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Beliman

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Everything posted by Beliman

  1. Anyone knows how to make a 2+save Dwarf? Full plate+shield, but I don't see any "+1 save" runes, and the shieldbearers are just +3 wounds.
  2. I know someone from this forum that will not be happy if they remove their favorite emote LOL
  3. Unpopular opinon: I love AoS and the potential that it has, but I don't see the refinement. Yes, more abilities/tables, more "stop your play because I use...", but I find them a bit disjointed from the game, the miniatures and even the background. Anyone knows what happened with Andtor? Any respetable general that fought (or is fighting) there? I don't know, I think that AoS is still looking for their place, and I hope that 4.0 is going to be the push that it needs. Btw, I'm completely 100% with @MitGas, I miss any type of customization for AOS, and 4.0 could be a really good excuse to improve that. Common GW, give us our runic system with two unique tables for each Duardin faction: Body Runes for Fyreslayers and Aethermatic Runes for Kharadrons!
  4. @Clan's Cynic Thanks for the advise. I've recently bought a bunch of metal, resin and plastic models, my main issue is what it's a good list to start playing (and learning) the game.
  5. So, anyone know a "generic as possible" Dwarf list to start paiting and buying stuff?
  6. Can you share this PDF? Private message maybe?
  7. Still trying to read the whole book. But I don't think so. The Rune of Haste and Urgency is after the unit has moved for the first time. Declare a charge is at the begining of the movement phase, before your unit has moved.
  8. That's exactly why I love them over the Tamurkhan ones (that chorfs with full helmets).
  9. FacehammerTV has another good review. Edit: Look who's back with a not-new name: -4419 The Age of Recovery. With Aenarion lost, a new Phoenix King is chosen. Malerion, Aenarion's youthful son, is passed over and the honour is given to Bel Shanaar. The coronation marks the end of the war against Chaos and the start of the great period of rebulding and discovery.
  10. Funny that Orcs&Goblins "lost" animosity for Impetuous (must charge enemy units unless 4+ roll). It will be a bit less teddious for when you have a unlucky day. Edit: I'm enjoying TOW reviews. All this magic items and customization abilities (spites, elven honors, rune-forging, etc...) are awesome. I really miss all this customizations tools in AoS, even if we only had a few in 2.0 and were tied to battalions (IMO, boring).
  11. So, new dwarf info from Warhammer Fantasy subReddit: I must say that everything sounds good. I'm really happy to see that the runeforging is still there kicking, that's my favorite part (with Slayers going second).
  12. Do you want to know something funny? A wwoman from my country tried to register the Sun (not the magazine lol) a few years ago /facepalm
  13. Thx for the review. Anything about Dwarfs that can help new players?
  14. No idea. But if that's the case, that makes this weird GW's decission less impactful for TOW Community.
  15. Nice. So, unless you wanted to play in LVO, Nova, Warhammer World or your GW store has enough people to organize tournaments, nobody will be affected by that statemen that this armies are "not legal". Don't get me wrong, I think that's a bad move from GW, but as you said, just ignore GW and move on.
  16. So, how many people from TGA are going to "ban" this Legacy armies in their tournaments? Just for curiosity.
  17. The Karak Kadrin dream still going on!
  18. Not only that, you need to convert some units to take them because they are a mix of models or have unique (and weird) loadouts. I'm curious to see if we are going to see some Exemplary Battles for TOW.
  19. That's why it sounds a fallacy to me. Not being part of The Old World or the main campaign going on, doesn't mean that you will have an update army for AoS.
  20. They are in the same label as Dark Elves, Lizardmen, etc... and pretty sure that you will be able to play with them. It feels like a fallacy to me.
  21. That would be badass! Some people made an "old compendium" with all alternative Dwarf lists: Royal Clan, Guild Expedittion, Defensive Force, Ungrin-Ankor Guardians and the already mentioned Karak-Kadrin.
  22. Take in mind that the Specialist Team always throw a "legends" PDF with old or even converted stuff. Let's wait and see if there is more behind the curtain.
  23. Really? I'm really interested in the monopose and comical chaos dwarfs from early days. I don't know why, but I prefer them than the Tamurkhan ones
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