Jump to content

divineauthority

Members
  • Posts

    74
  • Joined

  • Last visited

Everything posted by divineauthority

  1. I'm sure there was an FAQ somewhere or maybe just in a GH to say that models in warscroll battalions count as having the keyword of that warscroll battalion. So stuff in a Sylvaneth battalion would have the Sylvaneth keyword and keep you safe for the Living City.
  2. I'd guess this is because shooting twice could target 2 different units and they didn't want it to work that way? There have been some similar changes to other units that no longer have to stand still to gain bonuses (Dwarfs I'm looking at you, especially now they can be added to Greywater Fastness) so it looks to be a shift they've decided on for the new edition. Maybe it's thrown in to try and counter the removal of shooting out of combat? Yeah, of course battleplans will go and ****** up the best laid plans! The one thing I do worry about for me is wanting to make the most use of the great companies rule but then being restricted to a handful of units because I've sunk points into 30/40 guard, 30 handgunners and another unit to stay together as a block. I probably need to get out of that mentality and not worry about a couple of 10 man guard units being too weak to cap objectives or screen potential allies. Also, the points reduction for Demigryphs could tempt me into maybe 2 units of 3 to roam around.
  3. It never did in 1st edition matched play, monsters couldn't benefit from cover.
  4. Still just the regiment battalion that's inexplicably gone up in points.
  5. @someone2040 That's the one thing I worry about when writing a Free Peoples list, the number of units I'll have and my ability to keep the whole board in check instead of just dominating a section of it. But I've not thought of 2 griffons before so that may help. How would you ideally plan on running that list? (Apologies, still new to Free Peoples). 3 infantry blocks and a normal general sticking together centrally and then a griffon down each flank, one supported by the demis?
  6. Any particular reason for bows over handgunners? I've not long started a Free Peoples army and have been thinking of a similar core of 30 guard with sword and board but then 30 handgunners instead. Slightly shorter range but can be hitting on 2's and have a rend.
  7. @Yoshiya Would it be worth thinking about Fuethan considering the number of mounts you've got? That was the main enclave that stood out for me in an eel list. You still get the re-rolls to hit for a couple of turns (without the reliance on charging) and also get to reroll 1s for wounding with your mounts (who I find seem to do most of the damage in games!).
×
×
  • Create New...