Thomas Lyons Posted December 15, 2016 Share Posted December 15, 2016 10 hours ago, Miarbi said: Where you see that Reavers are Battleline? Is there an actualization of the profiles already? Reavers have always been Battleline. They just gain the Swifthawk keyword. Link to comment Share on other sites More sharing options...
Cinncinnatus Posted December 16, 2016 Author Share Posted December 16, 2016 Ok, so with the leak of the Guardians of the Dawnspire battalion, I've got a new list. Battalion 40 Archmage on Dragon 360 Warden 220 15 Reavers 480 Battleline 10 Spireguard 120 Battleline 10 Swordmasters 200 5 Reavers 160 Battleline 1 Skywarden 160 1 Skywarden 160 1 Chariot 80 1980 points Idea is to use the new battalion ability to let the big unit of Reavers get off two rounds of shooting a turn. Thought about maxing them out, but can't do that AND have the Archmage on Dragon. Thought that was a fair trade off for some mortal wounds output and the ability to unbind two spells a turn. Link to comment Share on other sites More sharing options...
ppetford Posted December 16, 2016 Share Posted December 16, 2016 Oooohhh! What's the battalion ability?? ? Link to comment Share on other sites More sharing options...
Cinncinnatus Posted December 16, 2016 Author Share Posted December 16, 2016 Gives Archmage and Swordmasters Swifthawk Agents keyword, and High Warden can pick one unit in the hero phase to either move (can't run with this move) OR shoot. So you can move twice or potentially shoot twice with this battalion. That's why there are 15 Reavers in the battalion choice. That's a potential of 90 Shots in one turn, 180 if you got the double turn. PEW PEW! Link to comment Share on other sites More sharing options...
ppetford Posted December 16, 2016 Share Posted December 16, 2016 Oh wow, sounds awesome! Link to comment Share on other sites More sharing options...
Cinncinnatus Posted December 16, 2016 Author Share Posted December 16, 2016 Another take: Battalion 40 Archmage 120 Warden 220 15 Reavers 480 Battleline 10 Spireguard 120 Battleline 10 Swordmasters 200 5 Reavers 160 Battleline 1 Skywarden 160 1 Skywarden 160 1 Chariot 80 Shadow Warriors 200 Battleline 1940 points This list would be better for Escalation with 10 drops. Plue, the Shadow Warriors can move 12 inches after set up is complete. Reaver block pushes up on one side, spireguard and other block on the other. Shadow Warriors take the center. Lots of shooting, should keep other enemy Battleline wary from moving on objectives early. Link to comment Share on other sites More sharing options...
ppetford Posted December 16, 2016 Share Posted December 16, 2016 I'm loving how many different ways there is going to be to play the Swifthawk faction! With the Skywarden's +1 to wound bubble wouldn't even a large block of Swordmasters be effective? Especially with the hero phase movement from the Warden? Link to comment Share on other sites More sharing options...
Garxia Posted December 17, 2016 Share Posted December 17, 2016 I love how AoS just flows... They took a "minor" faction like Swifhawk, and with just getting a rebox, some minor tweaks on warscroll/keywords and not even a battletome they just made a fully playable army. Link to comment Share on other sites More sharing options...
Nico Posted December 17, 2016 Share Posted December 17, 2016 Flesh Eaters were similar. Added sweet fluff and some clever rules and they made something awesome out of one of the least prominent Death sub-factions. Link to comment Share on other sites More sharing options...
alasdair Posted December 17, 2016 Share Posted December 17, 2016 On 16/12/2016 at 7:59 PM, Cinncinnatus said: This list would be better for Escalation with 10 drops. Plue, the Shadow Warriors can move 12 inches after set up is complete. Reaver block pushes up on one side, spireguard and other block on the other. Shadow Warriors take the center. Lots of shooting, should keep other enemy Battleline wary from moving on objectives early. I came up with a list pretty similar to this. Warden 220 Legendary fighter, Relic blade Archmage on Steed 120 Phoenix stone 1 Skywarden 160 1 Skywarden 160 15 Reavers 480 20 Spireguard 240 10 Shadow Warriors 200 10 Swordmasters 200 2 Chariots 160 Guardians of the Dawnspire 40 1980 It has to be said the High Warden is pretty damn nasty when given allegiance abilities. Link to comment Share on other sites More sharing options...
Cinncinnatus Posted December 18, 2016 Author Share Posted December 18, 2016 5 hours ago, alasdair said: I came up with a list pretty similar to this. Warden 220 Legendary fighter, Relic blade Archmage on Steed 120 Phoenix stone 1 Skywarden 160 1 Skywarden 160 15 Reavers 480 20 Spireguard 240 10 Shadow Warriors 200 10 Swordmasters 200 2 Chariots 160 Guardians of the Dawnspire 40 1980 I'd break up the chariots into 2 separate units, that way if you played Escalation you'd be starting with 4 units. Also moving independently can let them more maneuverability. Link to comment Share on other sites More sharing options...
Votters Posted December 19, 2016 Share Posted December 19, 2016 How would you go about building this list at 1000 points? Link to comment Share on other sites More sharing options...
ppetford Posted December 19, 2016 Share Posted December 19, 2016 There's not a lot of wiggle room at 1000pts as the formation at absolute minimum comes in at 860pts. This leaves you with 140pts which I would put into boosting the ranks of the Spireguard unit. Alternively, you could add a Skycutter chariot with the Bolt-thrower but that's about it. If you can go to 1020 points, boosting the unit of Reavers to 10 models would maximise the battalion's ability allowing you to shoot a potential 60 shots at 4+/4+ LeadersHigh Warden (220)Archmage (120)UnitsSwordmasters x 10 (200)Spireguard x 10 (120)Reavers x 10 (320)BehemothsWar MachinesBattalionsSceneryTotal: 980/1000 Hope this helps!! Link to comment Share on other sites More sharing options...
Cinncinnatus Posted December 19, 2016 Author Share Posted December 19, 2016 I wouldn't even bother with the battalion at 1000 points. Probably wouldn't bother with the High Warden either. Just take the savings on those other elements and throw them into a Skywarden, some Shadow Warriors, more Spireguard or Reavers. Swifthawks really need Skywardens to shine, as those to wound bonuses are key to making their high volume of shots effective. Link to comment Share on other sites More sharing options...
Votters Posted December 21, 2016 Share Posted December 21, 2016 So something like this? LeadersArchmage (120)Skywarden (160)UnitsSwordmasters x 10 (200)Spireguard x 10 (120)Reavers x 5 (160)Shadow Warriors x 10 (200)BehemothsWar MachinesBattalionsSceneryTotal: 960/2000 Link to comment Share on other sites More sharing options...
Cinncinnatus Posted December 21, 2016 Author Share Posted December 21, 2016 You'd need to drop the Spireguard for another unit of Reavers to meet battleline requirements, as taking the Archmage outside of the battalion loses you the Swifthawk allegiance and thus battleline status for the Spireguard. Either that, or replace the Archmage with another Skywarden and sub the Swordmasters for another unit of Shadow Warriors. Link to comment Share on other sites More sharing options...
aquietfrog Posted December 24, 2016 Share Posted December 24, 2016 New FAQ update lessened the new battalion's flexibility to some extent as the Archmage requirement is a unit name instead of a keyword. Link to comment Share on other sites More sharing options...
Tizianolol Posted December 24, 2016 Share Posted December 24, 2016 I check the cost of spireguard, app told me 200(for 10) .. Is an error? Link to comment Share on other sites More sharing options...
Tizianolol Posted December 24, 2016 Share Posted December 24, 2016 I check the cost of spireguard, app told me 200(for 10) .. Is an error? Link to comment Share on other sites More sharing options...
Grixti Posted December 24, 2016 Share Posted December 24, 2016 Yes the app is incorrect, they are 120 points for 10. Link to comment Share on other sites More sharing options...
Ravenwing Posted December 28, 2016 Share Posted December 28, 2016 Awesome tread. I have been messing around with Elves stuff myselves after the Spire of Dawn box came out. I really like the phoenix temple units. they seem a bit underpriced. Especially the phoenix guard with 4+/4++ and good damage output. Also easy to make immune to battleshock with a hero. Thanks for all the insights, guys. Link to comment Share on other sites More sharing options...
Votters Posted December 28, 2016 Share Posted December 28, 2016 Seems like maybe the Battalion doesn't quite work at 1500 either. Not sure what to fill in the last points with and if I have the punching power needed. LeadersArchmage (120)High Warden (220)Skywarden (160)UnitsSwordmasters x 10 (200)Spireguard x 10 (120)Reavers x 5 (160)Reavers x 5 (160)Shadow Warriors x 10 (200)BattalionsGuardians of the Dawnspire (40)Total: 1380/1500 Link to comment Share on other sites More sharing options...
Cinncinnatus Posted December 28, 2016 Author Share Posted December 28, 2016 You could add a skycutter, either with the regular crew or the bolt thrower. I'd be tempted to lose the shadow warriors and replace with something else, like more reavers. Points savings would let you add another Skywarden as well instead of the skycutter. Link to comment Share on other sites More sharing options...
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