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Rod

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Everything posted by Rod

  1. we can build around Ruinbringer Warband for sure
  2. chaos knights with ensorcelled weapons are pretty killy, with slaneesh or khorne Allegiance .
  3. this, a normal game is played by objectives, we have great obj holders, those golem warriros from warcry, normal chaos warriors (a bit overpriced) we have high mobility , lots of cavalry options and they pack a punch great spells, our wizards are crazy good.
  4. one roll for each ability, chariots should proc twice, two rolls
  5. my take on S2D, at leat without archaon, MW galore. Allegiance: Slaves to Darkness- Damned Legion: DespoilersLeadersChaos Lord on Daemonic Mount (170)- Mark of Chaos: SlaaneshSlaves to Darkness Daemon Prince (210)- General- Axe- Trait: Paragon of Ruin- Artefact: Diabolic Mantle- Mark of Chaos: SlaaneshBattleline5 x Chaos Knights (180)- Ensorcelled Weapons- Mark of Chaos: Slaanesh5 x Chaos Knights (180)- Ensorcelled Weapons- Mark of Chaos: Slaanesh5 x Chaos Knights (180)- Ensorcelled Weapons- Mark of Chaos: Slaanesh5 x Chaos Knights (180)- Ensorcelled Weapons- Mark of Chaos: Slaanesh1 x Chaos Chariots (120)- Greatblades- Mark of Chaos: Slaanesh1 x Chaos Chariots (120)- Greatblades- Mark of Chaos: SlaaneshBattalionsRuinbringer Warband (140)Total: 1480 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 89
  6. lets hope the new AOS supplement fix some of this nonsense
  7. varanguard battalion nerf went full retarded
  8. for chosen i would take the new chaos warriors ( waiting for multi-part kit) , they will standout in a sea of "old" chaos warriors
  9. With the new siege rules it would be awesome to see the hellcannons return, you cant make a siege without siege weapons
  10. what about multiple slaanesh knight units supported by chaos chrriots with that batallion for 2+ 1d3 MW
  11. Slanesh Archaon is nuts, can reroll charges and exploding 6' (the slayer of kings anyone)
  12. chaos knghts where unplayable before, now 3+ 3+ -1 d1 is prety solid, plus 2 horse attacks. with slanesh and a general nearby, the reroll charges and exploding hit 6' also slanesh charriots!
  13. Archaon 800 2 xChaos knights - 360 2 xChaos Knights -360 1 x Varanguard - 300 Chaos Lord Sorceror 110 -1930 mark of slanesh or khorne
  14. dont know about marauders, but "old" chaos knights and warriors are still great sculpts in fact, i prefer them over the new pushifit versions
  15. so , if archaon has mark of khone and general , rerolls 1' and +1 to wound for himself? also varanguard with mark of khorne +1 to hit for archaon on the table, +1 to wound aura of khorne and reroll 1', nasty
  16. yeah, my hopes are a revamped varanguard(better) and a updated Archaon (way better)
  17. for me is spot on, a classic concept , i wish i had picked one , but they were so expensive back then
  18. i would love to see hellcannons in the new book, even with the old sculpture which is awesome
  19. multiple small units, multiple medium units?
  20. sure , i know, also sucks that the barrow lance is only reach 1'' but for the points....
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