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shadowgra

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167 Celestant-Prime

About shadowgra

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    Lord Castellant

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  1. shadowgra

    Let's chat : Maggotkin of Nurgle

    Great!! What's your list?
  2. The last thing you said is kinda horrible. I waited for the Nurgle battletome for a year and a half and even if we did have options before they were restricted to a few competitive choices. Saying to somebody that he can't complain for no battletome (and love from GW) because it has something good to play with (allegiance in this case) while your army had 3 over the course of a couple of years is simply being rude. This can apply to all those army that have not a battletome but aren't the utter piece of ****** out there. Do you want to say to all these players that they have little to complain? And if you really want to swap allegiance swap also all the other units, traits, artefacts, prayers. Try a day as free people then i am pretty Sure you will complain less about stormcast. Oh and by the way some of the changes that are being proposed are ok. Others are simply over the top (3+ save paladin?) And while i do not like stormcast at all, i do think there are worse armies to play against.
  3. shadowgra

    Let's chat : Maggotkin of Nurgle

    Sayl in your list would be really strong. You could do sayl + sorcerer with muttergrub and you have 5 spells per turn You could drop 5 kings to have 400 points and get a lord of affliction with rustfang and sayl and bring the marauders to 40. That would be my go-to choice. You could go poxbringer with tome+ sorcerer with muttergrub in order to use both the artefact slots. I really think that unless you play knights sayl is iper mandatory. With knights you kind of make up for the TP miss.
  4. shadowgra

    Let's chat : Maggotkin of Nurgle

    I like marauders in 10s, they are cheap objective holders and screens. Otherwise you could go festus+ chariot or gorebeast chariot that gives you a bit of a speed bump. Or you could go festus+3 nurglings Without knowing the list is hard to suggest you a good fill. I faced death with plaguetouched and i got a minor loss of 200 points (that because the guy was a bit... "That guy"). I can tell you that skeletons if you have no rend are hard to deal with. Our mages aren't strong enough to deal with his and their debuff spells demolish our units, mainly because we have a meh damage on most units.
  5. shadowgra

    Let's chat : Maggotkin of Nurgle

    Death is a really really really tough matchup. For Daemons is super hard to get through. Plaguetouched hardly has the damage to break through, but with knights with glaives it can be doable. We're behind because they have more bodies. Blight cyst has some good damage and rend that is needed. Is probably the best list to face death with. @sal4m4nd3r 250 points is a tough amount. Poxbringer + 2*10 marauders?
  6. shadowgra

    Let's chat : Maggotkin of Nurgle

    I am talking about chaos knights not kings tho in this spot. Blightkings will do ok vs orruks too Lob gives -2 shooting only via command ability and it means him or harby, not both
  7. shadowgra

    Let's chat : Maggotkin of Nurgle

    Knights could do the job better. On the charge they have 20 attacks on 4/3s -1/2 opposed to gorebeast 18 attacks 4/3/-/2 that halve if they don't roll 8+ for the charge. also they are far more resilient and are easier to keep in range of the harbinger.
  8. shadowgra

    Let's chat: Daughters of Khaine

    In fact was: 6+ (normal SOS save) +1 because shields, +1 because cauldron 6+ cause allegiance, 5++cause temple, rerollable cause prayers. I think it is a fairly strong thing to use. However if it only within 7" i am a bit more cautious in claiming them fyreslayers like. Reminds me a lot of harbinger of decay.
  9. shadowgra

    Let's chat: Daughters of Khaine

    Guys the 5++ fnp applies to the whole army? If it is in this way the army would be a less tanky and more damaging fyreslayers army. Basic sisters of slaughter near a cauldron would have 4++/5++ and the hag gives reroll, bringing to 4+/5++/5++. It's fairly strong for an army that can put out 40 attacks with a wytch elf unit.
  10. shadowgra

    Let's chat : Maggotkin of Nurgle

    If you are playing vortex go with favoured poxes in order to have a 28" 6+ poxes. Remember that squall has no range and does not benefit from it. Remember that poxbringer can heal the harbinger. That being said you n1 to keep alive is the harbinger. Then the poxbringer, then festus. Plaguebearers i think will underperform (he will never target them and they will never die nor do damage). Unless he is playing a heavy tournament list you could be able to achieve a win. Do you have some slave to darkness unit?
  11. shadowgra

    Let's chat : Maggotkin of Nurgle

    If he is smart drones are not capable of killing it since he will bubblewrap the boss with tons of Boyz That being said i think plagueclaw is way too dicey and you still need to roll a 5+ for the damage. Not an easy task. Our only reliable way to kill it i think is via: rotigus, 6s on wheel and squall. 3d3 mortal wounds are enough to kill it most of the times. But again, you could just overwhelm him with blightkings that are probably the best counter you can bring. Like 30+ bks are impossible for him to take down and when you enter in combat with 20 blightkings with a 6+ save you are in a really bad spot. Or you could bring our filthy shooting list (you find a test version some pages back) that shoots a ton and is still tanky enough to grind him down.
  12. shadowgra

    Let's chat : Maggotkin of Nurgle

    I was talking about killing the boss. BK will cut through them like butter, they only have 6+ save. If you kill the boss you basically halve their damage output and is way easier to do with the whole army. Drones same if buffed by daemon. Tho i don't like them that much in this list, maybe knights could do more job and can be buffed by harby. Plagueclaws are bad in my opinion but if you think it can do the trick play it.
  13. shadowgra

    Let's chat : Maggotkin of Nurgle

    You could just play sorcerer with squall and with a bit of luck and rotigus you can easily snipe the boss turn 1. Or just swarm the board with BK since they are tough as hell to bring down. I don't like the lob in your list, he is 140 points doing nothing. There is a rule (i don't remember exactly where) that says that if a batallion includes units that share a keyword then the batallion does get that keyword too.
  14. shadowgra

    Let's chat : Maggotkin of Nurgle

    Even if it doesn't gain Nurgle keyword (but it does) you could simply pay 100 allie points and then here you have it since everchosen is a valid allied for Nurgle and nowhere starts that you cannot include batallion in allies. Gaunt is a excellent answer to horde. However i would never play him cause it is a lot anti-lore
  15. shadowgra

    Let's chat : Maggotkin of Nurgle

    drones are not mortals so they do not benefit of harbinger's 5++ save. a loa is a better backup for drones also, but harbinger is a good pick as general
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