May have been asked before, so my apologies if that is the case.
We were discussing in our club over the weekend if there was anything stopping a stormcast player ( or any faction with a similar mechanic) to deploy their whole army in the celestial realm and not bring it down until turn 3+?
Obviously on some missions this would be silly as you'll be too far behind on objectives, but on missions where you have to either control all or its on kill points, if your opponent is slow/rolls poorly for runs you can drop down as near to all of the objectives as you can later in the game and will have made your opponent possibly spread their force out and denied them any kill points.
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Foz
May have been asked before, so my apologies if that is the case.
We were discussing in our club over the weekend if there was anything stopping a stormcast player ( or any faction with a similar mechanic) to deploy their whole army in the celestial realm and not bring it down until turn 3+?
Obviously on some missions this would be silly as you'll be too far behind on objectives, but on missions where you have to either control all or its on kill points, if your opponent is slow/rolls poorly for runs you can drop down as near to all of the objectives as you can later in the game and will have made your opponent possibly spread their force out and denied them any kill points.
Just wanted to check we hadn't missed anything.
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