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Craze

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Everything posted by Craze

  1. Interesting is, that there is also a "Silent Communion" token.
  2. You can find the new warscrolls under the Looncurse box on the GW homepage.
  3. Ok thanks. Now another topic: In the Azyr app the updated scroll stills says "failed save rolls", while the scroll on the GW page (at least the German version) says re-roll all save rolls. 🙄
  4. This is very interesting. Is it explicitly explained somewhere, that "rerolling failed saves" means "failed before modifiers"?
  5. I noticed one thing: Ylthari is having the Oakenbrow keyword, while Archie and the new bow hunters have the Free Spirits keyword. I was expecting to get the traditional Wargroves as our "Stormhosts", but now it seems that there will be units having the old "small" batallions as Keywords, too. What does this mean for us?
  6. Which weapon option would you choose for the GG in the above list?
  7. Can you tell us what list you intend to Play?
  8. Hail to the great Necromancer! I have a small tournament with friends coming up later this year and right now I am not quite sure hwich army I want to play, as I have several semi-finished ones standing around. Right now I am painting the Supreme Lord of Undeath, so GHoN would be one option. Perhaps some Background Information to make my Goal clear: The Tournament will be Friends only, and no super cheesy lists will be around, so I also want to take a "style over substance" apporach, while not building a low power list. This leads to the point that I do not want to play any bedsheets, not even the really good ones with the big scythes. Apart from this I am open for almost anything. So here is the list I am thinking about right now and where I would be really happy about some feedback/ideas for improvement: Leaders: Nagash, Supreme Lord of the Undead - General - 800pts Necromancer - 110pts Vampire Lord - 140pts Units: Skeleton Warriors x40 - 280pts Grave Guard x20 - 320pts Morghast Harbingers - 220pts Endless Spells: Umbral Spellportal - 60pts Total: 1930 pts I think the idea is quite Basic: Use Skellies to screen for Big N, throw spells around, buff you skellies/gg with the Necromancer and the Vampire and try to grind your enemies to dust. I hope for some nice tips/suggestions.
  9. I have a very noobish question: Does "Grind their Bones, Seize their Skulls" from the Skull Cannon only apply to its Ganshing Maw attack or also to the Hellblades of the mounted Bloodletters? I just cannot find a mount rule that really clarifies this...or perhaps I just do not understand it correctly. Thanks in Advance!
  10. Yeah I mean, I will not cripple the army artificially, but I also do not want to field a minmaxed optimum of a list. I like the TG and Horror models and I will field them and also like a large blob of footsoldiers, so I also want Ghouls, but I will definetly want to optimize under these assumptions and I think that the Feast Day option is much better than Hollowmourne, as it allows to choose good Artifacts/Command Trait
  11. Our small Tournament will not be like super competitive, with people trying to ruin other peoples lives, so I do not think mass ballistae will be a thing. That is also the reason, why I do not want to play Gristlegore Monster Fiesta or 24 Flayers. I like Horrors and want to field a sizeable number of them, which is how I came to my list, even if this means, that they are not super effective against e.g. SCE.
  12. Ok, this sounds quite cool, thanks a lot for your feedback! So I drop the Varghulf for 10 Ghouls + Chalice & Cogs, make the Haunter my General and go Feast Day. I will then use summoning to get the Varghulf + 3 Horrors to outflank/grab objectives/smash golden ballistae.
  13. Greetings my fellow deranged cannibals, I have a private "tournament" with a couple of friends later this year and I am right now choosing what to play. FEC would be one option and I am tinkering with lists a bit right now, with the latest one being this: Grand Court: Hollowmourne Heroes: Abhorrant Ghoul King on TG (General) / Grave Robber / Corpsefane Gauntlet / Gruesome Bite - 400 Abhorrant Archregent (The Dermal Robe) - 200 Crypt Haunter Courtier - 120 Varghulf Courtier - 160 Battleline: Crypt Horrors x 6 - 320 Crypt Horrors x 6 - 320 Crypt Ghouls x 30 - 300 Battalion: Abattoir - 120 Points: 1940 I would like to use my summoning to summon 6 more Horrors, to really clobber everything to death with my bone Clubs 😉 The Ghouls I would like to use for Screening, as I ecpect some really nasty charges from my opponents. My problem is that I have ZERO FEC games under my belt, so I would like to get some feedback from more experienced marrow-gnawers about this list, especially if Hollowmourne is at least decent or if it would make more sense to make the Haunter Courtier General, to keep the Horrors Battleline. Thanks in advance!
  14. What was the timeline of Carrion Empire, meaning how much time passed between a first teaser and the actual release?
  15. Do we know if there will be additional reveals/teasers/etc during Adpeticon or was that it for this week?
  16. Just for my information: Where do the rumors for a Gutbusters tome come from? From my point of view a souped BT with BCR, Gutbuster etc is much more likely than a standalone Gutbusters tome. Is this just wishlisting from people who want to see a Gutbusters BT or is there any backing of this theory?
  17. Please don't get me wrong, I did not try to cry about nerfs that have not yet happened. I myself am having 0 Reapers and am not yet really competitive. But as I plan on getting deeper into competitive play in 2019, I just wanted to start a discussion about potential alternatives for competitive Death play. You already pointed out some quite interesting ways in which Death could work after a potential nerf...Thanks for that!
  18. Hi fellow Deathlords, I have just looked through the CanCon lists and it became - once more - clear, that the go to lists for Death include around 50 Grimghast Reapers. Now I would like to know your opinion on what would be the next best lists in case Grimghasts get the nerfbat, which is - in my opinion - a really safe bet. Will it be Grave Guard heavy lists, or will we see something totally different?
  19. Yes sure, it is not too hard to Switch from one to the other. Looking at you list, I would throw out one hunter unit (which you can then summon with Alarielle later) and bump up one of your Dryad units to 30.
  20. But he has the 3 Dryad units he needs in his list anyway. And instead of Warsinger he could use Gnarled Warrior or Gift of Ghyran on his Durthu, which is - in my humble opinion - a better choice. Of course he is absolutely free to play whatever he wants, I just wanted to ask why he chose Harvestboon.
  21. Just one question: Is there any reason you choose Harvestboon over Winterleaf? I think it is overall the better Wargrove
  22. Just a couple of Things: - Hunters are not battleline. You can only use Dryads and Revenants (both Tree- and Spite-) as battleline units. - Dryads are really good in numbers >12 because their Save increases by one then, so units of 20+ do make sense in most cases (Running Winterleaf is perhaps an exception). - 10-20 extra dryads do make sense if you use a Branchwraith as does an extra squad of Hunters if you use Alarielle, as it is considered the best option to summon hunters in most games (also be clear about the weapon loadout you want to use, or just magnetize them) - I think with 6-9 bases (2-3 sets of Wyldwoods) you should be safe in 90% of the games, as very often Terrain limits the Maximum number of Wyldwoods you can place, due to space contraints.
  23. Thanks a lot for your help, this clarified everything for me!
  24. I want to start with a DoK army soon, using the Battleforce as a solid basis. Now I am having some very noobish questions: When I play a Cauldron with whatever Queen on top, does the Avatar come (pointwise) for free? I understand that he is activated by a Queen praying to Khaine, but when he comes "alive" can it move independently from the Cauldron? What happens to the Avatar if the Cauldron dies while he is activated/not activated? Perhaps there are even more things but this is the stuff that Comes to my mind right now. Thanks for any help!
  25. Hi Stephan! 1.) Depending on your army, "variations" of the Treelord (e.g. Tree Lord Ancient or Spirit of Durthu) can be quite important. Considering behemoths overall, Alarielle is also quite good right now, but also a pain in the a** to transport safely. Overall I think from a "transport safety"-perspective Sylvaneth are a REALLY bad army, as almost every model has small branches and tiny bits that are very prone to breaking. 2.) Again depending on your army. If you want to Play a Dreadwood Wargrove for example you would Need 4x Spite Revenants. Overall I think Revenants can be quite nice supporting units, but in most of the lists a solid block of Dryads is quite important/helps a lot. 3.) Depending on the army size I would say 6 would be a very good starting point.
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