Iain Posted August 19, 2016 Share Posted August 19, 2016 When a rule says a unit e.g. Glade Guard gets a benefit "If the unit has 20 or more models" - does that mean the starting strength of the unit or how many are remaining? Link to comment Share on other sites More sharing options...
Sadysaneto Posted August 19, 2016 Share Posted August 19, 2016 I always understood as remaining Link to comment Share on other sites More sharing options...
RuneBrush Posted August 19, 2016 Share Posted August 19, 2016 Yes, it's how many are remaining. Basically when you "use" the ability, you ask the question "if the unit has X models" Link to comment Share on other sites More sharing options...
Iain Posted August 19, 2016 Author Share Posted August 19, 2016 Cool, I thought it was that but hoped it was the other because it's more useful! Basically means you have to go 30 models to get any use from it otherwise your opponent will just pluck 1 model with an archer Link to comment Share on other sites More sharing options...
CrimsonKing Posted August 19, 2016 Share Posted August 19, 2016 Exactly! It's also one of the reasons IMO (among other conspiracy ideas) for being forced to buy units in blocks; to guarantee getting sniped isn't a problem, a player is likely to take 2 or 3 more models over 20 to protect until combat. But now is forced to pay for another 10, so might as well take the 30! Link to comment Share on other sites More sharing options...
Nico Posted August 19, 2016 Share Posted August 19, 2016 One thing to remember is that if you have a defensive buff that depends on having X models and you're on the cusp of dropping below in the combat phase, as you don't remove models until after a unit has finished doing all its attacks on you (the simultaneous attacks principle), you'll get the defensive buff for all of the attacks from that unit. The next unit can attack you without you having the buff if you've taken casualties. Link to comment Share on other sites More sharing options...
StoneMonk Posted August 22, 2016 Share Posted August 22, 2016 Disagree that you need 30 to make use of buffs at 20. That's is a valid way of protecting them until they get into combat. I often protect those units with other units that can "take the hit" better, and then the unit of 20 has free rain to open a can at full strength. Extra models. Bubble wrapping with anvil unit. Watch your # of units in combat at once. attack with them first. Double charge a unit at either end to limit enemy piling. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
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Iain
When a rule says a unit e.g. Glade Guard gets a benefit "If the unit has 20 or more models" - does that mean the starting strength of the unit or how many are remaining?
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