Jump to content

Kirjava13

Members
  • Posts

    1,275
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Kirjava13

  1. Where are GW on this? Don't they know we need rumours to sate our thirst for blood models?!?
  2. In the ongoing saga of, 'Paintymen makes me lose it on public transport', the bit with the GW employee being secretively fired and re-hired to work in the basement greenstuffing phallic hands into crab claws made me laugh so hard I cried on the bus this evening.
  3. Is there anything to stop us running Garkorr (...who do they let invent these fething names...?) as a GoS? Apart from base size, which doesn't benefit us, would anyone really care?
  4. Hang on, that's dodgy logic. The Guardian of Souls is a store birthday-only model, and not only does he come with two assembly options (surely it would have made more sense for that to be the one that comes in the starter box...?) but he has rules that you cannot access anywhere else! Indeed, outside of a conversion, there's no option to build a GoS with the full equipment options in the book. Surely the best thing to do would have been to make the second Executioner model the exclusive model, to make this Bladegheist an actual hero and to have her and the store birthday GoS as regularly-available blisters! What? Is that making too much sense?
  5. I would love some updated Idoneth and Daughters cards, as I think I've probably already said.
  6. I've run out of likes but those are some heckin' beautiful models you've got there buddy.
  7. I bring spooky tidings of victory! Had a 1500 rematch against my mate's Daughters of Khaine in the first, tentative game in a Firestorm campaign. Morathi and Olynder met once more, both making only minor changes to their forces in light of their last engagement. Morathi led a clutch of Melusai alongside a Hag Queen on a Cauldron of Blood, while Olynder had brought the Grimhailer, Bladegheist Revenants, Grimghast Reapers and Spirit Hosts, alongside a brace of ethereal lieutenants. The two were determined to clash and break into each others' territory (i.e. we were playing Total Conquest) and battle soon began. The Daughters of Khaine formed up into a defensive formation around a magical wood, but were too distant to really achieve anything- even Morathi's magic proved ineffective. In response, Olynder's procession swept forward, Bladegheist Revenants appearing on the Khainite left to steal away a point of strategic value. The Guardian of Souls sent his Mortarch flying forwards on a bridge of shadows he had summoned (i.e. we were playing with Ulgu realm rules). She landed in front of the Daughters' position and began to wreak havoc, beginning a magical assault that the Guardian of Souls, Reikenor and the Knight of Shrouds, reading from the Midnight Tome, followed up on as the Nighthaunt forces seized the initiative. The Blood Sisters suffered terribly before being swept away by swords of the Bladegheists and Knight of Shrouds, while the Cauldron of Blood found itself assailed by Spirit Hosts. In response, Morathi shed her fair elven form and reared up, smashing the Bladegheists to nothing and evaporating the Knight of Shrouds with shadowy magic. The Blood Stalkers and Bloodwrack Medusa piled in to the melee developing in the centre of the field- the Medusa proved surprisingly adept, leading her sisters in a flurry of shockingly effective attacks that saw Olynder leave the field. But now the Grimghast Reapers arrived, having secured the elven right flank, and they charged, their frenzied scythes cutting the Bloodwrack Shrine, the Blood Sisters and the Medusa to gory pieces. Morathi, left alone of her left flank, fought and defeated the Spirit Torment and did great damage to Reikenor, who had been wearing her down as the battle progressed. As he sought to fall back and take refuge among the Grimghast Reapers, Morathi realised she stood alone, and surrendered the field. Victory belonged to the Nighthaunt! So I got a double turn going into the second battle round, and the damage Olynder, Reikenor, the Bladegheists and the Knight of Shrouds were able to put out in those two turns very nearly won the game right there and there, basically deleting his two units of Blood Sisters. Morathi's power and some amazing dice for his Medusa (honestly, I was expecting Olynder to pulp her, but snake girl was shockingly tanky with an artifact and the Blood Shield) made for a bit of a comeback, but he didn't have the ability to play the objectives after that, and it was just a case of watching the victory points tick up, though he put up a spirited fight. Olynder is amazing, but so fragile. Reikenor is damn good, but he's also annoyingly flimsy and I really feel like he should be able to cast two spells. A Skaven Arch-Warlock can cast two spells but not the wizard who claims souls for Nagash? Anyway, my number one irritation in this game was that I hardly had a chance to use Olynder and the Guardian of Souls to keep my army replenished- I think Olynder returned one Spirit Host, and the Guardian of Souls resurrected six Reapers. Nothing has changed to affect my judgment of the Spirit Torment, he's brilliant- great buff and he packs a wallop. Anything else? Uhhhh, playing in Ulgu didn't affect a thing, except for allowing me to cast Bridge of Shadows and get Olynder in range to open up the Mortal Wounds can. I was able to kill his general (his Bloodwrack Medusa), so I achieved my Firestorm victory card. I don't really know what that means yet though. We will see next week!
  8. Yawn, great, so much for maintaining the interest in Underworlds over the holidays then. Just like last year the game will see a sharp drop-off in interest from November onwards..
  9. Will be a tiny bit annoying if the Spess Mehreens get a handy character model and we get... one of ten Bladegheists. Still getting it because she's an incredible model I have to own, but... that's a wee tad aggravating.
  10. Hero or soldier, swiggity swooty, I'm coming for that spooky booty.
  11. Holy hell, those look good. I would love to make my own that look like that- must be so expensive! ?
  12. I feel like they might be well served to expedite the Underworlds (boy it's tough not to call it Shadespire) releases a little- from what I understand, the big lull between the release of Ironjawz/Guard and Fyreslayers/Swarm was really not a good thing for the game's popularity or take-up, and made it seem like Shadespire was an afterthought in danger of not being supported (having stuff be mail order only after the first few releases didn't help either).
  13. Well that just makes this harbour sound like it has an excellent club scene.
  14. Inducing commute-inappropriate behaviour seems to be one of the primary results of Paintymen.
  15. I've only used them twice so far: first was a unit of 5, and they performed a useful service in the battle but died all too easily. Second, a unit of 10- they dived the Daughters of Khaine backline and, with a cheeky bit of resurrection support, they chopped up two units of Blood Sisters in short order, before dying to giant snake Morathi. I adore them, is what I'm trying to say.
  16. It's not for Age of Sigmar, but this was so beautiful I had to put it here:
  17. And where's the new episode, huh?!? Every two weeks! If I don't get my regularly-scheduled dose of AoS-themed depravity I'm gonna lose it!
×
×
  • Create New...