WSDdeloach Posted December 27, 2016 Share Posted December 27, 2016 After this FAQ.... I've had to make serious changes to my competitive FEC. With changes, now they're just grand alliance death... but I feel it's possibly stronger.. C&C welcome. Link to comment Share on other sites More sharing options...
AlexanderHemedinger Posted December 27, 2016 Share Posted December 27, 2016 Get rid of terrorgheist and make all your ghouls 30 man unit its each. You have enough power and movement with your vampire lord on terror and the harbringers. Link to comment Share on other sites More sharing options...
mmimzie Posted December 27, 2016 Share Posted December 27, 2016 I recently dropped the VLoA from my list. Maybe yours can use his spell a bit better, but it's difficult to do things that make him really worth taking. For instance instead you could just summon morghast archai or something. The 20 ghouls your kind of paying for nothing?? if they get hurt they wont be effective enough to really be used. Lose a couple of guys and they lose a lot of thier effectiveness. battleline you either go big or go tax. Link to comment Share on other sites More sharing options...
WSDdeloach Posted December 27, 2016 Author Share Posted December 27, 2016 Get rid of terrorgheist and make all your ghouls 30 man unit its each. You have enough power and movement with your vampire lord on terror and the harbringers.I'm afraid of loosing punch. I know you've had great success with large ghoul units... you don't feel like you loose punch?Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
mmimzie Posted December 27, 2016 Share Posted December 27, 2016 The terrorgheist and VLoA lacks punch. Some of your terror ghiest punch is coming from the scream. Which isn't nothing it does kind of matter agaisnt thing you really want to mortal wound down, but rend -2 is almost as good and arcai will get you more of that. Plus ghoul bring a punch, the only issue you'll ahve with high ghoul counts is the 2+ rerollable saves, and the harbingers will help you deal with that sort of thing quite well. Another terrorghiest issue is they are kind of squishy for the points, and in a competive setting any sort of alpha striking forces will take him off the board in a turn maybe two. Where as 30+ ghouls or some arcai are much tougher to kill (for the points). Link to comment Share on other sites More sharing options...
Razorfate Posted December 27, 2016 Share Posted December 27, 2016 The battleline troops pf undead requires to be min maxed for effectiveness. So for 60 ghouls: 10-10-40 would be more benefical. The next difference i would make is to get rid of VLoAT and terrorghesit to bring a GLoZD or GLoTG to get some synergy which is all AoS is about. ı am not sold on a weak general such as VL which will be targeted by any opponent that knows how to deal with death to stop 5++ ward save. Link to comment Share on other sites More sharing options...
TerrorPenguin Posted December 27, 2016 Share Posted December 27, 2016 If you make one of those units of ghouls bigger then make the unit champion your general and give him ruler of the night to preserve your 5+ save. Keep replenishing this unit You can still use artefacts on the heroes Link to comment Share on other sites More sharing options...
WSDdeloach Posted December 27, 2016 Author Share Posted December 27, 2016 Hmmm... things to think about. Thoughts on dropping in morngul?Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
TerrorPenguin Posted December 27, 2016 Share Posted December 27, 2016 Make the Mourngul your general and give him red fury You did say 'competitive' I think a Mourngul is a good idea in death at the moment as it's one of few reliable ways of getting rend Link to comment Share on other sites More sharing options...
WSDdeloach Posted December 27, 2016 Author Share Posted December 27, 2016 I'm thinking for 80pts more the Morgashts are stronger Link to comment Share on other sites More sharing options...
AlexanderHemedinger Posted December 28, 2016 Share Posted December 28, 2016 23 hours ago, WSDdeloach said: I'm afraid of loosing punch. I know you've had great success with large ghoul units... you don't feel like you loose punch? Sent from my iPhone using Tapatalk Let's see when I'm in Cali. Link to comment Share on other sites More sharing options...
WSDdeloach Posted December 28, 2016 Author Share Posted December 28, 2016 This is crazy... but it could really work. LeadersNagash Supreme Lord Of The Undead (900)Abhorrant Ghoul King (100)Crypt Ghast Courtier (80)UnitsCorpse Cart x 1 (80)Corpse Cart x 1 (80)Zombies x 30 (180)- BattlelineZombies x 30 (180)- BattlelineCrypt Ghouls x 40 (400)- BattlelineTotal: 2000/2000 Link to comment Share on other sites More sharing options...
TerrorPenguin Posted December 28, 2016 Share Posted December 28, 2016 6 minutes ago, WSDdeloach said: This is crazy... but it could really work. LeadersNagash Supreme Lord Of The Undead (900)Abhorrant Ghoul King (100)Crypt Ghast Courtier (80)UnitsCorpse Cart x 1 (80)Corpse Cart x 1 (80)Zombies x 30 (180)- BattlelineZombies x 30 (180)- BattlelineCrypt Ghouls x 40 (400)- BattlelineTotal: 2000/2000 How does it work? I think the problem with it is Nagash, but if you explained it a bit more I might understand it better? My own personal opinion is that big units look great in theory but when you play them you never get a unit of 30 all into contact. Yes 2's re rolling ones and 3's is good but your opponent only has to take one model from each of those units and the bonuses start tailing off. You can't give the zombies a save so re rolling ones on saves only helps your ghouls. Youve got the ability to cast nine spells per turn but only access to 5 - and you'll rarely get to use one of those (hand of dust). I think your zombies will be gone very quickly and the ghouls fairly soon after. There's no rend - except Nagash. So anything with a decent save will be fine. Its really difficult to get Nagash into a 2000 point list Link to comment Share on other sites More sharing options...
WSDdeloach Posted December 28, 2016 Author Share Posted December 28, 2016 You get double bonus from corpse carts, Natasha knows the ghoul king's spell, plus spell bonus from carts. Extra attacks from ghouls, zombies always coming backSent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
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