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The Red King

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Everything posted by The Red King

  1. Oh no I won't be taking it to tournaments for sure. The nice thing about skaven though is how variable the lists can be. I can swap things around pretty easily if I did want to be more competitive. Example a bell and an HPA are the same points so I can easily swap them when I get the model (because I do love that model) and it feels like I have that experience a lot with skaven were dropping X unit and support is exactly enough points for Y unit and support. I just don't want it to be wildly unoptimized is all. The list in question isn't for killing Archaon either. I'd just try to warpgale him and screen I suppose. But if I did want to build a list for killing him what do you recommend that would actually be enough firepower? Heres a shooting list for general consideration. Warlock bombadier w/ overseer & MMMWP Warlock engineer w/ vigordust injector and MMMWP Acolytes ×30 Acolytes ×30 Stormfiends ×6 Warp cannon Warp cannon Rattling gun ×3 Soulscream bridge Alternatively I could drop 10 acolytes and turn the cannons into 9 jezzails and turn the engineer into a bombadier but I feel like I'd have very little potential for MW in the list if I did that. Though maybe the snipers make up for it with their 6's. The list feels like technically it's nothing but threats and as stuff dies I just start buffing other stuff (assuming I can keep the heroes alive of course). So at first I'm buffing stormfiends and rattlings and overcharging cannons for alpha strike and then if they die the 60 acolytes arent shabby with warp sparks and MMMWP so you really have to kill everything before you can feel safe. Not that anything there is hard to kill. Thoughts?
  2. Oh I'm well aware this isn't the final list I want to run as I've read all 147 pages of this thread almost so feel free to educate me on that front lol. As for killing him though, 3 buffed rattling guns (if I mathed right) only end up dealing like 4 wounds when he has -1 to hit and +1 armor save from nurgle buffs. I mean theres always WLC but the 4+ shrug makes me hesitate to target him with those. I guess if I just point every mortal wound in my army at him at once maybe? Bummer on the spell thing but I guess warpgale is rarely going to have no target that you want to slow down. Actually on the topic of the final 2k list I think I want to run its: 2 bells Skreech (rule of cool means I like skreech over the warpseer) Mounted clawlord Engineer (or bombadier) 80 clanrats 2 cannons Now the question is do I buy the warp lightning vortex (so many casters) or do I drop the bombardier to an engineer and bring 2 rattling guns so the engineer can do something besides overcharge cannons?
  3. So I had typed out a big long battle report but halfway through the text box started doing this weird thing where hitting enter deleted my last paragraph so I'm going to recreate the post succinctly. I had my first full 2k game with skaven and like my 6th game overall. I had to bring some sub optimal choices to pad points because I havent got my second battle box in yet but my basic list was Furnace Seer Clawlord on broodhorror Skreech Engineer 80 clan rats 3 rattling guns 20 monks 1 cannon Warp lightning vortex Enemy was Archaon 2 sorceror Chaos lord on karkadrak 20 warriors 5 knights Warshrine On duality of death and ended up winning by playing to the mission instead of trying to kill anything (which seemed like a solid plan through the nurgle minus 1 to hit in shooting and the rerolling 4+ saves and the ignore mortal wounds on a 5+ and 2 wounds apiece all on his most basic troop.) In the end I was completely tabled with archaon killing 1300 points on his own due to my not understanding that terrain didn't matter at all to his ability to land places I thought were blocked off but won by 2 VP becaus he deployed all on one side and I sniped his teleport caster with the cannon the one time it got to shoot. Question, how does one even kill Archaon? It felt nearly impossible to screen him out with cheap units because of the 14 inch flight and the weird "wobbly model/climbing terrain with a flying model" rules of AoS. The vortex couldnt even stop the flight because his tzeentch head can auto dispel it... I guess I could've taken warpgale and then screened normally. When do you have to pick your spells? In list building or at the start of the game?
  4. Interested myself as I've been working on a big project right now anyway.
  5. A little late on the pledge but I only started painting him in March so it counts lol. WIP Verminlord of the Rar King's Covenant.
  6. I wasn't even gonna pull the trigger on it until you said this T_T I could've bought the original off ebay after factoring in shipping lol
  7. Swapping one warlock for the Warp Lightning Vortex could really help if you run into any boxey factions but only really if you squeeze in a grey seer somewhere to skitterleap that arch warlock into range where you could unleash his own powerful spell and the vortex. Maybe drop the cannon and an engineer for a warp seer and the vortex and still have 40 for some other endless spell if you want it. On my own note I hope by putting it here I can be forced to work on it in a timely fashion but after painting one grey seer I have decided to paint my Verminlord. I combined multiple masks to make a proper Skreech Verminking and I'm excited to get him done up.
  8. Okay I think I've finally settled on my 2k list after much reading and the like. Skaven clawlord on Brood horror W/ Brutal Fury Grey seer on bell with Verminous valour trait and skitterleap spell Grey seer on bell with suspicious stone relic and death frenzy spell Skreech Verminking Warlock engineer w/ MMMWP 80 clanrats (40,20,20) 2 Warp lightning cannons (could be snipers probably but I really like these models) 10 skrye acolytes (I know 10 is an odd number but I needed to fill out some points and they give my warlock something to do besides be near cannons) On a fluff note do yall think my slightly converted clawlord homage to Queek should be Skulrak Mad-Thing or Skulrak the Mad? Follow on, do you think having his brood horror be the Ska homage (an oddly loyal guard and mount named Bloodtail) is a snub on Ska or nah?
  9. So I ended up changing the list to be Greyseer on bell Verminlord warbringer Clawlord on brood horror 4× clanrats ×20 Stormvermin ×40 And either the doom bell spell or an extra CP (leaning extra CP) I know plague monks are just better than stormvermin but this list is much more for putting 200 rats on the table and winning through style, not gameplay lol.
  10. Okay, so someone had an idea on reddit that I just had to explore so what do we think of a REAL skaven TIDE? Greyseer on bell w/suspicious stone, death frenzy, and master of magic Clawlord on horror w/verminous valor Clawlord on horror w/savage warlord Verminlord warbringer Stormvermin ×10 Clan rats ×40 Clan rats ×40 Clan rats ×40 Clan rats ×40 Clan rats ×40 I can drop the verminlord for a second grey seer on bell and the vermintide endless spell because I know just one won't have enough aura to keep all those rats from running. Alternatively I can drop one clawlord for 10 more stormvermin and then either buy an extra CP or turn the verminlord into skreech or one of the other higher cost lords. I love how versatile skaven list building is really. The idea behind this is more fun than competitive but a double death frenzied block of stormvermin and 200 clanrats just seems like a LOT of fun lol. Thoughts?
  11. I'm one hundred percent fine with the ads. Maybe like they said some people are getting more ads than others but TGA is by far the best community for AoS discussion anywhere on the web and the thought that one guy has to pay out of pocket so that the hundreds of us can enjoy a service and we aren't willing to chip in is just a bit selfish ( note I am not attacking anyone with that statement as selfishness has its time and place) I mean imagine instead of logging on and finding the horror of ADS! You get a sad little message from the creator of the site saying they had to shut down due to financial reasons. I can't speak for anyone else but I know I'd be more upset about the latter than the former.
  12. Doh! I'm coming from Cities and Sylvaneth so I completely blanked.
  13. That was a lot of really good info and I see what you're saying now. Doesn't Skreech get to pick a lore spell meaning he could be his own skitterleap or death frenzy caster?
  14. I appreciate the reply but I'm wondering, I already have a grey seer in the list so do you think it's still worth dropping a clawlord to squeeze in the vermintide? Alternatively is an endless spell worth dropping the extra CP? I hadn't considered the summoned clanrats offering a movement boost to my opponent and screening out with vermintide does sound effective.
  15. Okay friends, I've got a crazy idea (the only idea suitable for a Skaven) and I wanted to know if the list I'm planning is at least casually usable. It's mostly based on what's available but I'm willing to be talked into changing the type of verminlord. I've considered dropping the bell and bringing a warpseer for Battleshock or even rearranging points to bring two verminlords because wow these guys are cheap. Anyway list is simple. Skreech Verminking Grey seer on bell Clawlord on Brood Horror ×2 Clan rats×40 Clan rats ×40 Stormvermin×40 Clawhorde batallion Extra CP Alternatively I can drop the extra CP and 20 stormfiends and bring 2 claw hordes with four min sized clanrats and two 10 man stormvermin squads. Same number of CP, one less drop and one more relic. Doesn't seem worth the loss of their horde bonuses though. Thoughts on traits and artifacts? I was thinking Things-bane and Brutal Fury on one clawlord and Verminous Valour on the other. Then Master of Magic and maybe Aetherquartz brooch to keep those CP flowing or Skavenbrew to try to stack obscene numbers of attacks on the storms. Is this casually playable at least against even mildly competitive armies? I like it for being thematic looking and what I have available mostly.
  16. I'll be actively looking for the tzeentch half just for Beastmen/40k even if Tzeentch isnt good so I wouldn't worry too much about it.
  17. Personally I don't understand why you have to vote just one on the two options at the end. Obviously they would seem mutually exclusive but my first pick is still redoing old sculpts, but if they don't do that I'd like them to properly expand their new armies and then bar that Kurnothi or Old style Vampires. I think locking off those last two is going to make them under represented as people don't want to pick them and give up their other two votes.
  18. The neutral skin tone really helps the whole thing keep from being a riot of colors and look more like an intentional twisted glade. Like twisted by magic or perhaps its coral. I'm really surprised I haven't seen a coral Sylvaneth army in the "Alliance of Wood and Sea" batallion but I guess nobody plays that lol. I digressed. They look great!
  19. Interesting. I'm still skeptical that they're over a high mid tier army but I'll look over all of this thank you.
  20. My list uses everything you want but I can't speak to it's competitiveness. Do remember Alarielle can summon 3 kurnoth hunters for free so every list with alarielle is a list with hunters. As for SotT they really shine if you have a block of 20 Eternal Guard to buff to a 2+ save (when standing still).
  21. I was wondering if it was down. I tried it earlier. VODs aren't really my thing. I'll just wait.
  22. I don't doubt you but could you link any information about what the lists were like because I can not find any information on attendance or lists just names of people I don't know who won.
  23. Oh no I honestly like the Cities book quite a lot and agree it's mid tier and pretty well balanced internally (a few outliers liked drakespawn knights aside). I'm just taking issue with some people's tone as rather than say "hey you guys are limiting yourselves and putting a handicap on your army" it sounds more like "hah you butthurt Oldhammer players just need to get over it and the only reason you're losing is because you don't like AoS." And for the record I never even played Oldhammer. This discussion seems like it may be worth having but it currently feels more like an I do/dont like AoS/WHFB discussion more than a tactical one.
  24. You mean that one 1250 point tournament with no indication of what the rest of the field was like? Because unless you've got some much more compelling data I think I'd drop the pompous tone. Even if they did win ONE tournament I would hope anyone trying to talk about the competitiveness of an army would at the very least understand what anecdotal evidence is. But no, I suppose it's much more likely that we are all just salty and not as good as you are. Please feel free to post all your Top rankings at tournaments with this awesome book that we're all just too butthurt to use right.
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