Bone Shrapnel Posted December 18, 2017 Share Posted December 18, 2017 14 players today for the WU:SS tournament at Game Empire in Pasadena, CA. Top 3 were Ironjawz. Ironjawz again, and Garrek's Reavers. 3 rounds, tournament rules from the Winter Support Doc. So far we have 3 stores with sizeable SS tournament groups and a few more where it's being played in the greater Los Angeles area. The game is doing well in Southern California. Top 3 decks: 1st place Ironjawz Objectives: Biggest an da BestCall of the Waaagh! Dere's More of Us Get Da Boss Good Scrap Punch-Up Too Dumb to Die Annihilation Conquest Denial Victorious Duel Brawl All power cards: Crush and Cleave Unkillable Waaagh! Healing Potion Great Fortitude Great Speed Great Strength Daemonic Weapon Legendary Swiftness Total Offence 'Ard Head 'Avin a Good Time Brutal But Kunnin Gorkamorka's Blessing Kunnin but Brutal Leadin by Example More Choppin Sidestep Sprint Distarction 2nd place Ironjawz deck Objectives: Punch-Up Ploymaster Call of the Waaagh! Swift Advance 'Ard as Iron Dere's More of Us Biggest and da Best Dead Kunnin Too Dumb to Die Contained Good Scrap Victorious Duel Ploys: Kunnin but Brutal Healing Potion 'Avin a Good Time Mighty Swing Shattering Terrain Leadin by Example Gorkamorka's Blessing Deafening Blow Distraction Brutal but Kunnin Upgrades: Great Strength Crush and Cleave Unkillable Daemonic Weapon Brutal Swing Great Speed Flickering Image Dead 'Ard Cursed Artifact 'Ard Head 3rd place Reaver's deck Objectives: Hold Objective 1-5 Supremacy Divide and Conquer Blood for the Blood God It Begins Let the Blood Flow Khorne Cares Not Denial Ploys: Fueled by Slaughter Duel of Wits Khorne Calls Blood Offering On Your Feet Insensate Illusory Fighter Mighty Swing Sidestep Distraction Upgrades: Helpful Whispers Bloodslick Soultrap Grisly Trophy Whirlwind of Death Great Strength Great Fortitude Berserk Charge Frenzy Total Offence Link to comment Share on other sites More sharing options...
Goblin-King Posted December 18, 2017 Share Posted December 18, 2017 Thanks! Always interesting to see winning decks. How was the general distribution of warbands? Was Ironskulls heavily represented? Link to comment Share on other sites More sharing options...
Bone Shrapnel Posted December 18, 2017 Author Share Posted December 18, 2017 More than 1/4 , less than 1/3 of the players took orks. All factions except Guard were equally represented. Only a couple guys with skeletons. Link to comment Share on other sites More sharing options...
Sleboda Posted December 18, 2017 Share Posted December 18, 2017 Unless things change, I think this will be typical - Orruks win, nobody uses Sepulchral Guard. Link to comment Share on other sites More sharing options...
Red_Zeke Posted December 18, 2017 Share Posted December 18, 2017 Let’s not get too dramatic, dude. This is a 14 person field, two of whom took SG. Link to comment Share on other sites More sharing options...
Sleboda Posted December 18, 2017 Share Posted December 18, 2017 Not drama. Just experience. See the thread about objective play. To win a best of three and score lots of glory (that's how you win these) you need consistency and broad, flexible capabilities. Orruks have that. Undead do not. Link to comment Share on other sites More sharing options...
Red_Zeke Posted December 18, 2017 Share Posted December 18, 2017 It's mostly my instinctive reaction to reading statements like "nobody uses Sepulchral Guard". I definitely respect the number of reps you've got in, but I don't believe that this 14 person tournament and your games with your girlfriend represent a conclusive dataset from which to draw such absolute conclusions. Link to comment Share on other sites More sharing options...
Sleboda Posted December 18, 2017 Share Posted December 18, 2017 I suspect my opinion on this is shared by others as well (and btw, I play ppl other than my gf), but unless they chime in, I can't say for sure. Indications in the other thread are that I may be on to something. Maybe new cards will change the dynamic and give undead some better options. Fingers crossed! Link to comment Share on other sites More sharing options...
Red_Zeke Posted December 18, 2017 Share Posted December 18, 2017 That’s a sentiment I can get behind. Link to comment Share on other sites More sharing options...
Bademeister Posted December 19, 2017 Share Posted December 19, 2017 Right now there are just the half of warband out. Its the same with the cards. I think there will be many changes untill everything will be released. I see Orruks like "favorite of the month". Link to comment Share on other sites More sharing options...
Bone Shrapnel Posted December 20, 2017 Author Share Posted December 20, 2017 The field is still pretty small. It's definitely subject to "local patterns" too. I played a 6 man "tournament" at a store I had never been to before 2 weeks ago, one of those 5 guys that play against each other all the time things, 4 Stormcast, 1 Reavers, 1 Ironjawz. Stormcast won that. A month ago at one of the sizeable tournament groups I mentioned in the top post around half of the 13 players took Guard, 1 guy had Orruks. I took 4th with Steelheart's but IIRC another Steelheart player won. Honestly in that one there were a bunch of guys that had 5 or less games under their belt and they were fodder. Generally speaking orruks have the easiest learning curve and are tough right out of the gate. Link to comment Share on other sites More sharing options...
Goblin-King Posted December 20, 2017 Share Posted December 20, 2017 4 hours ago, Bone Shrapnel said: Generally speaking orruks have the easiest learning curve and are tough right out of the gate. I eagerly wait for the game to settle a bit more. It's still all new and not everyone bought it at release. I think you are right in that orruks (and also Steelheart) are the easiest to get into. But I consistently beat my noob friends with Reavers. I think it's only a matter of all the "poor" players getting a bit better and learning how to play the more fragile warbands. That's not to say the orruks won't emerge as the better warband in time - but at this moment I'm not convinced. Link to comment Share on other sites More sharing options...
Requizen Posted December 22, 2017 Share Posted December 22, 2017 I'll definitely agree that Orruks are the easiest to pick up and play, but I think they're among the stronger warbands for the same reason. They're easy to play because everything in their Power and Objective decks are built around going forward and fighting. Their statlines as well are good at that - Shield defense, 4+ wounds, good to great offense. Altogether it meshes very well to make an experience that is easy to pull off - but also, because the way the cards are set up, they're scoring notable Glory that way as well. Meanwhile, Khorne have similar cards but lesser statlines, so they do the same plays but riskier and need to plan their moves much more carefully. I'm not saying Objective play that Sepulchral Guard and Stormcast do is terribly difficult, but it does generally require more planning and forethought than running forward and hitting things. There is of course a difference between a good Orruk player and a bad one - choosing the right engagements, positioning correctly, and controlling your opponent's movements are the tools you need to go from tight wins to huge wins, but I think the floor for the warband is generally higher than it is for others. That doesn't necessarily mean the ceiling is, though, so I think top tables Shadespire will look very different from beginner games. Link to comment Share on other sites More sharing options...
Goblin-King Posted December 22, 2017 Share Posted December 22, 2017 43 minutes ago, Requizen said: I think the floor for the warband is generally higher than it is for others. That doesn't necessarily mean the ceiling is, though, so I think top tables Shadespire will look very different from beginner games. This accurately describes my thoughts Link to comment Share on other sites More sharing options...
Paddocast Posted December 23, 2017 Share Posted December 23, 2017 So most of our Claim the City Podcast group went down to this tournament to play. Two of them brought Orks and two brought Supulcheral Guard. The Guard players went 2-1 one losing to the other one and the other losing by a glory or two to Orks off of a misplay. All in all I think most of what people are saying is true in regards to having a good high floor and that leading them to perform better in tournaments. Ultimately though I think that it really comes down to player skill. We have an episode on the tournament that is being uploaded to itunes by the end of the month so if you want to hear thoughts directly from the players who played in the tournament you will get the opportunity. =) Link to comment Share on other sites More sharing options...
Red_Zeke Posted December 23, 2017 Share Posted December 23, 2017 @Paddocast Looking forward to checking out the podcast! Link to comment Share on other sites More sharing options...
Paddocast Posted December 23, 2017 Share Posted December 23, 2017 @Red_Zeke If you want to check them out and stay up to date you can look at the post I recently posted or hit up our Facebook or Website Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.