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idn0971

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  1. @ChaosUndivided While I agree that chosen are slower, they can still get a 6+ ward from multiple sources in the book and especially important can get run and charge and +1 to run and charge from being slaanesh marked. This allows them to be much more mobile then their profile initially suggests. They also can be rallied to bring back models on a 4+ if they are being killed from mortal wounds shooting as long as they do not completely die which is tough to do with just shooting in hosts of the everchosen.
  2. The point of chosen is to be your very consistent hammer that takes buffs extremely well. Knights and varanguard are faster but both rely on the charge to do the most consistent damage. Chosen allow you to do that sort of damage even not on the charge and have reliable mortal wounds in addition to crack even the heaviest armor. While they lack the 5+ against mortals they still have a 3+ save and 15 wounds and are a good rally target in something like hosts of the everchosen.
  3. How about some chaos legionnaires? They look cool and are fairly cheap and tough.And they could also be thrown in expert conquerors with the warriors to add some more capturing power.
  4. How does this look as a potential list with the new book? Was going for all the cool looking classic stuff that is getting new sculpts. Hosts of the Everchosen 220 Chaos Lord on Karkadrak - General Khorne, Death Dealer, Crown of Command - Warlord 115 Chaos Lord on Foot, Nurgle - Warlord 120 Chaos Sorcerer, Slaanesh, Daemonic Speed, Arcane Tome - Warlord 100 Exalted Hero of Chaos, Khorne 440 20 Chaos Warriors, Nurgle, Nurgle Banner -Retinue with Lord on foot - warlord 460 10 Knights, Khorne - Bounty Hunters 480 10 Chosen, Slaanesh, Slaanesh Banner - Bounty Hunters 40 point Endless spell 1,975 Points Chosen are slaanesh marked to allow for run and charge and get the banner so they still get +1 attack on the charge. Chaos Warriors act as an anvil with all the nurgle buffs and then the knights go with the karkadrak and murder things since they can fight in two ranks now. Exalted hero is there mostly to fill out the list since he looks cool and we don't know what he does yet.
  5. What I'm proposing is in line with multiple releases they have done recently. For AOS Soulblight and Gloomspite would be examples while on 40k all the recent xenos releases
  6. Why not all of the above. All of the clans have a lot of metal or just super old and ugly kits. I'm hoping for a Soulblight gravelords type release with a bunch of resculpts and only a couple of completely new units.
  7. If a new skaven revamp added skaven subs I would be sold so fast on skaven. I already love stormfiends and the rest of clan skyre I just do not want to deal with either metal kits or 3d printing/converting a bunch of models
  8. Okay consipracy/guess on what the next books after idoneth and fyreslayers will be. So GW posted this on the community site as a way to randomly decide your next army. Now normally I would ignore this and say it's just typical marketing ****** but 4 out of the 6 armies are the armies that either have gotten battletomes or are in the new box and will almost certainly get a new battletome. This leads me to speculate that the next two books will be the other 2 armies on this chart, namely OBR and KO. These two armies could definitely both use a new books and would not be completely out of the question. What do you guys think?
  9. My guess is some sort of daemon that is in both 40k and AOS
  10. Not necessarily. It just says they have updates about it not that it will come out. I suspect that it got delayed and they are announcing that. Which it's nice that it's not a stealth edit at least
  11. Blood knights are back in stock on the GW at least in the US.
  12. Its probably a new alliegence ability like the locus of diversion for slaanesh that gets empowered by greater daemons.
  13. Probably a white dwarf. Those are all new battletomes and they seem to be doing newer battletome updates in white dwarf articles.
  14. So destroyed is actually defined in the core rules section 1.3: "A unit is destroyed when the last model in the unit is removed from play." In any case this clearly requries an FAQ as this is a total mess. I have to agree with PJetski here that there is a contradiction in the rules. RAW models in a unit are not removed until all wounds are allocated to a unit. However, a model that has been slain cannot be allocated more wounds. Once a unit is destroyed it negates all other wounds but as per 1.3 of the core rules quotes above a unit is destroyed when the last model in the unit is removed. Since models cannot be removed until after all wounds have been allocated this means that technically a unit that has been overkilled cannot actually resolve the attack sequence. Clearly this is not intended as it means the game could not end so there is a paradox in the rules.
  15. The value of brutes for me is the rend -2 with the new book. Ironjawz always struggled with high armor saves and with the new edition and save stacking high rend is super important. Having a high damage unit that doesn't evaporate and get deal loads of -2 2 damage attacks is really helpful in the new edition. Brutes are for sure slower but the megaboss being able to issue 3 mighty destroyers at once means that you can move both a unit of brutes, a unit of gore gruntas, and a megaboss in the hero phase for one command point which is amazing.
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