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Oak7603

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  1. Oak7603
    “Hold this point you band of wretched souls!” screamed Gathus at the Horde of Chainrasps and the Spirit Hosts he had ordered to guard the edge of the Wyldwood. The trees had not seen a Slyvaneth in so long their magic had faded and it had no sway over the small copse, and so the taint of chaos had taken over and twisted the limbs into a deadly, unforgiving force. The perfect place to hide behind and use to your own advantage.
    The Nighthaunt had been sent by Lady Olynder to destroy a particularly troublesome Army of Beasts that were growing in stature and the victories were threatening the hold Death had over this particular region of Ghur. Having followed their trail, the Reaper Brigade, now lead by Gathus, had found them building a herdstone near to an abandoned Azyrite Town and so they waited.
    Gathus and Rasark were brothers in their mortal lives. Brothers who hated each other so much that, by a dark coincidence at the height of their hatred, they had both slipped out of their beds in the dead of night, travelled to each other’s homes and murdered each other’s families, only to return to their houses to find their own grisly scenes. The emotional destruction of their souls ended with a bloody fight to the death. As their souls left their bodies, Nagash took them for his own and forced them to be together for all eternity as Spirit Torments, taking the souls of others as they had taken the souls of their families.
    Having been summoned to Lady Olynder, Gathus had been placed in charge of the Reaper Brigade, taking the helm from Keldimir after his defeat in Witherdwell, and he was determined to show to the Mortarch that her faith was well placed. She had given him the Shadows Edge and the ability to Rule the Spirit Hosts and with these new powers he would rule the Reaper Brigade with an iron fist.
     Looking at the lay of the land, it was clear that the Beasts were looking to build on the Herdstone and were using the powers of Chaos to tray and pull a feral Ghorgon into their Army, so to strike now would be a better option than waiting. He had sent his brother, stripped of any powers and weapons, with another horde of Chainrasps to make a frontal assault on the Beasts and to try and draw the attention of the loose Ghorgon that was roaring and stamping around the old ruins. His surprise attack was Keldimir, to whom he had given the pendant of the fell wind, another gift from Lady Olynder, and 2 bands of Bladegheists that were travelling via the Underworld and would come up behind the enemy lines and attack the Herdstone and the Beasts around it.
    The Beastlord looked on as his Great Bray Shamen tried to tame the Ghorgon that they had found wandering through an old town. As the Ungors screamed during their sacrifice, the Chaos powers were amplified by the Herdstone and the Ghorgon was beginning to calm. It turned towards that Beastlord and sniffed the air. It blinked and took a step forward. Then in a heartbeat, its ears swivelled around, it raised its huge head, let out a most tremendous roar, span around and charged towards the trees line on the other side of the town. The Beastlord was confused until he realised that by living in Ghur, the Ghorgon had only survived on its own by fine tuning it’s senses to detect the faintest hint of danger, and had learned to face that threat with its full power. It was defending. The Beastlord shouted to his Bestigors and ran in the same direction as his tamed Ghorgon raced after the other followed by another Shamen.
    Rasark heard the Ghorgon crashing through the trees and could see above the ruins that he was heading for his brother. He had no care for him and pushed his Chainrasp further towards the enemy lines. He would be victorious, and his brother would be dead.
    The feral Ghorgon caught sight of Gathus and charged at him, the Chainrasps and Spirit Hosts rallied and attacked the huge monster as its butchering blades tore the spectres to pieces but they weren’t quick enough to protect him and the Beast launched a ferocious attack that Gathus had no reply to and before he even had a chance to fight back he was gone. The Ghorgon continued with his assault, sending all 3 Spirit Hosts to the grave and decimating the Chainrasps.
    The Reaper Brigade were in trouble and it hadn’t gone unnoticed.
    Lady Olynder rose from the Underworld.
    Giving Gathus the lead of the Reaper Brigade was a test. One which he had failed miserably and that could damage the Mortarch of Grief herself. This task was too important to have left to an impetuous gheist that was more pre-occupied with his brother than his allegiance to Nagash. If they failed here, Nagash would want answers.
    Quickly assessing the scene in front of her, she called for Keldimir to raise up and attack the Herdstone. It was being guarded by a Cygor and some Bestigors. If Keldimir could hit hard and fast enough the Beasts wouldn’t even know they had been defeated. As for the other Beasts, their leader and the others were too spread around to stop the Nighthaunt if they were fast and brutal.
    She turned to the Ghorgon and started to lift her veil. As mortal as the Ghorgon was, it’s bestial brain was unable to fully comprehend the horror that it saw and so where most lesser foe would instantly die, the Ghorgon remained and so she screamed the Wail of the Damned and then charged at him, her Maidens screaming alongside her. This was the beginning of the end for the Ghorgon.
    Keldimir, wearing the pendant of the fell wind, rose from the ground next to a huge skull of a terrible lizard and his Bladegheists formed up either side of him. The Shroudguard thought as one and in a blink of an eye he had formulated a plan instinctively and as he charged at the Shamen chasing after the Ghorgon and killed him swiftly with the Sword of Stolen Hours, the unit to his right charged into the Bestigors at the Herdstone and the other unit charged into the Ghorgon in the middle of the town.
    The Bestigors failed to see the danger as the Bladegheists hit like a Wave of Terror, killing them all before they sensed the danger. The Ghorgon, being alerted by the charge by the feral one, was not caught off guard and the Bladegheist had a fight on their hands but with Rasark and his Chainrasps almost there, it was a fight it would never win.
    Turning back to her own fight, she raised the Staff of Midnight and attacked, the Ghorgon writhed and roared but the damage was too much and as the claws of her handmaidens finished him off, she looked around. The Ghorgon was as good as dead, the one in the centre was too and Keldimir and his Shroudguard had made little work of those defending the Herdstone. Victory was hers.
    With her spectral power she spoke to all the Gheists in the Reaper Brigade.
    “All are one in Nagash”
    And in unison they all replied “Nagash is all”.
  2. Oak7603
    Keldimir looked over at the Spirt Torment and checked that he was keeping the Chainrasp Horde in some sort of order and was pleased with what he saw. Without his brother Gathus at his side, Rasark was a sharper and stronger Gheist. Nagash had seen the constant and deep-rooted hate that each brother had for the other in life, and when the time was right, he took their souls and made them fight together in the Reaper Brigade. Forcing them to be near one another so that their hate made them fight harder but, on this occasion, Gathus had been summoned by Lady Olynder and when the Mortarch of Grief herself called, you went. Rasark was stronger without him.
    Keldimir looked back at his charges. The Spirit Hosts were writhing around, moving in and out of each other, the wisps changing to form faces twisted into grotesques visages of pain and torment. They stayed near, him captured by his aura. Waiting for his commands. Two Chainghast also floated nearby. Strange gheists that seemed to be almost catatonic until something was in range and then they would shoot out huge locks and chains as they approached, turning into frenzied whirlwinds of pain and injury when engaged with the enemy.
    The Reaper Brigade had been travelling through Ghyran from the Necrotic Edge to Witherdwell when they caught sight of a small Beast Herd. Keldimir’s forces were also reduced. But the will of Nagash is overpowering and when the enemy are seen they are to be killed, their souls returned to their rightful owner and for Death to be a step closer to ruling the 8 realms.
    With the Spirit Hosts laying low in a small arcane grave yard and Rasark slowly moving through an old building that would cause even the greatest fighters to lose their bravery, Keldimir moved to look at what the herd consisted of, his steed clanking on the bit. Looking for a weakness, waiting for the right time.  To the left of some Wyldwoods were 20 Bestigors. To the right of the trees there was a Ghorgon, a huge monster that was pacing up and down, bellowing and snorting. Scraping at the floor with his boulder like hooves. Near to the Herdstone was another 10 Bestigors, a Great Bray Shamen and the Beastlord.
    As he watched, his steed exhaled sharply and let out a low whinny. Thee Beastlord turned and look straight at them. His beast senses keen from centuries of fighting. Keldimir saw the beast’s nose wrinkle as he sniffed the air, and then he bellowed. A sound that alerted the whole herd and they all looked towards him. The fight was on.  But he was ready for all are one in Nagash, Nagash is all.
    Keldimir watched as the Beastlord, with 10 Bestigors beside him ran towards the ruins with Rasark and the Chainrasps. Had Keldimir been human, he would have been terrified of the banner held by the unit. It was decked with Stormcast Armour and weaponry, Sigmar’s Troops, the most heroic of souls, stolen from Nagash and so it would have served an awesome sight, but it was of no use against his Nighthaunt. As for how to defeat them, he knew they needed to hold this building if they were to be victorious. Rasark, thinking as one with the rest of the Brigade. moved his Chainrasps to hide inside and all 20 floated into a defensive formation.
    On his right, 10 more Bestigors ran around the Wyldwood towards the Graveyard and the Ghorgon started to walk towards them too. The sounds of war urged Keldimir onwards, bellowing, and bleating Beasts, the thunderous sound as the Ghorgon walked towards them, snarling and roaring. Any mere mortal would have been intimidated but The Reaper Brigade, as diminished as it was, were not.
    Suddenly, the Chainghasts wailed and came to life, the Ghorgon was in range. They attacked, padlocks as big as human heads flew out on ethereal chains big enough to dock ships in the high seas, smashing into the Ghorgon as he tried to swat them away. Some of them hit, tearing huge chunks of flesh from his side but a monster as big as the Ghorgon would take a lot before it stopped.
    A clash of weapons, echoing from the building to his right signalled the Bestigors clashing with the Chainrasps. From what could be seen from his vantage point, it looked like the Bestigors had left their General behind. 10 Bestigors were no match for 20 Chainrasps and Rasark, so Keldimir turned back as the Ghorgon reached the Graves. The Spirit Hosts screeched and clawed their way to the Ghorgon as he attacked the Chainghasts, angered by the wounds he had suffered. His blade like hands and slavering maw ripped into them and they screamed and fled as they were defeated, he turned his attention to the Spirit Hosts and attacked them over the walls, ripping them to pieces too. The last one of the three flew towards the Ghorgon and with his blades and claws, the Ghorgon took further injuries. He was beginning to slow down, blood pouring from his wounds.
    The Chainrasps had torn the Bestigors to shreds causing the last few to run away, partly because of their losses but also due to the old terrifying ruins. Keldimir, seeing the time as right, played the ace up his sleeve. Another horde of 20 Chainrasps had been making their way to the Great Bray Shamen at the Herdstone via the Underworld. They came out of the ground and moved towards the Beast Wizard as he sacrificed Ungors to his own Gods. Keldimir scoffed at the futility. All are one in Nagash. Nagash is all. The Beastlord stopped in the middle of the battlefield. Too far from the Bestigors to save them, and so would end up facing 20 Chainrasps on his own, odds he was old enough to know were way off. He turned around when he noticed his Great Bray Shamen stop chanting and sacrificing just in time to see him be dragged down into a sea of ghosts.
    A huge bladed hand then caught Keldimir on the side of his head, tearing the cheek piece away and stunning him, even being ethereal, he was not immune to being wounded or feeling pain. He turned, raising his Sword of Stolen Hours up. Stopping the next attack and the next. Rasark, seeing his General in combat, raced over and engaged the Ghorgon too. The distraction was enough as the Knight of Shrouds found his composure and cut and sliced his way around the attacks of the Ghorgon. It bellowed and roared in agony, as it slumped down onto its knees, collapsing to the side and lay against the wall of the graveyard. Its eye wildly looking around as it breathed its last breaths. Blood soaking the ground. It bellowed again refusing to die. It kicked out, trying to stand but it couldn’t. A pitiful wail. A final breath and then peace.
    Keldimir looked around. The Beasts were defeated. The 10 Bestigors to the left had just made it to the Graveyard as the Ghorgon was killed and so turned and run. The Beastlord had left too, his forces depleted, he would no doubt cower in the woods and forests and rebuild. Keldimir called his forces and continued his march to Witherdwell.

  3. Oak7603
    The Stormcasts stepped out from the forest, shaking leaves and twigs off their once immaculate armour. The Lord Arcanum shouted orders as soon as he saw the Mutiliating Brayscourge in the burning ruins and like a well-oiled machine, all the parts moved as one, forming into defensive units.
    Molgrur watched as the enemy lined up. Years of fighting them had meant he knew what they were called. And how to kill them. He studied the formation. Evocators, flanked by Knight Incantors, at the front. Sequitors behind them and covering the flanks as a Lord Excorcist stood near the Lord Arcanum. Molgrur curled his lip and snarled in anticipation. This is what his herd needed. A test of their strength and a meal worthy of Morghur himself to fulfil their blood gorge needs.
    As soon as they stopped moving, Molgrur gave a bellow to signal that the battle was to start and as one herd, using their animalistic minds to work like a pack, they started to move through the ruins. His Raiders, Gors and Bestigors flooding out, Hell-Maw, Night-Fury and Rune-Bane behind them with Knarkor following. The chants from Maogthaz, were getting louder and louder from behind him, as were the bleats of the sacrificial Ungors, as  their throats were slit into the herdstone. Talloc was nowhere to be seen.
    Molgrur watched as the Raiders let loose with their bows but the arrows bounced off the gleaming armour and caused few injuries as the smell of blood was only faint on the air. The Cygor almost screamed as he  threw a rock into the lines of Stormcast but they just stepped aside and let it crash harmlessly into the forest. These were the Stormcast he had been fleeing and his fear was know anger. He wanted revenge. Molgrur would give it to him.
    Seeing the arrows fly, the first beasts raced to the Stormcast lines and then crashed into them. The long line of Bestigors charged into the Sequitors, a Knight Incantor and Evocators. Their frenzied need for blood gorge was too overwhelming though and they started to lose their focus, only causing a few wounds as they thrashed around. Molgrur bellowed orders but it was too late, the Evocators, minus one who was laid on the floor, crushed and bleeding, fought back and then there was a blinding flash and an ear-splitting crackle of lightning that forced even Molgrur to close his eyes. When he opened them, all the Bestigors were dead, burned, smoking, and still convulsing from the celestial arc.
    The Stormcast rallied behind the Evocators and their show of power and they dug in, overconfident in their armour and power. waiting for the beats to attack them. Molgrur saw the opportunity and despite the bodies of the fallen herd burning, he raced on, forcing the others to race in too as the Raiders and Cygor launched more rocks and arrows. The arrows still seemed ineffective but this time, the rock caught an Evocator, splitting his armour and making him bleed profusely, the blood ran down his arm and dripped onto the floor. Molgrur could feel the tide turning, the blood, the noise, and the chaos were all building up to a crescendo that was pushing the herd on, Maogthaz was still sacrificing the Ungors and it wouldn’t be long before any other Beasts that could hear the battle and feel the power of the herdstone would join in, trying to feed their own blood lust.
    As one, the herd reached the Stormcast line. The Gors had charged the Sequitors to the left and had been joined by a new band of Bestigors fresh out of the forest. Hell-Maw was to the left of Molgrur, who was engaging the Knight Incantor and Night-Fury and Rune_Bane were to his right, attacking the Evocators.
    Molgrur attacked with his mutating gnarlblade and the Knight Incantor had no reply and was dead from the Man-Ripper axes, cut in two. Molgrur picked up the top half of the corpse and threw it into the air, bellowing and bleating. This grisly trophy gave the herd the impetus they needed and unit after unit fell. The Bestigors killed the Sequitors with the Gors. Hell-Maw and Night-Fury were slicing with their blades and eating whole anyone who got too close. Rune-Bane’s massive horns were tearing into everything they could.
    As the fighting slowed, it was difficult for Molgrur to tell who was winning, The Multilating Brayscourge had lost nearly everyone, Rune-Bane was laid one his side, swords sticking out of his neck and chest, no longer taking any breaths. Hell-Maw and Night-Fury were both mortally wounded and would die from their wounds at any time. The Lord Arcanum had run around his troops during the fight and was being swarmed by the Raiders, but they were no match for his armour, his sword, or his Gryph-charger. From the rear another unit of Sequitors had arrived, called down from the heavens.
    Molgrur, turned his attention back to the fight just in time to look a sequitor in the eye as he felt the blade stick into his ribs. The sequitor grimaced with hate as he pushed harder. The blade sinking deeper. Molgrur, eyes wide open, tried to breathe but his lungs didn’t work. He closed his eyes and chanted to Morghur. Night-Fury cried out in pain as the Beastlord died. But it wasn’t the end. The ground underneath Molgrur's body started to move and then raised up and split as a Chaos Spawn claws tore their way through the mud. Born from the ground, Molgrur’s blood had given it the energy and chaos it needed. It leapt out of the ground and ran towards the Lord Arcanum. Maogthoz smiled as he watched Molgrur achieve the highest reward from Chaos itself.
    Maogthoz carried on looking around. He was now the leader of the herd. There was nothing left. He watched as the last of the Gors were killed. The Bestigors were down to only a few beasts. Hell-Maw collapsed as his life finally gave way. The raiders were no more. The Chaos Spawn had disappeared and was no longer in view.
    It was over. Better to fight another day than to die in this one. He bleated the retreat call and as the herd followed. Battered, bloodied and decimated. But not destroyed. It would grow.
    The Lord Arcanum looked over his troops. His Chamber was decimated. He’d won, but at what cost.

  4. Oak7603
    The Mutilating Brayscourge had stopped to rest in the ruins of an old Azyrite style palace on the edge of the Kindling Forests. They had been travelling for 3 days and with the herd expanding almost daily, chasing, and catching wild animals wasn’t enough to sate the blood gorge which had been growing to the point where the herd was becoming restless and wild.
    As they travelled, they had been joined by another Great Bray Shamen who had been leading 10 Ungor Raiders after they had fled when their herd had been routed by a Stormcast Eternal army ordered to take control of Vitrolia. They had been welcomed in to the herd as Molgrur needed more Raiders, beasts who were so fragile compared to the other herds that replenishing them quick enough was becoming difficult. Talloc, the Shamen, on the other hand had had to earn his place and it was only his ability to cast Vile Tide that kept his attackers at bay for long enough that had let him be accepted. He was part of the herd for now, but he was going to have to work hard to not find himself being sacrificed at the Herdstone by Maogthoz in the future.
    Molgrur leant against someold and rusted railings as his eyes darted all around, looking for threats, enemies both from outside, and within, the herd. He never knew when or where the next challenge to his leadership would come. He snorted and flicked flies away from him. The hairs on his neck bristled and he felt a vibration in the ground. Something big was coming, it sounded like it was coming from the forest. He lifted his axes from his belt as he stood up. As he did so, he picked up a sound. Birds flew out of the forest, then 2 deer burst out of the undergrowth, fear in their eyes. Molgrur started to gallop towards the noise, he had learned to face any threat head on. Just as he neared the edge of the forest a Cygor bellowed in fear as it burst out of the treeline, snapping tree trunks like saplings. Molgrur called for Knarker, the herds monster herder and then stopped directly in the path of the Cygor. An 8 foot tall Beastlord facing down a 60 foot tall bright blue Cygor with a rock held aloft was not something you saw everyday but Moglrur knew his power and aura would calm the beast enough for Knarkar to use his powers to bind its mind to his will.
    The Cygor roared at the insignificant obstacle stood in the long grass. Nothing could stop it. It had to run. Its life depended on it. As he got closer, the fear causing him to flee suddenly vanished and was replaced by a more primordial, almost prehistoric, feeling of servitude and mastery that resonated in its mind as if it was something he had known all of its life. The will of the Beastlord was all encompassing and powerful. The Cygor would have killed himself if he had been commanded to. The fear that had just consumed him was gone.
    The commotion had woken the rest of the heard who were now stood alert, weapons to hand, senses straining. They all felt the will of the Beastlord, and then felt the Cygor, now named Rune-Bane by Knarkar, join the herd. The monster's conscious becoming part of theirs in some way. They all saw what he was fleeing. As one, the herd tensed and looked towards the forest.
    "READY YOURSELVES" brayed Molgrur as a golden clad warrior stepped out of the forest gloom.

  5. Oak7603
    Molgrur stood face to face with the Lord Arcanum who's golden armour shimmered and glinted as the gryph-charger, skittish with fear, chirped and jostled his rider.
    Never one to turn down his chance to fulfil his destiny and turn into pure Chaos – the gift from Morghur himself - the Beastlord had accepted the challenge by the Lord Arcanum to fight in the middle of the battlefield, before their troops faced each other. He revelled in the chaos that a full battle bred, the smell of sweat and blood mixed with fear and terror, but this was the chance to stamp his authority on the Herd at the same time as gifting another soul to the Chaos God.
    The air was tense as the chaotic eyes of Moglrur searched for every and any possible detail that would lead him to victory, he noticed the dried blood on the Gryph-chargers back leg and how he favoured it when he put his weight on it. He saw the dent in the chest plate of the Lord Arcanum, it looked fresh. The metal would be weakest there. He breathed heavily, the cold air showing his breath as steam, dragon like, and then with an almighty roar, he raised his man-ripper axes, embued with the power of the mutating Gnarlblade and crashed into the Lord Arcanum with a power that took the Stormcast and his mount by surprise.
    Smashing the axes down, again and again, slicing through steel and flesh and feathers. He shivered with chaotic energy as the Lord Arcanum succumbed to the frenzied might of the Hero General of the Mutilating Brayscourge, a manifestation of Chaos itself.  The Gryph-charger was panicked and so the razor like beak and claws were uncoordinated and ineffective.
    As the herd brayed and bellowed behind him, and the dust settled and the mist cleared, Molgrur raised the grisly trophy of the severed head.  The herd around him let out a guttural cry as the chaos grew in them, feeding them with the energy they needed to fight even harder. The stampede towards the shocked Stormcast lines had a noise and a ferocity that would have shaken the bravest of hearts. The Battle had begun.
  6. Oak7603
    Nagash looked deep into the realms at the innumerable battles and wars that were being played out over the Mortal Realms, watching with hawk like eyes that transcended space and time. His plans were coming together. The Necroquake had been successful. All souls will be his at the end. 
    A Knight of Shrouds caught his attention. It's mind was as sharp as the Sword of Stolen Hours that it was wielding. His aura of Death was as a beacon to Nagash, a bright black glow that drowned out the souls around him. He watched with interest. Rarely does a soul stand out as being as black as the one he watched now. Keldimir was it's name. Without speaking, and in the blink of a mortal eye, Nagash scoured the realms for suitable companions, souls as dark as Keldimir, with the wit, guile and servitude that would make the most of this newly found Knight of Shrouds . He found them one by one, separated by the distance of the realms as measured by men but as close as pages in a book in when viewed by Nagash.  Amondor - a Lord Executioner. Grinderel - a Guardian of Souls. Rasark and Gathus, a particularly intriguing pair of Spirit Torments, brothers in life and again in Death.
    Nagash weighed up his choices. Yes. These would make for a formidable Army. An army that would reap souls for Nagash and bring them back to him. For all are one in Nagash and Nagash is all.
    Nagash seized their souls and bought them before him as Arkhan looked on.  Keldimir bowed. "I am here, my King".
    The Reaper Brigade was formed.
  7. Oak7603
    Hellmaw had been enraged to a titanic fury by the chanting of his keeper Knarkar as he stalked along the edge of the Azyrite ruins with orders from Molgrur to hunt for isolated enemy units. But stalking wasn’t really the word. With feet the size of boulders shaking the ground, his snorting and bellowing, and blades on his hands that were as long as a Stormcast was tall, scraping along the ruins, he was heard long before he was seen.
    Knarker liked Hellmaw. He certainly wasn’t a pet and at times was barely even controllable but, not only did he keep him safe but he saw that the more Hellmaw killed under his direction, the more that Morghur would take notice and one day he would be bestowed with the gift.
    As they left the confines of the ruins that were barely wide enough for the six storey high, 4 armed Ghorgon, they emerged into a clearing before a Wyld Wood copse. Hellmaw immediately turned towards a small unit of 5 Sequitors, emblazoned with the insignia of the Hammers of Sigmar. They were stood in the ready to fight. Hellmaw bellowed but the stench of curdled blood and the ground shaking footsteps had already alerted the Stormcast and they had formed a defensive formation ready for battle, Great Mace’s aloft and a crackle of lightning bounced between their armour.
    Hellmaw charged forwards, surprising the Sequitors with his speed and crashing into them. Knarkar watched with chaotic glee as his Ghorgon’s butchering blades tore through flesh and armour alike, the screams only feeding the Ghorgon’s rage. The Stormcast put up a fight and with their weapons they tried to defend against the towering Beast, managing to injure him but it was merely a scratch. It was over in seconds. His blade like hands reducing Sigmar’s troops to a mash of meat and metal leaving just one left, injured and dying. Hellmaw tried to grab him with his huge slavering maw, but the Sequitor fought bravely for as long as he could, however Hellmaw was frenzied and baying for the Blood Gorge and with a final bellow he bent down and swallowed the injured Sequitor whole. Knarker smiled as Hellmaw gorged on the blood and the remains of the rest of the obliterated unit, gathering his strength and preparing for whatever else the battle would bring.

  8. Oak7603
    Molgrur stood in the impenetrable gloom of Ulgu listening quietly. All of his senses were straining for any sound of the enemy. He knew they were there somewhere. The distant sound of a scrape as a shield rubbed along a wall. A pebble kicked along the cobbled streets. The smell of polished armour. He could hear his Army too. Ghorgon’s stamping around, tense and eager to find the enemy and feed their blood thirst. Ungors, quietly bleating as the Shamen’s prepared them for their sacrifice.
    Suddenly his ear caught the nearby sound of a heavy metallic item being rested on the floor. That was all he needed. Charging as he bellowed, Molgrur raced towards the sound, followed by his Bestigors.
    Out of the dark appeared the golden shape of a Stormcast, he charged faster and as the details resolved, he could see that it was one of the Stormcast Heroes. A prize worth dying for if he had to. He raised the mutating gnarlblade and thrust it with all his might and with the element of surprise and a lifetime of battle, it found a weakness and as the Lord Ordinator turned, the blade slipped under the helm, slicing into his neck. As the blood flowed freely down his armour, he died looking into the eyes of Molgur just as many heroes have over the years. He won’t be the last. Molgrur severed his head and raised it aloft, arched his back and brayed to the God's themselves as he saw his next target

    Battle Report
    This was a 1250pts battle between Stormcast Eternals and Beasts of Chaos using Star Strike for The Generals Handbook 2019. I had the full Mutilating Brayscourge and Sam picked a mix of Sequitors, Evocators and a Knight Incantor, Lord Ordinator, Lord Excorcist and Lord Arcanum. He initially had the Hailstorm Battery but when we rolled for Ulgu and The Impenetrable Gloom it seemed pointless.
    By the end of turn one, the Bestigors and Molgrur were waiting in the centre of the map as in the picture above, supported by Ungor Raiders, Gors heading out to the left with Night Fury and Hellmaw and Knarkar out to the right. The first comet struck and landed in the centre of the map (noted by the marker seen through the Lord Arcanum above.  10 Sequitors and the Lord Ordinator and Lord Arcanum came to the middle, with the Lord Exorcist bring some more to meet the Gors and Night Fury who were still moving towards the centre of the left flank.  The fighting was fierce and as detailed in the narrative, Molgrur took out the Lord Ordinator in one go as the Lord Arcanum took out the entire squad of Ungor Raiders. By the end of turn two, the Sequitors were in charging range of the Bestigors, Evocators had blasted down from the heavens and were ready to charge in to them too. Hellmaw and Knarkar had wiped out the Knight Incantor and all but one of a squad of Sequitors to the right.
    It all happened on turn 3 after Sam made a bad choice and had a bad roll. The comets came down and mine was near my Herdstone so that was safe, Sam's was right in the middle of the fighting between Hellmaw and the Sequitors.

    Sam then had a bad roll when he failed the charge with the Evocators who were nowhere near anyone to help them and were then reduced to one model from 5 after a Titanic Fury charged Hell Maw ripped them to pieces. Then Sam made the decision to not charge the Bestigors with the Sequitors, thinking that it was better to win the numbers game and claim the objective. Sometimes a good tactic. However, the Lord Arcanum was defeated in one go by Molgrur and with his Grisly Trophy Ability, 20 charging Bestigors, +1 attack when charging, - failed wound and hit rolls, soon reduced them down and then, as the dust settled, and the blood stopped flowing, it was clear the numbers were against the Stormcast and they were unable to win. Game over. Another victory for The Mutilating Brayscourge. 
    As an aside this was Night Fury's first battle and although he managed to destroy the Lord Exorcist, a badly placed pile in meant he was unable to follow up his attacks into the Sequitors and so was almost killed. He needs to learn quickly if he wants to stay a member of The Mutilating Brayscourge!
  9. Oak7603
    Maogthoz has been the baleful adviser to Molgrur for the longest time and is the army’s main spell caster and Morghur worshipper, slaughtering goats and bellowing incantations to whip the herds into a frenzy. His chaotic arcane powers allow him to control plant life as well as the herd and many a Hero has found himself caught in the stranglethorns, pierced with a thousand pin pricks, bleeding to death as their fellow soldiers try to cut them out.
    Knarkar is a more recent addition to the herd after heeding the calls and the deep bleated bellows of Molgrur as he led The Mutilating Brayscourge into one of their many battles and he has taken on the role of Ghorgon keeper. He runs alongside Hellmaw or Nightfury, sometimes both, blasting them with Chaos energy until they rage with a Titanic Fury.
    Together, they are as revered as much as Molgrur is feared, and the herd members will cower away as these Shamen pass amongst their ranks, their aura warping everything that it flows over, beast and plant life alike. It is only during battle that they the herd will look up to them as they chant and command the raising of the Herdstones, with the Ungors and Gors even lining up to sacrifice themselves to Morghur.
     
  10. Oak7603
    Molgrur has led The Mutlilating Brayscourge for as long as any of the herd can remember. The Chaos within him has warped his lifespan to be far longer than any beast or human could attain and in turn this means his mind has been honed into a primeval, animalistic weapon that is fixed on revenging every herd in the Mortal Realms. In a continuing circle, the longer he lives, the more he destroys increasing the Chaos within him, and the more Chaos warps his mind, the longer he lives. Feared by even the most massive of Beasts, Molgrur will lead this herd for centuries more.
    Throughout time, Molgrur has learned of the legend of The Great Devolver and Bringer of Mutation - Morghur.  Recognising the similarities in their goals, both envisioning a world of chaos and disorder, Molgrur pushes on, more beastial and chaotic with every battle, the power of the Gavespawn growing as he continues the work of the The Great Devolver.

    With his engorged strength and almost lion like mane, Molgrur has faced a thousand challenges to his rule and defeated them all. Each one adding to the Chaos within him. His sheer will and presence causes even the greatest of Beasts to cower and this is shown in the growing collection of Monsters that follow in his wake, enraptured by his aura and thirsty for the blood trail that he leaves.
    His only weakness is born from his strength and that is his insatiable desire for revenge. He charges into the battle, drunk on Chaos, smashing and rending as he goes, looking for his ascendance to Chaos, to achieve the Gift of Morghur, to reach the zenith of his being and being reborn as a Chaos Spawn.
     
  11. Oak7603
    Despite living in the Realm of unbound intellect and universal illumination, Herbin Caboche looked after his small holding in Hysh as it always had been – a family farm passed down for generations going back to the Old World and more, through both the enlightenment and the Chaos.
    Like all Farmers, the care for his animals was only enough to ensure that his profit, and his stomach, were full. Generations of murder, disease, enclosure, rape, and torture had allowed the seeds of Chaos to grow within the mind of the goats and cows that he tended.
    At the dawn of Chaos coming into the world, Herbin’s beasts grew strong and cunning. Revenge was all they sought. Revenge for a thousand generations of their kind.
    On the day they raised themselves onto their hind legs and tore Herbin to shreds, their Chaos twisted, primeval minds vowed never to return to servitude for any reason and so they charged through the village – treating anything that got in their way the same as they have been treated, then, when the murder and defiling were complete, they trampled everything to dust.
    The Mutilating Brayscourge were born.
    =====
    Army Name – The Mutilating Bray-Scourge.
    Realm of Origin: Hysh
    Great Frey – Gave Spawn
    Battalion – Desolating Beastherd
    ·         Beast Lord – Molgrur
    (Mutating Gnarlblade – Unravelling Aura)
    ·         Great Bray Shamen – Maogthoz
    (Viscious Stanglethorns – Aetherquartz Brooch)
    ·         Great Bray Shamen – Knarkar
    (Titanic Fury)
    ·         Gor Herd Leader – Zaacther
    (10 models – Gor Blade and Beastshield, Banner and Horn)
    ·         Bestigor Herd Leader - Koghuc
    (20 models – Despoiler Axe, Banner and Horn)
    ·         Ungor Herd Leader - Balcux
    (10 models – Ungor Blades, Banner and Horn)
    ·         Ungor Raider Herd Leader - Thiloc
    (10 models – Banner and Horn)
    ·         Ghorgon - Hellmaw
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