Yeah youre completely right i didnt think about that as i wrote it it has to jump the whole model it cant shimmy back and fourth to the same spot. I was also wrong about hexwraiths their thing is movement phase .
maybe i play with a different crowd that n everyone else. The group i play with wouldnt hesitate to do this if they could and it isnt unsportsmanlike its just rules as written. And even though we really just play for fun we’re harder on each other than any tournament ive played in. So i dont see the sportsmanship angle because my crowd is just “dems da rules” like with the purple sun. It technically can move its ten inches and make a circle and stop where it is. We all mentioned that the second we read it and nobody had a problem with how that works. So i think people would be less upset it about it than you think.
but lets be real. If you can jump a whole stardrake over a unit thats not a solo hero and have space? Even if its a solo hero. Either he doesnt have very many models, which likely. He messed up real bad and didnt space the unit right. Or straight up hes lost that area anyway because he lost so many models an that extra d3 or +1 to hit doesnt matter. That base is huge you need an oasis to land that move. Just stormcast specifically.
Theres so much stuff that just completely abuses that rule that isnt stormcast that i think we have nothing to worry about.
And imma shift this to the tauralon “the pegalizard” because i dont see the stardrake ability that deals d3 mortals for flying over someone but i know that the tauralon gives the bonus for fairy shark mouth dust. That base isnt stardrake but still big enough to make it hard to land that gap is hard to find. And often at least vs undead that just raise models in combat can block this move from happening all together