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kozokus

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Everything posted by kozokus

  1. Are paper tigers. If memory serves they need to have 8 attack each to equal bladegheists in dammage which is a lot. And yet they only are move6. Don't expect too much from them.
  2. Quite an interesting one. I am eager to see it work.
  3. Even if it seems good on paper, it still is. You are basically trading your 260 point BT for that giant screen that cost always much more (and sometimes 5 wounds heroes that wander 8" away from him). That beast that hit on 2+2+reroll all -2 rend and D6 dammage is quite able to deal ~30 dammage to anything that is not a Stardrake. And if the ennemy miss him on retaliation, well you are good for a second swing.
  4. not that much i am afraid. -Even if i explain every buffs and abilities of my armies people tend to have difficulties to understand that 30" is a cakewalk for a bloodthirster. -Only one Stocker seems too less sometimes. Hard to find a place for a second. -4 Khorgorath seems atrociously hard to remove due to not beeing five models (that would trigger a lot of present bonuses in the game) and by having a relatively small footprint for a 360 point unit. The dammage is pretty good but it synergyse poorly. -I can't leave home without 5 Wrathmongers. It seems that they produce abnormal pression on the opponent when you describe them and they forgot much more important units like Bloodstockers. -Summoning small packs of Hounds is quite nice for 3 BT points. -The Insensate Rage was ALWAYS reimbursed, He always destroyed between 300 and 500 points worth of ennemy units. (Yet he died in every games of course) I am prepared for a rewrite of most our warscrolls after what happened to Wrath and rapture.
  5. Just won a small 16 man tournament today with the following. Was quite fun. For the first time i was lost with what to do with my tithe points, summoning or moving/dispelling/attacking. Wrath of Khorne - general Immense power BT of Insensensate Gyrstrike 2 priest with +1 to hit prayer 1 Secrator 1 Stocker withe the dispell rune 1x5 Warriors 2X10 Reavers 5 Wrathmongers 4 Khorgoraths (good but debatable-replaced my previous 30 Bloodletters) Gorepilgrimofcourse Went 3-0 against Tzeentch-tzaangors, a Stardrake-fulminator and Alarielle&friends, collecting skulls. Wasn't a cakewalk in any way. Each battle was hard-won and borderline lost. BFTBG!
  6. Is there any go-to stormcast tournament list like the old les Martin list? If you would go to a tournament what would you bring? At least in the concept.
  7. Not sure if Khorne is not gonna be getting a third book like the one they get when Sigmarine2.0 was out. After all, the book is currently broken, Not broken-too powerful but broken-unplayable : -They have the longest FAQ/Errata list of ALL battletome-the number of errors/clarification is HUGE even for a second edition -There is basically an errata for almost every single bataillon -There is abusable mechanics based on unlimited stackable effects -There is unplayable warscrolls, even by non competitive noob standards (deathbringers/grinder/...) -There is inconsistency in keywords compared to other books Plus, the army construction is boring because there is staples you cannot avoid : The army, rely on the presence of the Bloodsecrator, which rely on the presence of gorepilgrims. 99% of the khorne armies you will find have that 700 points core that you can't avoid. Gorepilgrims is not good by essence, it is mandatory. Just because you can't play effectively without. Like the Beastclay, the army doesn't play by its fluff : Khorne is supposed to chop things and enjoy things dying whatever they belongs to. The warriors are supposed to HATE each others because it is Khorne's way. Instead, you are forced to play Khorne superfriends™ Each pieces of your army is perfectly in place and order, supoprting each other, stacking blessings, abilities, commands, to make all your individually bad units able to kill things. Because your warriors are not bloodcrazed warriors as dangreous for the ennemy as for his allies. Nope. Just to say that signs are piling that SheWhoThirst is back and the time for a Khorne book like the one they got 2 years ago seems ideal. Another good sign : the warscrolls rework looks a like a harbinger for what is to come like for the Blightwar box.
  8. Chaotic obviously. Neutral probably depends on the aspect you want to quote. But the true answer is that Khorne is ALL. Because Khorne's law governs us all from the bloody beginning to the agonising end.
  9. I would bet on the runeshield one. More attacks, a 2++ against spells
  10. Be careful on who you call ugly. Sure the new toys shine better, but having a 1500+ points bataillon with 5" teleport is nothing to mock. You might have better units elsewhere but those ones are still delivering a batch of mortal wounds the way you like it. Plus you now have a reliable scion of the storm to teleport more support heros like a vex or else. And unlike paladins, evocators loose power for every models dying. Paladins don't really die until you remove a starsoul mace. Nerfed or not, those are still a thing.
  11. Btw Trying to make a 1500 tournament list What would you prefer between : volturnos 280 2x3 ishlqen 2x3 morsarr 1 allopex 1 leviadon---Akhelian bataillon 2drop but wasted artefacts and volturnos 280 eidolon of storm with cloud 400 3x3ishlaen 2x3 morsarr 80 points left so an extra cp but 7 drop army
  12. Check. It is 6. Now I invite you to read the core rules and associated faq. A model can't attack with the same weapon multiple times even if it said it has 999 blades (like the famous skaven pestilent monk usually quoted)
  13. Jump him on the Sigmar Disc, throw some mystic shield and run into the ennemy with his 2+ rerollable. Joyful
  14. Some might argue that the spell only summon a comet. And that it is the comet itself that deals New But that is a bit playing with words
  15. What is the hype around the coach? Other than the model. It seems quite a bit less powerful that 20 reaper and getting d3 models back each turn is not that powerful.
  16. Btw I am q bit annoyed. Does the staff of focus work on the everblaze comet?
  17. I do have a 1500 point tournament soon and plan to play something like this. Does someone have an advice? The plan is to bomb 3d3 damage on turn1 on the enemy army and kill/soften heroes. did I made any severe mistake in list building? thanks in advance.LeadersLord-Arcanum (180)- General- Trait: Staunch Defender - Celestial Staves (Artefact): Staff of Focus- Spell: Chain LightningCelestant-Prime (340)Knight-Vexillor (120)- Meteoric StandardBattleline5 x Sequitors (120)- Tempest Blades and Soulshields- 3x Stormsmite Greatmaces5 x Sequitors (120)- Tempest Blades and Soulshields- 3x Stormsmite Greatmaces5 x Sequitors (120)- Tempest Blades and Soulshields- 3x Stormsmite GreatmacesUnits10 x Evocators (400)- 10x Grandstaves- Lore of Invigoration: Celestial BladesEndless SpellsEverblaze Comet (100)Total: 1500 / 1500Extra Command Points: 0Wounds: 79
  18. The taxe is far too high. The ability triggers ONLY if the castigator unit actually deals at least a wound, whicn is not obvious. It still depends. If you entended to use all thoses units anyway, it is okayish. But if the goal was to use balistas at their best, then for the price of the bataillon you can field 4 balistas.
  19. They also benefit from the command ability from the Lord arcanum and do more damage on charge (rerollqble) What is more dubious is the Lord on tauralon. I see little use for him
  20. The true offence was to even think i would decieve my opponent with (proverbial) bad french translation. Am a bit sad. BTW what is everyone's opinion on tzeentch Sirmar's Disk?
  21. Speaking of evocators, did you know that French evocators are far more brutals than their UK counterparts? French translators striked again with absurd rule rewriting which made them throw a number of dices equal to twice the number of enemy models rather than their own unit for the mortal wounds attack. Basically oneshotting 1wound enemy units. I love them!
  22. I was testing full horde How did it went for you ?
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