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Overread

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Everything posted by Overread

  1. Looks like its from the Total War Warhammer 2 game for the Pirate expansion
  2. Just remember these points won't take into account any feedback from the Slaanesh feedback already provided. These were sent to the printer months ago. It takes months for shipments to make it by boat around the world even before the pandemic slowed down international trade. The Slaanesh feedback might well be part of what contributes toward an errata or FAQ document, but might also be invalid by virtue of being based on the 2.0 not 3.0 system. If anything Slaanesh players should treat it as a dry run - learn from what they collated and tabulated and work to improve a second attempt once 3.0 has been release for a few weeks/month or so so that they can approach it with fresh eyes. Then collate and present the evidence again in the light of the new edition
  3. Marines make up something like 40% or GW's total sales as a company I think (or at least have reached such heights in the past). So they are a BIG thing and Indomitus with Marines inside makes it a huge product. So AoS is already less in total sales let alone sales for Stormcast and the new army. So yep there is likely far less pressure than with Indomitus GW also wasn't shut 2 months prior to launch of Dominion and has had a year of inflated sales to have at least a bit of time to adjust their ordering and sales rates for Dominion. Don't forget Indomitus hit right after Covid lockdowns and GWs sales were double what they normally are last year; so Indomitus sales rate was way way way above what GW even could have estimated.
  4. Lets not forget last year with Indomitus GW saw their sales rate double from the previous year without any warning and 2 months prior to Indomitus they had to shut down. So yeah I'm not surprised they've managed to handle the stock a bit better this time around. Of course AoS is a different beast and sells less than Space Marines will so there's that to factor in as well. That said I think the system on the website at least stopped it crashing this time, which means people didn't feel as pressured when trying to buy. So it removed some of the panic.
  5. After 2 massive updates and releases a few models in the next few years is exactly what I'd expect for Slaanesh even if they were top dog right now. Slaanesh for AoS is very much going to enter the drip-fed system now and very rightly. There's armies like Fyreslayers that need big additions or Skaven who need a nice big range update . The next BIG Slaanesh release I would expect to be for 40K, and then more focused on the Marine side not the demon side; with things like noise marines and the like.
  6. Darn it I've got to wait a whole 2 weeks before excess rulebooks (at cheaper than brand new from GW) hit ebay! That or the listings are taking their time coming through from the box splitters. This is what I get for not caving to pressure and buying new armies I don't need! These are the pains of being moderately responsible!
  7. Considering its often just a cover and a book mark ribbon I rarely feel sad about missing limited editions. On the one hand the different cover rarely feels worth it for the high price GW charges for them. On the other I'm glad in a way, that they aren't full of additional content because their limited production numbers would make it a nightmare to get a hold of a copy.
  8. Moderator Notice Ok people take a step back from the keyboard. This is just a points change, we've done these before time and time again. Lets not get bent out of shape and start fighting each other over variations in opinions. No one wins in those "fights" so lets stop them before we start.
  9. Deep breaths people - its just points its not the end of the world. There's no sense falling out over opinions as to if points are too high or low or whatever. Remember discussions here are only airing our views and how we might deal and with the hand that is dealt to us as gamers. It's not a place to let our passion for our hobby spill over into a fight or argument. Remember you're just talking to fellow gamers, not the GW rules team; what we discuss here won't change the world. Also remember if you find the game ends up with too few models for you and your local; just up the points for the game. Nothing stops you running 2.5, 3, 4k or more games.
  10. I think the sting for DoK and Slaanesh is that they literally just got new books so seeing point hikes on top of point hikes is quite a blow, though its nice to see hellstriders and such come down a bit. It does make you wonder how GW's internal system is for proof reading and balancing and writing things when battletomes being updated for 3.0 are being updated even before they've actually had a 3.0 game and in quite a significant way, this isn't just a few small corrections. That said if every army is going up I can see logic from GW's angle in trying to limit the chances of the games ending up with vast armies that discourage newbies; and local gamers can always settle on new point values. It's very important that we remember that 2K isn't a magical number. We can play 2.5K or 3K games if we want to get back to larger forces. With some of the world opening up and - fingers crossed - vaccines rolling out more and more we might at least have hope that games pick up enough that we can get some real feedback on all this not just armchair theory crafting.
  11. I figure that this because of how the new realm rules will interact with the core rules, but GW hasn't got a realm book out yet. So they've chucked a load into the GHB to get things going.
  12. This is one of those things that's basically impossible for us to answer. GW certainly weights things to different regions based on their metrics for selling and their stock. The only bonus is that limited editions in this case mostly means a fancy cover, so you can still get a hold of the same contents with a regular copy. Based on Indomitus the limited edition sold within the boxed set shouldn't be "too" hard to find in the early weeks. Between people selling off second copies from buying more than one set through to split kits on ebay and the like they should be reasonably accessible
  13. Indeed, which is somewhat an odd choice considering GW is also pushing more model diversity per army right now with armies getting bigger and heck Stormcast have a huge problem with it. At the same time they seem to be pushing smaller unit sizes this edition so that might balance it out. Then again sometimes GW just does stuff. One big issue with their new rule editions has always been that there's more an attitude to "just change stuff up" rather than to perfect and polish what was there. In a sense its them defending you getting a new rules edition because its not just a few correctoins and changes but a whole new experience.
  14. When I look back at old armies they were much smaller. However at the same time the number of model types per army was also much smaller as well. So it balanced out. Bigger armies are the result of a more diverse army by army model range. Simply put if you've got 5 different models per army players can put most of their models on the table. If you've got 20 different models and some come in 10-30 model blocks suddenly its a lot harder to let people play with all their toys. I think the best thing is to have cheaper entry games - Underworlds, Warcry - coupled with the main game and then an "apoc" style game after that. That way you satisfy each niche and by having them as their own marketed products you encourage attention upon them. The critical end is the smaller games, new people are less adaptive (in general) because its all new so they need clear new intro games to welcome them in. People who own 20K models can often be more adaptive and can play outside of formal formats more so because they've more experience and confidence. They can say "hey lets play 5K aside next week" type games.
  15. I guess its a trial run. There is the Sabbat Worlds Crusade limited edition up today so that might also be another good one for GW to curtail rapid demand on. Though the book itself also has a hardback made-to-order version for 2 weeks; but the limited with coins and art is only 1500 copies.
  16. It stops or limits casual scalpers. Those people that just order another copy because they can; or anyone wanting two copies to double their armies and such. It won't stop pro scalpers who want to buy 100 or more copies. Those people tend to have lots of variable IP addresses and other tricks to get their stock. Thankfully GW doesn't actually have many of them (from what I can tell). They have an impact, but its nothing like sports tickets where scalpers can regularly sweep out the majority of tickets. Warhammer's main issue is lots of pepole buy double sets and there's a fair bit of casual scalping where someone buys the set just to split etc... Or there's people that only want one part (eg the rule book) and basically work out that they can sell the models and thus get a free rulebook. All these things can lower the stock outside of people who really want just the boxed set and that alone.
  17. The time appears to update live, eg my first wait time was 36 but its now down to 7 in way less than 30mins. So chances are its reactive to changes in the queue system. Functionally it might not be any different to mashing F5 for us, but at GW's end it might stem the tide of continual refresh requests on the site. So instead of the site going down because its getting too many data requests, it remains active. It means if there's 1000 customers and only 50 copies a lot of people will still miss out; but it at least means GW's site won't break. It might also allow for an easier time blocking casual s calpers.
  18. UK GW webstore appears to be experimenting with a new system to try and beat scalpers and such by running a queue system. I'm guessing its a trial run before they deploy it next week for the tide of people after AoS 3.0.
  19. Oh just one thought though if you do make it for sale - I can't quite see the hammer design you've gone for but you might consider removing it or making it very unique so that its not "sigmar" style. Just to avoid copyright issues.
  20. One dragon and a few ork mounts and I'd note that there's very few (that I've seen) mounts which are compatible with GW models themselves (indeed there's a lot of generic fantasy mounts that aren't really compatible with anything or which are only compatible with their sculpted rider). But yeah even if its just a few here and there I'd say its worth it to share your talent and what you've made with the world and make a bit from it
  21. Really liking your sculpting of that dragon! You've nailed a very imposing and animated pose! You're going to need a My Mini Factory store someday
  22. One thing to keep in mind is that over the years MTG has retained the same rules. They might add concepts to it, but the actual core rules haven't really changed fundamentally. Yes they've had a few refinements here and there and the concepts of some have shifted to make them easier to order in the order of activations. So its much easier to spot something broken from a previewed card because its working on the very same rules that the players are using now and have been using for years. GW rule updates are messier because they don't keep the same edition to edition; some shifts are bigger than others, but broadly speaking things change. So its harder to see a broken rule early when its seen in isolation because we don't yet know the full breakdown of the rules. This includes individual battletome rules as they can overrule or adjust the core rules. GW takes a more "messy/skattershot" approach to rules and whilst people do play competitive games its important not to get bent out of shape about their rules. GW have a style and it can be a frustrating style of rules writing at times. As for competitive being good or bad or the community changing things, I think that in the end we each have to choose how to interact with our hobby. If you find competitive play and event play too stressful and lacking in fun then stop. When the fun stops stop. Shift back to casual formats; shift to varying objectives; or perhaps give play a miss for a bit and focus on the building and painting sides of things. Perhaps attract some new blood to the game (advertise your local club, drum up interest etc...). Instead of competing perhaps focus on welcoming new people ot the hobby which can be very rewarding in its own right.
  23. I hope that 3.0 focuses more on bulking up and updating armies than on new armies. By all means give us those Shadow Aelves GW has been hiding for ages and such, but I think its high time Skaven got updated to modern materials; that Fyreslayers got more than a handful of models etc.... Seeing Destruction get a lions share of updates at the start is great, they deserve and need it the most of any Grand Alliance right now. I hope an update to the core Orruks is going to be fairly fast out of the door which would then leave Destruction in a very good place with fully updated, fully modern forces and just needing a few new updated battletomes to bring things like Gargants and Gloomspite into the 3.0 system 2.0 was a clean up so I hope 3.0 is a polish up
  24. Tactics and positioning will be part of the coherency rules though. They will go hand in hand so if you move yourself poorly then yep its going to bite you. And yet its not as bad as if GW made individual unit facings a thing and had units have to maintain a formation (without a movement tray) etc.... Its also taking steps to avoid daisy chains and try and recreate the idea of units as blocks of infantry without introducing movement trays as a mandatory element.
  25. Depends, we might see some kind of combat system that supports separate units uniting their attacks as if one unit; for example. We could also see more 2 or 3 inch weapons appear for models on larger bases and such. There are ways that it can be dealt with; but ultimately it is going to change things. One bonus is that it will start to stop letting people just do long strings of troops covering huge swathes of the table
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