangor Skyfires Endless Spells: Chronomantic Cogs Now I had some questions because I'm using the warscroll builder for this. I assume I can use both Arcanite and Daemons in the same army. Does Gaunt summoner get both lore and change spells? This is a rough draft and I want the whole thing to be worked out before I start buying as I already have a Nighthaunt army. Also, do I need to pay points for blue horrors and flamers that spawn off dead pinks?
  23. It says to pick a specific model, you you can in fact snipe whatever you want. (assuming it has 1 wound)
  24. Is there a way to buy the anniversary Guardian of Souls for people who didn't have the option to get one? The Mortality Glass is very strong. Or can we just declare a regular GoS has that instead of its normal one?
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