Magic Lores - Elemental Magic
Hi all,
Something I felt was really lacking in the Generals Handbook allegiances is a lack of spell lores or prayer lores. I think this is a really important part of making spellcasters interesting in the current state of Age of Sigmar. Some casters just don't have interesting spells on their profiles, or ones that are so niche that they basically only count as having Mystic Shield and Arcane Bolt. I think that's an issue, because for some factions (Such as the Darkling Covens), casting is a core part of their identity. Yet in the entire Darkling Covens range, they only have 2 spells because they only have 2 unique casters. To make matters worse, those are your only Heroes in the Darkling Covens itself and even amongst their allies.
I guess what I'm trying to illustrate is, the Darkling Covens allegiance would be much more interesting if they had a spell lore as well, making it more enjoyable to create your own coven of Sorceress' when building an army of that allegiance.
Darkling Covens are certainly on their way, but today I delve into their Highborn cousins, the Eldritch Council. The Eldritch Council did not get any allegiance abilities under the Generals Handbook 2017, but I decided not to restrict my scope of work to just those with allegiances. They are an interesting faction, because just like the Covens, all their heroes are spellcasters and it's a core part of the factions identity in the Age of Sigmar.
When designing this spell lore, I went back to the root of High Elf magic - the Lore of High Magic. In this lore historically, because the High Elves are the more noble and defensive of the Elves it has been a more defensive and utility based lore. Sure there have been iconic spells like Flames of the Phoenix, now part of the Dragon Mage warscroll, but iconic spells like Walk Between Worlds and Drain Magic were defense and utlity orientated.
So that's what I mainly stuck to when building this spell lore, there are a lot of defensive and utility orientated spells in the lore, and not much on the aggressive side. In fact, the only aggressive spell in the list I took from an old Warmaster spell, Storm of Stone.
Anyway, I hope you all enjoy the Lore of Elemental magic, and if you use it in your games, let me know how it feels!
Download Link: LoreOfElementalMagicV1.pdf
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