Jump to content

Sarouan

Members
  • Posts

    464
  • Joined

  • Last visited

Everything posted by Sarouan

  1. Which means that their order / pre-order schedule will be lighter than usual. I expect a pause as well.
  2. I don't know, Drill is a powerful special rule and giving it to the whole army sounds a bit too much. Would that help ? Grimnir yes ! But not especially for marching columns...with dwarves, the difference between marching 9'' and marching 6'' sounds still a bit underwhelming and won't really help them charging more IMHO.
  3. That's the normal state for a dwarf. Fair enough. I'll stop being a party pooper then.
  4. There's a difference between being positive and hyping yourself to unreasonnable levels. I enjoy TOW right now and I'm positive about its current state, there's no problem about that, but I find no reason to be hyped on "hypothetical forever monthly TOW release" while GW has thoroughly and methodically proved that's not what they're doing with their "secundary games". See Horus Heresy, that had a lot more new miniatures than TOW at its release - and see how slow they get new releases now. That's why I may sound harsh on "rumors" and wishlisting here : because everytime when I leaned into them, they only lead to disappointment. So I stopped believing / following them. That's how I really enjoy what is already there, and I don't get disappointed when dwarves don't come in June. If you expect the worse / nothing, then you can only be pleased by what will be actually coming in their due time.
  5. Make no mistake : that will be the unavoidable fate of The Old World. People having wet dreams on a Vampire Count release in a couple of months are begging to be sorely disappointed.
  6. WH+ isn't about adding rules, though. Previous FW books made for former editions of 40k that are in the vault are about the background only. If they added Tamurkhan, that's what we would have, I'm pretty sure of it. And to be honest, I don't think adding Tamurkhan to the vault would really generate significant sales for WH+. Once you've seen it you've seen it all : you don't really need to maintain the subscription to read content you're fine with reading once. It only caters to a very small portion of people, in the end (not like there aren't already plenty of lore videos on Youtube on Tamurkhan's events : nowadays people watch more videos than reading books on a subscription website).
  7. I'd say it's more simple to give them a version of Countercharge special rule allowing them to use it against monsters, monstruous infantry and monstruous cavalry specifically. I guess adding Swifstrike may help them to charge further, but to be honest, I'm not convinced giving an additionnal D6 will really make them better. Dwarves aren't designed to charge in TOW, they're designed to hold the line. That's what Slayers do : they're not really meant to kill, actually, they're meant to fight to the last.
  8. That's true...and since it's a metal kit, it's not hard to produce the Goblin Hewer without Malakai if they don't want him to show up. Either way, I don't mind.
  9. I wonder too...especially if Malakai Makaisson is with it (he's a dwarf, I guess he could be living quite long like Ungrim, in the end). Regiments of Renown tend to be mercenary units, but we know the Dragon Company will be in the arcane journal too and they are totally a mercenary unit for sure. We'll see. Though I'm not sure it will really matter, since having a shooting unit in a Slayer army tends to leave it alone while the rest runs forward. It's like free food for light cavalry / flying units.
  10. Regeneration would help them survive a bit more but wounds still count in the result of the fight (of course, slayers will never flee but it can help an enemy unit to break free from a fight to the death they don't want to commit). Just without the flammable rule that would make them like Tomb King mummies or Trolls. TBH, giving them a "save" of any kind is a bit against their theme (they really want to die, after all). Just having the possibility of taking a few units as core / having some way to engage faster their favorite enemies could be already good enough. That and - rumbling sound - SLAYER SKILLS ! (yes they totally had them in the past and they rocked, baby !)
  11. Question is about what/who causes the S3 PA-1 hit, basically. I'd say yes, because I tend to say it's the killed model that causes it and it's technically him who causes the automatic hit before being removed - so I'd say it's still him who "makes a roll to wound". I'd use this argument if my opponent argues against it in a tournament, but it could be interpreted in another way TBH : it's not answered in the FAQ specifically, so I guess it could be nice to ask GW about it. Slayers will definitely be in the arcane journal, and I expect to see a return of the famous "Look Snorri, Trolls !" special rule. Well, maybe with a different effect. Maybe they'll get an invulnerable save ? Like having so many slayers on the battlefield make them wanting to live just enough to have the biggest kill than their brothers or something like that.
  12. The difference between 50x50 and 50x75 or even 60x100 is actually minimal in game for war machines ; it really matters for flank charge and war machines are basically always good as dead once they're charged, no matter if it's on the flank or the front. Beside, people often forget servants have bases too and they tend to make the "war machine" bigger in reality (they have to be put in formation as well, don't forget !). Base for line of sight doesn't really matter as well, because usually when you use a bigger base for war machines, it's mostly because the miniature is big. I'd say go for it. There's no official bombard miniature, so really depends what you find for it. I guess they went 50x50mm because one of the guys making the list use historic bombards or an old citadel miniature they released at the time bretonnians actually had cannons in their list : they're not that big.
  13. It's not a feeling : some totally are, especially in the youtube comments / x ex twitter / reddit forums. Mostly those who think 3D printing is the pinacle of miniature market and try to impose it to everyone (and tend to really, really hate GW and want to see it burn to the ground / would love to see a miniature wargame world with only 3D printing and no more miniature "in hard" sold traditionnally in retail stores). And of course those who already have an interest in 3D printing services (like those who do that for living and don't want negative aspects to show up on 3D printing 'cause it's bad for their business...). It's similar with what happens with AI "artmaking" software : people who think new tech is always the best and their negative aspects / consequences don't exist, thus being very harsh or bordeline lying just to "defend their turf". Depends what resin you will use and what level of detail your 3D printer can manage. If they're not good enough, the result will be making you cry.
  14. Well, that's exactly why 3D printed miniatures are considered risky. Ash from Guerilla Miniature Games recently interviewed the creator of Bestiarum Miniatures (known for his "Dark Soul-like / Horror Fantasy" 3D models) who recently decided to have its own production of physical miniatures, and the main reason for that is quality control. When you sell the "license" for 3D printing services, you basically lose control of the quality of your models in physical : and that can influence greatly the way people see your miniatures in the end. Because it's "official" and yet you can have a bad model or a great one. Depends on the 3D printing service itself. Bestiarum Miniatures are particularly vulnerable to this because of how thin they are on a lot of their details (they tend to have "realistic proportions" : it's somewhat ok for big monsters, but human-sized 32mm miniatures tend to break veeeery easily if you use a cheap resin - I know, I have tried and broke fingers while trying to drybrush ). Asking people to "test order" a couple of minis isn't really serious. It's like saying "well you're not sure about that phone ? Test order one !" : basically, it's asking people to still buy something they're not sure it will be the quality it looks like on the advertised renders. And if it's not, it's lost money and you throw the horrible miniature in the bin. Awful feeling. That's why GW business model has still a lot of great years ahead of them. And that's why a lot of quality 3D sculptors who are on patreon for years are shifting now to a controlled physical production on their own : because that's the only way to make sure the quality of 3D printing is good and selling reliably their brand in retail stores.
  15. Well as soon as Cathay and Kislev will be officially previewed on Warhammer Community, you can be sure all the known patreons for 3D printed "not TOW" miniatures will "suddenly" work on "Bear and Vodka Kingdom" and "Celestial Dragon Empire" models. What a coincidence it will be. There's an interesting debate to have on that topic, to be honest some already did (I suggest people to listen to Guerilla Miniature Games' videos made on that matter). Suffice to say here that no matter what 3D printer fans say about it, it's still a privilege to own and use a 3D printer "at home" - and 3D printing services can vary greatly in quality depending of the resin used, the scale made "right", the way miniatures are cured / prepared, and so on. It's still not replacing miniatures sold in retail for a lot of reasons other than "GW bad grrr". Having printed a whole army of Highland Miniature dwarves with my own, sure, I can say it "looks" easy. But to get where I am now, I did have to learn a lot of things in 2 years before having a quality I can say is "close" to professionnal production in terms of quality and durability. Still not beating the pleasure to build GW plastic models, though...but yeah, I love conversions and now that I know how to use 3D software, I can convert models directly with the files before printing and it adds a whole new universe of possibilities (I even sculpt my own models from time to time). Again, that's not something you can do when you receive your first 3D printer you just purchase with bottles of cheap resin...and not everyone enjoys to do that either.
  16. Honestly, he would find its place easily in a bretonnian army. And if you put knight on foot next to him, the difference in height would be less striking I believe. This picture shows how much better it is to have your basic infantry on 25x25 base than the old 20x20 one. Sooo much easier to use AoS miniatures to TOW.
  17. 3D printing is an obvious way to build your army from scratch, but communities advocating for it are specifically those who tend not to care about official GW events and rather play among themselves. Or don't really care about supporting their local stores. Some well known 3D patreons / 3D printed stores have been hit by a "cease and desist" order from GW because their products were advertised as miniatures for TOW - which, obviously, they were designed for but GW really doesn't like it when other people try to make it look like it's "fine to play for TOW officially" (they never say it straight, but they always suggest it because they know that's how they sell more of it ).
  18. High elves are an elite army akind to a glass cannon : they're certainly one of the armies that suffer the most from good shooting armies like dwarves and Empire. Heroes on foot aren't necessarily bad, they just play differently than your almost mandatory prince on dragon (because he's an absolute beast ). The main issue is that high elves are expensive and you have rarely the opportunity to take a lot of heroes in comparison to other numerous factions like Empire and goblins. Nagarythe's style is about skirmish. They rather ambush and trap the enemy than fighting them straight front on the battlefield. That doesn't mean they can't have repeater bolt throwers, archers, spearmen and silverhelms like the other provinces (those units are all present in all the Ulthuan provinces, because it's tied to their universal levy system), but obviously their armies are more based on their shadow warriors than anything else. Not all nagarythe nobles need to take the shadow stalker honour, actually : only those who want to fight like shadow warriors. So you can use mounts if you don't take a elven honour (it's not mandatory, it's just an option) or the Pure of Heart one (it's not tied to a province in particular). If you want to have a nagarythe hero leading your spearmen / silverhelm units, you can do it without breaking its theme : even if Nagarythe is a desolated province and there are plenty of shadow warrior camps in it, they still have villages and cities that demand more regular militia / nobles to protect / manage them. Not all elves from Nagarythe are shadow warriors. Edit : if you want more information about Nagarythe and what are its official province colors, this page has some : https://warhammerfantasy.fandom.com/wiki/Nagarythe - and it used some pages from official Battle supplement about the different provinces of Ulthuan and their regiment colors (it was such a great book, very inspiring) : that's where we know Nagarythe isn't just populated with shadow warriors.
  19. If we can avoid the uninteresting debate "TOW iS a BeTtEr gAMe thAn AoS", I would be grateful. I really don't need to relive the times when old Battle and new AoS / 40k communities were throwing poop at each other's faces for useless ego / pride purposes. Let's just accept they are both games meant for different sensibilities of players, shall we ? As for the real % of sales, unless we have a real leak from people working in GW sales department, we'll never know (and you'll never find that kind of reliable information from Valrak ;) ). But knowing how Battle sales were always lower than 40k even in its golden age from official GW stats released at the time, and knowing that TOW is here a "secondary game" to AoS like Horus Heresy is to 40k...yeah, I totally expect the stock numbers are just low.
  20. No problem ! You can take one unit of rangers as core, I highly recommand to do so since it's freeing space in the rare spot. I saw some equiped with crossbows and two handed weapons for versatility - they can thus shoot but also do a salvation charge against some really annoying units on your flanks / support your main infantry. I guess you could take a big unit of rangers to fill your core minimum, but it will be a very big unit that will be tempting for the enemy to focus on. I'm not saying it won't work, mind you...actually, maybe it will !
  21. Yeah, gyrocopters are surprisingly tough in close combat (well of course you don't send them against, say, a chaos lord). One time I "charged" one with 2 surviving squig hoppers and didn't manage to kill it (he wiped them out in ripost, lol). For its cost, it's performing a lot of key roles in the army very well. Trollhammer torpedo looks indeed good on the paper, but a unit of 5 irondrakes doesn't work like a war machine : it doesn't pivot for free on its axis for line of sight. Plus 24'' range only works if the enemy is effectively coming at you - you'll be in trouble fighting other armies that stay out of range and use their own war machines to force you to go forward while they pummel your 18/24'' range infantry shooting units from a safe distance (be warned, even greenskins can be nastily good at this game ). It's also a bit harder to shoot flying big monsters who are delighted putting themselves on your unit's flanks or back and force you to reorient / reform. I'm not really sure they effectively replace a cannon on that matter...or even a couple of ballista, to be honest.
  22. Given than GW has traditionnally a much lighter release window during July / August and AoS v4 isn't exactly "a small release" in itself...and given what happened with, you know, Legion Imperialis that should have been launched in last august...I still maintain it's "optimist at the very best".
  23. IMHO (well, for now, mostly as a vile greenskin player who play against the bearded shortstacks ), rangers, Ironbreakers, Hammerers, Gyrocopters (3 because can't take more thanks to tournament restrictions ) and a good melee character on shieldbearers with runic two-handed weapon and the rune canceling killing blow are solid bases. Irondrakes used as detachment of a solid unit of ironbreakers can be a nasty surprise too for your opponents. Gyros are the key to keep dwarves mobile and go after some threats your heavy infantry has difficulties to reach (duh !) Rangers in skirmisher formations can fire their crossbows on technical 2 ranks without the need to be on a hill (and they can be deployed where they're the most helpful too), adding to the fact they are much more useful to protect your flanks than classic dwarf shooters (they can shoot / charge 360° as skirmishers, after all !). Ironbreakers are simply the toughest anvil you'll ever see, while hammerers hit very hard. I'm not convinced at using an anvil of doom at this format : it's really expensive and the rest of your core army will need also a lot of points to be efficient. It's also an easy target that can be completely useless if you deploy it wrong (since you can't move it at all afterwards). In fact, at this format, I'll be tempted to play without a runesmith and use some gyro to "shut down" enemy wizards by charging them / their unit if they are a bit too annoying...
  24. Valrak is entertainment, never information. There's the 4th edition of AoS that will clearly launch in early summer. Putting that many TOW releases in the same time period is...optimist at best, to be polite.
  25. It was, though. The rest you describe is simply a fear to angry reactions that people posted after some twitter affirmations that Cursed City wasn't limited production on first pre-order (it was), and lack of internal information. There was no conspiracy involved, only people telling stuff without being informed on the real situation and not wanting to repeat that mistake again ("if you don't know, say nothing"). But it honestly didn't have any consequence on Cursed City sales (it was sold out already, anyway). When the second wave happened, situation was different : no more Hype, no more Covid confining at home (that's why selling a solo game was interesting at that time), no more "new miniature only available in the box" situation (Cursed City happened before the new battletome for vampires, and was indeed the first place to have the new skeletons / zombies miniatures) so people weren't that interested anymore into buying a copy. Here, with TOW, situation is certainly another, but I'm pretty sure the fact game is still new and hyping is still playing in its apparent popularity. Like Horus Heresy in its time, and like it, I believe we will be in a same "stagnant" situation a couple years later...when Hype is down and people will start to see the same disadvantages of Old World as they already existed in WHFB (complexity of the game, difficulty of recruiting new blood, "lack of new releases"...)
×
×
  • Create New...