Last weekend I played strong Brew City Brawl.
First game against tzeentch on better part of valor. Shot the maw krusha in and killed 23/30 tzaangors turn one. He didn't have enough killy stuff to stop the rest of my army slowly get into position and win by a few points. He stole foot of gork and stomped three of my units at the end. Major victory to me.
Second game against stormcast gavbomb on border wars. I gave him first turn. He came down and charged me instead of going on an objective. He put the stardrake on the left objective. I survived the gavbomb by charging him in his charge phase, holding up one of the units of evocators he dropped. Ironsunz kunnin' plan helped me survive and ignax scales helped me survive and I deleted everything from the gavbomb next turn, walked onto objectives, and won a grind against the stardrake eventually.
Third game was against skaven on knife to the heart. Lost this on strange rules. I charged everything first turn. Maw krusha was only out of position, and rolled 2 sixes on 3 waaghs. Only one bonus attack came out! I killed 20 rats, thanquol, grey seer, 2 warp lightning cannons, and started to make my way towards his warpseer and objective with only 40 more clanrats on them and none of my models lost yet. He skitterleaps to my objective with the warpseer, gets good spells to kill both casters that are holding it, and wins because he controls both objectives at the bottom of turn 2. So I win priority, ready to wipe the rest of the army, turn around, and go get the warpseer, but because you see who controls objectives at the end of every player turn, he already has it, so he immediately wins as soon as turn 3 begins. Not much I can do to stop this without a teleport of my own.
Fourth game was against gristlegore on places of power. I lost by one point. Gave him first turn, he moved up, and I killed everything in his army except the two kings on terrorgheists. I couldn't get to the general without letting it attack first. Then they kill everything in my army. It's dumb because you can't charge them. We had ten brutes waiting to kill the big dude, but we never get to attack. The best way to change this rule would be to have the ghoul king attack at the end of the charge phase instead of beginning of combat. This way, you can charge it. So the best way to win against gristlegore is to smash and bash off a unit of chaff in front of the general, and then pile in with the brutes or maw krusha once the chaff is gone. This way it can't attack you. I would like another shot at the list, and on another battle plan I believe I can win this same game easily, as all his models except the two unkillable heroes were dead!
Fifth game was against fyreslayers with a big chunk of berserkers on blood and glory. The story here is the same. I killed everything and he popped up the berserkers and started slowly killing me. They strung between two objectives so I could never even get the minor. It's really hard to beat a huge tanky block that does'nt start on the board with Ironjawz, especially on a map like this with lacking bodies.
I think if Ironjawz get a big of power and the waaagh becomes a little easier to deal with they can be solid.
Foot of gork did 20 wounds to my own units this tournament.