Jump to content

kahadin

Members
  • Posts

    185
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

kahadin's Achievements

Protector

Protector (6/10)

98

Reputation

  1. @yukishiro1 You say AoS is badly designed, but have not given example of a well-designed mini wargame by your standards. I think its because there aren't any. If you can't name a miniatures war game that follows your idea of well designed then I can't take your claim seriously.
  2. I wanted to know real world miniatures wargames that show an example of what you're talking about. I know you gave me some abstract strategy games, but I would prefer a miniatures wargame that meets your criteria of good game design.
  3. I finally played a game of AoS 3. It was pretty alright. A lot of the stuff I was afraid would bog down the game or be really cumbersome was not an issue. I'm still nervous about how much grand strategies and battle tactics score compared to objectives though. I played 750 points with some skullfiend Khorgoraths. They did pretty well. I was disappointed in my skullreapers. I feel like Wrathmongers would be a better overall pick. I was playing against Soulblight Gravelords against another learner, so I don't think the actual game really said a lot. However, the system wasn't bad. I enjoyed the game and was afraid I wouldn't. I'll probobly play some more 750 games before graduating to 1k and using the real battlepack.
  4. Please name some well-designed games rather than just allude to them existing.
  5. Thanks guys, I was afraid I missed something. I was actually doing fine with 5 man knights with redundant units before now. In some ways they are a little better due to what Roark is saying.
  6. Whats wrong with chaos knights? They should still have really high damage output.
  7. @Roark What Grand Strategy are you going for? It looks good. I like the idea off bloodthirsters. I'm hoping that they will be able to score some battle strategies for some extra points. BT+ Knights should hopefully be able to kill anything and score some points.
  8. @Gigachad Its too early to say ;_; The way scoring works in matched play has changed dramatically. I think that alone will change what works and what doesn't. I don't think anyone has a handle on whats cutting edge yet. Archeon should be good. He is a monster and a killer. He should be pooping out battle tactics points every round and hopefully stop opponents from killing your warlord or all your heroes. He is especially good now that new coherency stops a lot of models from being in range to attack him.
  9. I was thinking about taking a grand strategy for having remaining BL and making ways to heal the skull crushers. If I can make them hard enough then the opponent would have to make a choice about killing them or my knights/ other scoring units. Hopefully I would be able to score with whatever was left. I'm going to try and see what I can work out with it. I'm trying to plan for how to accomplish battle tactics right now. I think that making a plan for when and how they will be scored is vital and they can be planned for. "Some seem really easy, like the run 3 units one" and chaos knights should be able to eat a unit. I wish Khorgoraths were monsters. I'm not sure they would be great, but I'd love to squish some extra points from them for battle tactics.
  10. I used Warhounds in the past, they are a favorite of mine, but now they are much smaller. I guess they still work... you might still be able to get a wide frontage on them. I'm thinking I dismissed Mighty Skullcrushers too soon. They are actually competitively priced per wound to our other battle line. Now that we lost our old battalions they have more function. They are pretty tough with no support. Faster and tougher than Blood warriors and blood reavers. Not sure it its worth it over just 20 sacrificial blood reavers though. I still don't believe in their ability to hurt anything (Skullcrushers), but tough and fast battle line seems like an asset. Maybe its time for skullcrusher and chaos knight cavalry. With Khorne on Jug for the BL and some other support.
  11. Boy I've got a chance to play some games coming up, but I'm having trouble wrapping my head around Grand Strategies, Battle Tactics, and out new 1 prayer per Slaughter priest. I guess some of the best prayers are now command abilities that everyone gets, so I can just blood boil or blood bind, but it feels like a hit. As far as grand strategies I'm not thinking clearly about how to score one or deny my opponent from getting theirs. Also with the Battle tactics it seems like you score more if a monster does it. Incidentally I stopped playing monsters a while ago, that has to change. The Battle line stuff threw me for a loop too. Its like I'm forced to take bloodrevers now. I used to like taking marauders or warriors, but they are no longer battle line. I read a bit of the thread, and it looks like I'm in good company with struggling to make a list. I think I'll just have to put any old models on the table and see how they do. I think Skullreapers should still be good if they can survive shooting. I can't believe Skullcrushers are any good. Niether blood warriors blood reavers nor Wrathmongers. Slaves to darkness may be some of the best units we can get. Knights and Lord on Krakadrak seem like they still work ok. I don't know how to screen with new coherency I'll try to report any games that I play and what I end up putting on the table.
  12. Dude, you were playing a great Lizardman list against the worst BoK list I've ever seen. There was nothing the guy could have done against anyone regardless of edition so long as they didn't rely on the path to glory tables to roll up an army. I'm going to play some Khorne to kick off the new edition soon. I'll try to post my games.
  13. I have a prayer that Dwarfs get the Lumineth treatment. They get their whole line redone as new units with a newish theme and feel, but its still the same old stuff. They could come up from underground in Chamon to try and straighten it out. There are always Grugnicast Grugeternals as well, but I'd just like to see dwarfs be a new lumineth (No old models carry over, but its like a new classic dwarfs army).
  14. I did my daemons in light tones, you can see them in the thread below: I really like the way my flesh hounds turned out. They are apothecary white over wraithbone.
  15. I just checked Ash's video he read it and said they always count as having made a charge move. https://youtu.be/8yrXi310Ops?t=1238 Link should be at the right time
×
×
  • Create New...