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Blog Comments posted by MrZakalwe
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Just now, Ratcliff said:
I believe it's still 10
You are correct, just checked. sorry.
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11 minutes ago, Ratcliff said:
Was pessimistic at first, a lot of good stuff taken away, especially Wither. But as you say, Furnaces are effing nonsense now and Monks got better. Will still be running 10 man blobs for screening and board control, but will up my 40 blobs up to 3 or 4 depending on the rest of the list
Looks like the minimum may be 20 now.
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This is a nice addition.
I haven't tried these in a game though have written a Lore of High Magic that shared some similarities.
Tempest - probably too nasty as a casting value of 5, this was one of the things that made Teclis into a monster.
Iceshard Blizzard - Nasty debuff, I like it.
Walk Between Worlds - I'd honestly remove the to hit modifier from it and give it a range. As it stands you'd basically use it on a dragon mage as a defensive buff but with that change you can use it to protect an armoured target
Storm of Stone - good for trashing war machine crews or hero clusters. I'd increase the range though or make it more reliable as currently it's a bit hard to justify this over an arcane bolt.
Arcane Unforging - This is one we played around with but found it had too many unforeseen consequences. The ability to remove a priests prayers or an Morathi's 3 wound damage restriction was a bit mad.
Light of Battle - The name is already used by the Lore of Light Battlemage but the effect is pretty badass. Could finally make those Swordmasters actually worth their points!
Nice work, dude, and very nice presentation! Can't want to read the next.
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I quite like the godbeast angle here as it's something cool GW created then dropped to go describe more stormcast battles (the god beats book is misnamed, sadly). So your Lore has the Lion Rangers as an almost shamanistic order that primarily reveres Korhil the Ur-Lion and his children. There's a lot of room there for fun schisms and treachery.
Beats the current Lore of 'Aelves who like Lions and Axes'.
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I really like the 'cunning not brave' ability. The idea of putting a buff on the unmounted version of a unit to make it worth the points is great one.
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Nervous Speculation: Part 3
in Acolytes of the Withered Word
A blog by AIdenNicol444 in General
Posted
Warpseers look much better while Warlock engineers of all flavours look a little rubbish. Interesting shift.