Skreech Verminking Posted April 23, 2021 Share Posted April 23, 2021 (edited) The Doomwheel With the movement characteristic of the result of 4d6, the shooting characteristic of d6 or 2d6 if overcharged, this models seems fairly stupidly underpowered for it’s price. But of course that isn’t where the fun stops. With the vial of the fulminator you can double the movement characteristic of a doomwheel, which gives it a potential move of 48inches. Certainly it’s shooting sounds terrible and it can be at times, but you have an almost guarantee of killing of small support heroes every turn. And if your lucky you might even kill a Nagash in a single turn with a single doomwheel. This literally makes the doomwheel a potential thread. With an average of 28 inch movement, the chance to move over units with a wounds characteristic of 3 or less makes this unit amazing in just annoying your foes. In a very desperate time the doomwheel can also be used to capture unprotected objectives, although I personally prefer to use him as an army stopper. Put him in front of a high damage dealing unit (that can’t fly) or just some meathsields keeping the rest of your hated enemy high damage dealing things save, and your foe is basically forced to either attack it and hopefully kill it in a single turn, or just plainly said ignore it, being denied a ton of movement space and having to fear the potential threatening death of their heroes in the next turn. What makes this unit especially great, is the foe underestimating the skaven. there are three kinds of people in the game when it comes down to the skaven. -those who know nothing about the skaven -those who think they know them (but actually don’t) - and you (only for skaven players, sorry mate), the diabolical mastermind who brought the end times over the old world, and gets underestimated every time. This propositions are what makes the doomwheel great. Doomwheels are after all the most broken unit in the game. No matter what army you might play, against a Doomwheel list, your win-rate will be reduced to “uncertainty” Edited April 23, 2021 by Skreech Verminking 1 3 Quote Link to comment Share on other sites More sharing options...
Dukeus Posted April 24, 2021 Share Posted April 24, 2021 Never liked or played Sklaven. Now i want a Doomwheel 😄 1 3 Quote Link to comment Share on other sites More sharing options...
Ahlambra Posted April 24, 2021 Share Posted April 24, 2021 (edited) I'm tempted to play an elite Skryre list just so I can load up on Bombardiers, Stormfiends and Doomwheels. I either kill you or blow myself up. If only Skryre had the HPA they'd be perfect. Edited April 24, 2021 by Ahlambra Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 24, 2021 Share Posted April 24, 2021 Max doomwheel list incoming? Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 24, 2021 Author Share Posted April 24, 2021 8 hours ago, Malakithe said: Max doomwheel list incoming? There was that total war warhammer trailer ones, where a skaven fanatically squeaked: not enough Doomwheels, never enough Doomwheels!!! Uahahaha. 2 Quote Link to comment Share on other sites More sharing options...
Kirby Posted April 24, 2021 Share Posted April 24, 2021 11 hours ago, Dukeus said: Never liked or played Skaven. Now i want a Doomwheel 😄 Sign me up for an impulse buy too. Maybe @Skreech Verminkingshould open a 2nd hand Doomwheel showroom for aspiring Warlords - “well maintain - one careful driver” Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 24, 2021 Share Posted April 24, 2021 2 hours ago, Skreech Verminking said: There was that total war warhammer trailer ones, where a skaven fanatically squeaked: not enough Doomwheels, never enough Doomwheels!!! Uahahaha. But seriously...i want to see a max doomwheel list Quote Link to comment Share on other sites More sharing options...
idn0971 Posted April 24, 2021 Share Posted April 24, 2021 How does this look for a max doomwheel list? @Skreech Verminking Allegiance: SkaventideLeadersWarlock Engineer (110)Warlock Engineer (110)Grey Seer (140)- GeneralBattleline3 x Stormfiends (260)3 x Stormfiends (260)6 x Stormfiends (520)Units1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 119 1 Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 24, 2021 Author Share Posted April 24, 2021 3 hours ago, Kirby said: Sign me up for an impulse buy too. Maybe @Skreech Verminkingshould open a 2nd hand Doomwheel showroom for aspiring Warlords - “well maintain - one careful driver” I will do so soon, although I currently only own 3 Of that magnificent unit. 1 hour ago, Malakithe said: But seriously...i want to see a max doomwheel list I actually made a few. one of which I’m very proud of and would have used at a tournament, was this list: Allegiance: SkaventideLeadersWarlock Bombardier (120)- General- Command Trait: Verminous Valour - Artefact: Vial of the Fulminator - Lore of Warpvolt Galvanism: More-more-more Warp Power!Battleline40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty BladeUnits1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)1 x Warpfire Thrower (70)1 x Warpfire Thrower (70)1 x Warpfire Thrower (70)Endless Spells / Terrain / CPsBell of Doom (40)Prismatic Palisade (30)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 246 although sadly I am unable to rebase 80clanrats till the tournament starts. With my studies this basically became impossible with such little time. which is why I’ll be using this list instead: Allegiance: SkaventideMortal Realm: ChamonLeadersWarlock Bombardier (120)- General- Command Trait: Deranged Inventor - Lore of Warpvolt Galvanism: More-more-more Warp Power!Warlock Bombardier (120)- Artefact: Vial of the Fulminator - Lore of Warpvolt Galvanism: More-more-more Warp Power!Warlock Bombardier (120)- Lore of Warpvolt Galvanism: More-more-more Warp Power!Battleline40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty BladeUnits1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)10 x Night Runners (80)10 x Night Runners (80)20 x Skryre Acolytes (200)20 x Skryre Acolytes (200)Endless Spells / Terrain / CPsPrismatic Palisade (30)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 219 57 minutes ago, idn0971 said: How does this look for a max doomwheel list? @Skreech Verminking Allegiance: SkaventideLeadersWarlock Engineer (110)Warlock Engineer (110)Grey Seer (140)- GeneralBattleline3 x Stormfiends (260)3 x Stormfiends (260)6 x Stormfiends (520)Units1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 119 I love it. just remember to equip the vial of the fulminator artifact on one of your engineers, and your ready to go Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 25, 2021 Share Posted April 25, 2021 Hmm I think I like the 2nd list more. Having only 1 hero is scary and will make you auto-lose certain games Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 25, 2021 Author Share Posted April 25, 2021 4 hours ago, Malakithe said: Hmm I think I like the 2nd list more. Having only 1 hero is scary and will make you auto-lose certain games Yeah, which is why I’ll be taking my 3Doomwheel list instead. (And those missing 80 clanrats I won’t be able to rebase till then) But the basic idea behind it stays the same Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 25, 2021 Share Posted April 25, 2021 Are Acolytes good? Are they basically clanrats with a shooting attack? Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 25, 2021 Author Share Posted April 25, 2021 40 minutes ago, Malakithe said: Are Acolytes good? Are they basically clanrats with a shooting attack? When it comes down to bodies per points, they are worse then clanrats. But they are a significant thread. with mmmwp or deranged inventor a warpstone spark, they are able to basically oneshot almost all unit that get in their range (exceptions would be big cheap dinosaurs that have a 1+ save and can reroll failed save rolls) and they are able to run and shoot, which gives them a potential thread range of 20inches”. most enemies would want them dead in seconds, then to be blasted away by them, which often makes them a target. That really doesn’t sound that great, but when you have a few doomwheels in addition, acolytes make exceptionally well cannonfodder, for that reason, or if your fighting against a combat army like fyreslayers, you’ll have the chance to basically kill every unit of berserkers, after you’ve been able to snipe those pesky heroes of, which thankfully the doomwheel can take. Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 25, 2021 Share Posted April 25, 2021 So they get crazy damage when buffed. Good to know. It sounds like they make a good distraction along side other threats making your opponent choose priorities Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 25, 2021 Author Share Posted April 25, 2021 4 hours ago, Malakithe said: So they get crazy damage when buffed. Good to know. It sounds like they make a good distraction along side other threats making your opponent choose priorities Exactly😁😉 Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 28, 2021 Author Share Posted April 28, 2021 So my first opponent I’ll be facing on the event has already been determined. His list: Allegiance: Fyreslayers - Mortal Realm: Ghur - Lodge: Hermdar LEADERS Auric Runefather (100) (LoL) - General - Command Trait: Warrior Indominate - Artefact: Tyrant Slayer Auric Runesmiter on Magmadroth (250) - Forge Key - Magmadroth Trait: Coal-heart Ancient - Prayer: Ember Storm Battlesmith (140) (LoL) - Artefact: The Nulsidian Icon Auric Runemaster (120) (LoL) - Prayer: Prayer of Ash UNITS 20 x Hearthguard Berzerkers (400) (LoL) - Broadaxes 20 x Hearthguard Berzerkers (400) - Broadaxes 10 x Vulkite Berzerkers (140) - War-Picks & Slingshields 5 x Auric Hearthguard (120) 1 x Grundstok Gunhauler (130) BATTALIONS Lords of the Lodge (150) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Runic Fyrewall (40) TOTAL: 1990/2000 WOUNDS: 151 LEADERS: 4/6 BATTLELINES: 3 (3+) BEHEMOTHS: 1/4 ARTILLERY: 0/4 ARTEFACTS: 2/2 ENDLESS SPELLS: 0/3 ALLIES: 0/400 vs. my triple Doomwheel list On 4/24/2021 at 5:14 PM, Skreech Verminking said: Allegiance: SkaventideMortal Realm: ChamonLeadersWarlock Bombardier (120)- General- Command Trait: Deranged Inventor - Lore of Warpvolt Galvanism: More-more-more Warp Power!Warlock Bombardier (120)- Artefact: Vial of the Fulminator - Lore of Warpvolt Galvanism: More-more-more Warp Power!Warlock Bombardier (120)- Lore of Warpvolt Galvanism: More-more-more Warp Power!Battleline40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty Blade40 x Clanrats (200)- Rusty BladeUnits1 x Doomwheel (150)1 x Doomwheel (150)1 x Doomwheel (150)10 x Night Runners (80)10 x Night Runners (80)20 x Skryre Acolytes (200)20 x Skryre Acolytes (200)Endless Spells / Terrain / CPsPrismatic Palisade (30)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 219 Victory will be certain yes-yes mighty Skreech will raise-scurry to victory, uahahaha!! Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 29, 2021 Share Posted April 29, 2021 Normal Fyreslayers list aside from the Gunhauler. Tough nuts to crack. You need to take out the support heroes first Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 29, 2021 Author Share Posted April 29, 2021 (edited) 4 hours ago, Malakithe said: Normal Fyreslayers list aside from the Gunhauler. Tough nuts to crack. You need to take out the support heroes first I know. there’s a reason I got doomwheels. Depending if he gives me the first turn, killing his monster guy with the run and charge prayer for berserkers might be the best option for my first doomwheel. Considering that I got 2 units of nightrunners for keeping my second line of meatshields save, I should be able to deal enough damage that their won’t be much left of the berserkers. I actually have a feeling that I’ve got a good chance at winning this. he has got no mentionable shooting, that could hurt my monster less list, he seems to have no teleport, which should make it easier for me to leave my back open, and scurry-run forward, and I’ve got enough meatshields between my elite globethrowers and his berserkers, and enough potential thread to snipe all of his mentionable heroes in a single turn out, that this might actually become a cakewalk. although his kings guard (auric hearth guard) will make it a but harder to snipe his heroes on foot. although one small mistake and he has lost his aura buff Edited April 29, 2021 by Skreech Verminking Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 29, 2021 Share Posted April 29, 2021 This is true. The Fyreslayers list requires some good knowledge of how to keep everything within aura ranges. Depending on where he places the fyrewall you might not be able to shoot some of the heroes. Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 29, 2021 Author Share Posted April 29, 2021 (edited) 44 minutes ago, Malakithe said: This is true. The Fyreslayers list requires some good knowledge of how to keep everything within aura ranges. Depending on where he places the fyrewall you might not be able to shoot some of the heroes. Mate, it’s a wall about as big as the palisade, and then there’s that one lucky doomwheel, able to move 40inches or more, I think we all know how little affect that palisade will have😉 Edited April 29, 2021 by Skreech Verminking Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 29, 2021 Share Posted April 29, 2021 Yeah if you roll some good dice you could just go around it. Can the doomwheel go over an endless spells/prayer thingy? Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 29, 2021 Author Share Posted April 29, 2021 (edited) 5 minutes ago, Malakithe said: Yeah if you roll some good dice you could just go around it. Can the doomwheel go over an endless spells/prayer thingy? I believe not, unless of course it is considered being a model with less then 1 wound, but until then I’ll just consider the endless spell as a impassable terrain feature. but that shouldn’t stop me. when it comes down to doomwheels, my dice seem to roll like hot cheese Edited April 29, 2021 by Skreech Verminking Quote Link to comment Share on other sites More sharing options...
Malakithe Posted April 29, 2021 Share Posted April 29, 2021 When is this event? Im expecting a full batrep after lol Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted April 29, 2021 Author Share Posted April 29, 2021 33 minutes ago, Malakithe said: When is this event? Im expecting a full batrep after lol This upcoming Saturday. And you can be certain that I’ll be writing a battle report of each individual game I’ll be taking part of, on monday Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted April 29, 2021 Share Posted April 29, 2021 I was gonna say Screamers of Tzeentch, but I guess they don't really scurry 😛 Quote Link to comment Share on other sites More sharing options...
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