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GeneralZero

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Everything posted by GeneralZero

  1. I just received My first (2) SC! BCR and what???? WTF GW??? The assembling instruction manual only include the FLoSH ???? What? I order a full kit, yes, it is in a SC§ but GW doesn't include the full assembing? What is it this new way a treating your customes? It was the same in FoB not including the Immortis build. Is this a new habit of GW? Is there someone with the pdf of full assembing of the Thundertusk&mounting options(dual seats etc..)? PS: found it elsewhere (I hope it is complete) but this is unacceptable from GW
  2. That's what I also think (unfortunately) but not what I hope. If they do an IK-like army (of giants) it'd sell like crazy especially if it can mix with most of armies. Honnestly, we don't really need more armies now, but more deepness in the existing ones. Add some new characters or even some units rather than new few kits armies.
  3. One giant kit for several factions already exists: the gargan, for destruction and chaos. You can easyly goes further in this directions with some more bits. Example, starting from a sort of giant: - destruction: savage type of giant. armor is barbarian like, woods etc... - chaos: well, lets go lazy with some spiky bits, nasty armors...and horns ofc 😉 - order: normal/classic armors, nice helmet and classic (not barbarian) weapons. - death: gives the giant the more skelly/zomby/ossiarch look. Armors can be added parts on the models not melted to the model, making the kit more versatile. I think that with 2 different kist,IK sized in number of sprues, you can have it all will all the weapons options availlable to all/most of giants. The game already deals with (kinda) giants armys: in ogors , CoS (tanks) and FEC you can have a pure behemoth army. So, rule wise, it wouldn't be crazy to manage for GW. Last but not least: I'd prefer that we go "giants" rather than "mounted big monsters" (we already have them in the examples above)
  4. I was thinking something similar (yet you know, there've been already a dual giant box....). But the actual giant kit is lacking some options like , for exemple, shooting (portable balista, postable canon...), or mounting guy (a guy on the shoulder of the giant, making him do some stuff), or something more wizzardy (a giant wonderfull magical staff etc...). I'd like a faction like that, an IK-40k AoS kind of battletome.. With MANDATORY a mirrored one for chaos. Well, lets be crazy: a tome per grand alliance! (big death skeleton giants is my dream!). Those Giants could be allied to all factions in their grand alliance. It is doable, will shake the meta like crazy, will allow new games and will look amazing on the table.
  5. Thinking about a crazy tactical operation in OBR: I attack my own crawlers to get them in the right buff to shoot enemy. And then, I snipe every oponent heros with those downgraded catapults (but more efficient)! A crazy army gone crazier 🤪 lol
  6. Where does this come from? What is this about? More info please.
  7. That is one of the reasons (see my post previous page) that I've frozen my OBR investments. Nothing more that the feast of bones. For now. I have enough (fun) to play/build/paint all my others armies (and my fresh ogors which are balanced and super fun).
  8. At least, at the end of the day, you still have the plastic (contrary to other addiction where the stuff -litteraly- disapear in the thin air )
  9. This is often the case if you don't know/speak your oponent. Lets say, SCE (not OP at the moment), several armies/builds just don't have the tools to face a stardrake of 4 balistas. Same for 2 KoS etc... If you go normal builds (fun, up to half competitive) , OBR is not that much more OP than good armies (i.e. armies more than or equal to middle tier).
  10. For me, despite I have 3 halves of feast of bones, I just changed my mind. No kavalos (the best and most versatile unit of the whole army), no riders, no crawlers no....nothing. Why? 1. because I have the feeling that several changes will come shortly to adjust the points/rules (FAQ...) 2. many (if not all) units are beautiful (according to my taste); so, even if I grab half of them I'd feel frustrated by not having the other half. 3. budget wise, it is at least a heavy spending. For just half of this, I could finish my ogor army (with 3 sc! reselling some mournfangs...). At the end of the day, I know that the hobby is a long term investment. Everything is at full price now. Just wait for next year battleforces or SC!, you'll get some nice bundles. All my budget just went to FINISHING my actual armies. Add to this that 2 of my armies get a tome in the next 2 month. (StD&tzeentch) ... And I'm happy with that (I have to learn to listen to my brain more often than my heart when it is about miniatures!)
  11. You are all wrong! It is official. Starting tomorrow, every single miniature have to be on a SQUARE base for AoS. Now, all of you guys, back to work and rebase everything.
  12. TBH, on the look side of the question, the crawler is huge and looks majectic on the battlefield. The harvester, side by side seems tiny. I was first attracted by the look of the catapult, maybe because I wanted one for so long in my skeleton army. But it can't be added to (OBR has no ally). Rule wise, I think that the harvester is a bit more efficient, more versatile. I don't want to spam crawlers. I think that the best way of playing the catapult is to hit where you can help an heavy punch of hammer troops. Want both. But only one for now. I'll probably try first the harvester.
  13. I am super hesitant for my next mini: a crawler OR a harvester. Both have ranged attacks but harvester is more powerful on CC + nice utility (revive/objectives). The crawler is super long range. Price (pts) is the same . Any thoughts?
  14. What's about adding some ironblasters to this list above, to get some strong ranged attaks+mobility+utility (not too week on charge/cc)?
  15. Morghast are successful because they are sexy (one of my very favourite GW mini). But unfortunately they aren't super good on the battlefield.
  16. This is just some amazing dedication: I admire people like you 🙂 Too bad I can't play with you (except if you are not too far from France...)
  17. BTW, with the chaos marks alignment, you (probably) will be able to add almost whatever monster you want. For exemple, a StD nurgle army with the glotkin. Or a StD Tzeentch army with the mutalith monster etc... That is really what I like most in this army! Giving the taste I want with the monsters I want.
  18. And just before that, the OBR scenery ! (BTW, that's just what I did scenery+kavalos+riders+boneshaper)
  19. But do you have any idea of what is the thing to the left background (near the slaughterbrute), which is like elephantesque to me...
  20. I see it but not really clear. But they could have put any other chaos monster here. Also, to the left background, I don't know what it is: a weird tree? an elephant like monster ?( welcome back mammouth...)
  21. If you can afford it, go both 😉 For OBR, all options are viables. OBR are well balanced internally. Guards are a must have. Then depends on what you want, your budget, your army goal (points? 2k?1500?).
  22. I'm glad to have diven in the boxes boat: got 3 boxes, re-sell 2 tyrant 2 set of morghasts and 2 Vokmortian . As a result, I have most wanted units of both armies and more than 1400 for eacha army for just 100€/army. Best and cheapest way to start a new army. As a bonus, from my death army, I already have arkhan and more morghast, giving me a full army. For ogors: just buy a SC! BCR and you have a full army.
  23. I feel that I don't need more guards. There are differents approachs: 2 wizzards, one more liege kavalos. Each are great supports and give at least 2 more DP which are big army boosts. Another kavalos gives also a little more space to add an ES. For the 2 wizzards addition, I don't know.
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