LittleMorathi Posted June 23, 2021 Share Posted June 23, 2021 In 3.0 can we still teleport out of battle? Quote Link to comment Share on other sites More sharing options...
1 Drib Posted June 23, 2021 Share Posted June 23, 2021 No, as they cannot make a normal move when within 3" of an enemy unit. As mentioned in 8.0 Movement, when within 3" of an enemy unit, you can only make a retreat. 2 Quote Link to comment Share on other sites More sharing options...
0 Drib Posted June 23, 2021 Share Posted June 23, 2021 Yes, as long as no other restrictions apply. 1 Quote Link to comment Share on other sites More sharing options...
0 LittleMorathi Posted June 23, 2021 Author Share Posted June 23, 2021 25 minutes ago, Drib said: Yes, as long as no other restrictions apply. Do you think shadow stalkers from daughters of khaine can teleport out of battle? Quote Link to comment Share on other sites More sharing options...
0 Liquidsteel Posted June 24, 2021 Share Posted June 24, 2021 This is interesting, as the ability here specifies "instead of a normal move", preventing a retreat. There is an ability in the Gravelords battletome that allows a unit to "make a normal move" in the hero phase. It would seem this ability gets around the limitations, though probably not an intended interaction. Quote Link to comment Share on other sites More sharing options...
0 Mokoshkana Posted June 25, 2021 Share Posted June 25, 2021 On 6/24/2021 at 6:18 AM, Liquidsteel said: This is interesting, as the ability here specifies "instead of a normal move", preventing a retreat. There is an ability in the Gravelords battletome that allows a unit to "make a normal move" in the hero phase. It would seem this ability gets around the limitations, though probably not an intended interaction. They do not get around anything. The three types of moves are Normal, Run, and Retreat. The ability it above says that it can be done instead of a normal move, but a normal move cannot be done while engaged. Therefore, the only option would be to retreat, which does not allow for the teleport to happen. Quote Link to comment Share on other sites More sharing options...
0 Liquidsteel Posted June 25, 2021 Share Posted June 25, 2021 4 minutes ago, Mokoshkana said: They do not get around anything. The three types of moves are Normal, Run, and Retreat. The ability it above says that it can be done instead of a normal move, but a normal move cannot be done while engaged. Therefore, the only option would be to retreat, which does not allow for the teleport to happen. I was referring to Spoor Trackers getting around the new core rules. Quote Link to comment Share on other sites More sharing options...
0 Beliman Posted June 26, 2021 Share Posted June 26, 2021 12 hours ago, Mokoshkana said: They do not get around anything. The three types of moves are Normal, Run, and Retreat. The ability it above says that it can be done instead of a normal move, but a normal move cannot be done while engaged. Therefore, the only option would be to retreat, which does not allow for the teleport to happen. We need a FAQ to clean this mess (High Fly has the same issue). Everything seems to follow that pattern but Hitchers ability/ FAQ seems to not follow the same logic: Quote Hitchers:If this unit is wholly within 6" of a friendly SKYVESSEL immediately before the SKYVESSEL uses its Fly High ability, you can say that this unit will hitch a lift instead of making a normal move (as long as this unit has not already made a normal move in the same phase). Quote FAQ: Q: If I pick a friendly Barak-Zilfin Skyvessel to use the ‘There’s Always a Breeze If You Look For It’ ability in my hero phase, can that Skyvessel use its Fly High ability? If so, can up to 7 friendly models with the ‘Hitchers’ ability move with it? A: Yes to both questions. The Footnote from Zilfin "There’s Always a Breeze If You Look For It" only allows one Skyvessel to make a normal move, that means that our balloon boys are not allowed to make a normal move and by that logic, they coudn't use the Hitchers ability in the Hero Phase. But that's not the case... Quote Link to comment Share on other sites More sharing options...
0 NinthMusketeer Posted June 26, 2021 Share Posted June 26, 2021 You cannot make a normal move while in combat. By extension something that could be done "instead of a normal move" could not be done either. However, not all teleport abilities work that way. And more importantly we don't have the FAQ documents for battletomes yet, which are likely to clarify and/or change wording. I would not be surprised if the "instead of a normal move" wording was replaced so they could still jump out of combat (I wouldn't bet on it either, though). Quote Link to comment Share on other sites More sharing options...
Question
LittleMorathi
In 3.0 can we still teleport out of battle?
Link to comment
Share on other sites
8 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.