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divineauthority

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40 Lord Celestant

About divineauthority

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  1. I've been sat here for the last 10 minutes watching a world clock so fingers crossed we've made it in!
  2. They moved the preview to a time where more people are probably able to view it. Hence it now being in the early afternoon UK time instead of 3 in the morning as that means they can hit semi-reasonable viewing times across the world. Also being a Saturday, again there's more people likely not working (varying of course with the current world situation) and able to view.
  3. My original plan was to build a cogfort thematic to my army with plenty of magnets. However the printed cogframes and variety of bits look really cool and I want to see what madness I come up with during the event... Decisions, decisions!
  4. The Grot Bombers are planes for Aeronautica Imperialis.
  5. We might see some more signs of them in the preview at Blood and Glory, but I wouldn't expect them to come out until early 2020. I think it's more likely (considering the leaked release schedule appears to be right so far) that we'll see a preview of Slaves to Darkness instead. We might see whatever this Aelven looking thing relates to in the 12 days of Xmas previews instead.
  6. Yeah I'd expect this to get FAQ'd. Nothing stopping you from charging a unit, using the ability 3 times with 15 dudes, wiping out a blob and then being able to pile in 18" into a fresh unit and get your normal attacks off. Terrifying!
  7. I meant more as in activate it on the same unit say 3 times on 1 charge, so for a unit of 10 Deathriders they end up rolling 30 dice with 5+ doing mortals and then get an extra 9" pile in.
  8. Apologies if this has already been discussed, I may have not seen it. Am I missing something that stops you from being able to do this multiple times?
  9. My best guess would be something along the lines of FW being available through the main webstore or that rules writing for 40k and AoS will be moving into the main design studio allowing the current team to focus on the Specialist Games line. The first one would be bigger news as it should push FW to being more accepted everywhere.
  10. Without wanting this conversation to derail further down the rabbit hole, there's always seems to be a forgotten part of the hobby in these conversations: building. Would you play against somebody who didn't want to build their models because they thought they were bad at it and therefore just brought a bunch of bases to a game? We expect our opponents to build their models, it's not unreasonable to expect our opponents to at least try and paint them (of course within a reasonable timeframe). I'll play people with unpainted armies but if I have a choice between painted and unpainted, I'll always go for the painted army and if the same person turns up for 6 months with the same unpainted army, I'll invest my time in doing something else instead.
  11. A pile-in move counts as a move, it's in the core rules. They differentiate now between moves in the movement phase (Normal Moves), charging (Charge Moves) and pile-in (Pile-In Moves). All of those are considered as a move for something like the Blackshard Warhost. As a previous Free Peoples player, it mattered there too for things like the Freeguild General's CA.
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