Jump to content

AlexanderHemedinger

Members
  • Posts

    57
  • Joined

  • Last visited

Everything posted by AlexanderHemedinger

  1. Sorry add a Warboss on foot and that's 60 points for SCGT haha.
  2. You should play Megaboss on foot to mainly reroll ones with your brutes (his ability). The main command ability you want to use is the Gordrakks. The reason is because any destruction unit within 20" can receive two melee attacks and charge 3 d6 - this includes any formation of units too. That's a huge advantage when you run the battle formation for free d6 movement. If lucky you can move and charge up to 28"! Obviously that's not realistic, but basically you should be able to get into combat before they shoot you down. Furthermore, to ensure more victory use a war chanter to give your brute unit 2's to hit! Imagine brutes with two extra attacks each, reroll 1's, hit on 2's, and if they have 4 or more wounds you reroll anyways. That's always strong... Hope that sheds some light how to abuse them in AOS. (Keep in mind Ardboyz are okay too with more atracks and extra 2" charge for drummer. I personally go Gordrakk, Warchanter, 2 Brute units, 1 unit of Ardboyz with drummer and banner for bravery with Ironfist formation. That's 60 points in scgt.)
×
×
  • Create New...