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Beliman

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Everything posted by Beliman

  1. GW could add diferent Heroic Actions to each battletome too. Something like "Scavenging: Roll a dice. On a 1, nothing happens, on a roll of 2-3, heal 2. On a roll of 4-5, add +1 to save rolls until the end of the turn. On a roll of 6, gain 1 CP".
  2. I love everything about both warscrolls! Re-deploy is always good and hex is awesome, beware Gotrek players!
  3. I agree, Kragnos is based on more bestial-looking Centaurs. But don't full yourself, a beastial-like centaur is not unique from Warhammer. And even if Kragnos and Centigors are based on Centaurs, we can still have 4561654 diferent flavours!!
  4. Narrative campaign for our Golden Boyz/girls: https://www.warhammer-community.com/2021/09/07/forge-your-own-stormhost-and-cheat-death-with-battletome-stormcast-eternals/
  5. That's what I'm doing. I edited some pages to be updated with last FAQs. The whole album is less than 15 pages, easy to carry and has all things needed to play (with an spreed sheet with all 3.0 phases).
  6. We need a unit of Vyrkos vampire-werewolf troops! And no, three blood-born are not enough!!
  7. A lot of SCE rumors about dragon profiles and I'm really happy for them, but where are our rumourmongers?? We need them!!
  8. Not sure that a comparison like that would be fair. Even between the big blob+killaboss, their role on the battlefield has nothing in common. Profiles are a bit misleading too: one has a lot of bodies, the other has a big base, one can fly and has Monstruous Rampage and Hero Actions, others need their 10" move Hero near them, etc...
  9. I think that it doesn't matter. The concensus is that Archaon and any other unit that gains the relevant god keyword is still part of the army unless any other rule says otherwise (like tzeench-marked beastmen in a tzeentch army). Tzeenchaon is a thing, so play with that in mind.
  10. That's seems awesome!! 12" with Fly with lots of (really good profile) attacks without taking in consideration their breath, 3+ saves, can be battleline... I must say that I'm a bit jealous!
  11. That's an interesting question. I never saw a Killaboss (or two) as a big thread, but I was always scared to phase a crusha. Maybe this 4+save will change that feeling (or maybe not).
  12. Yep: Save 3+// 8 wounds // 10 bravery // move 6" Big Hammer: 2", 4 Attacks, 3+/2+/-2rend/ 4 damage Once per turn, chose an enemy unit in the battlefield and roll a number of dice equal to their wound characteristic. For every 6, that enemy takes 1 mortal wound. At the start of the battleround, select 1D3 Hammers of Sigmar and redeploy them. Any restrictions from the battleplan still apply. Can issue a Command to any Hammers of Sigmar unit on the battlefield without spending any CP. Ward 4+ At the end of any phase, if this model slain any model, heal all the wounds allocated to this model.
  13. But you know that SCE had always meh rules in their books for all this "easy to pick, paint and play" army! 90% of their power-level was always printed on their warscrolls. Are you taking that in mind too? But my point is that we only saw some profiles, without their own abilities, allegiance, subfactions, artefacts, traits, etc... people complain without looking at the whole picture (there are exceptions like Salamander pack in 2.0), but as we saw with Graveboys, wait until you have played 3 or 4 games to see with the new book.
  14. You don't even know any Kruleboyz's monsters rules/profiles and if 4+ saves seems a big nerf, not sure that a faction that only has 2 units with better save than newcrushas will be the best... Imho, wait for the book before crying.
  15. New FAQs, nothing about leaving our skyvessels. Maybe we need to do a bit more noise.
  16. Glad to hear that. It seems that It was not that hard. Btw, is there anything about leaving an skyvessel?
  17. I don't know how skavens works (sorry), but an Ironclad can stack: An ironclad can only use All out Defense and Mystic Shield from an allied unit because we don't have any mage or a Hero with an Arcane Tome. So +2 save max stack. A gunhauler can give 6+++ to an Ironclad if it's close. An Ironclad has a 3+save at the moment, the request is to make it 4+ save (if anyone want to do some maths). We could do some maths for other units like Nagash, Gotrek, Archaon, Allarielle, Mawcrusha, Kragnos and see how good they are vs rend and mortal wounds, taking in consideration Heroic Actions, Monstruous Rampage, Artefacts, Mount Traits, Traits, etc... that will give a bit of scope to how good/terrible are some centerpieces tanking damage.
  18. I love how creepy they look! Common GW, give us the battletomes and models.
  19. If it's better for the game, do it GW!!! with mosnter and hero keyword too
  20. How do you know? Usually, warscrolls are changed when their battletome is released (and some Kaijus already had a minor nerf in the last FAQ). And we don't know what are we going to see in the first two battletomes for 3.0!! Btw, did you see that Kruleboy's Artillery? It seems good for big Kaijus!! Maybe we are going to see more mechanics that indirectly touch/nerf all Kaijus.
  21. But they need resources to do that, and doesn't matter what they do, tankcrusha will have 3+ save or worst, that's better than 2+!! Still with Ward 5+, but that's another story... Btw, we already saw some -2 and -3 rend in some SCE and Orruks warscrolls, that's something to take in mind. That's because a world with Archaon & Gotreks is boring. Don't follow them, instead, remove (I mean nerf) them!! Archaon already lost his rerolls of 6 when he was hit, time to nerf Gotrek & all other 3+ Kaijus!!
  22. Imho, that should be good news for every AoS player! Let's be honest, tankcrushas are a thing and half of AoS armies can't deal with this monsters. I hope that Archaon, Nagash, Gotrek, Morathi, etc... are the next ones.
  23. That's something that they need to explore, and it seems that 3.0 it's the perfect edition for that!
  24. Imho, we are overthinking all this ward-nonward saves adn remember that we already had stacking non-ward saves before (not as powerful as newchaon/nagash but still, it was faq'd later). We had exactly the same rules in 3.0 before de FAQ, but we just assumed the best, instead of reading how it was worded and prepared for the worst. That's why it seems a big deal. After talking to some TO and friends, it seems that nobody will use more than 1 negation-save, in other words, this rule will have 0 weight on my country.... Btw, Sam Pearson already said that they are going to look at this mess, that's 100% better than any other issue we had before.
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