kozokus Posted July 24, 2019 Share Posted July 24, 2019 (edited) Hello, As usual, sorry if the answer is where i didn't searched. Question : Lets say i face a Nurgle army while i play Pestilens. -Do i get +2 mov / +1 to wound if the weels is on number 1 or 2. (rule lawyer on : the weel applies on Nurgle armies but thats only count for trigered abilities - static effects are for the whole table) Change my mind : -My plague monks get +3 mov when within 7" of an ennemy bell-wielding GUO and can run n charge near the tree. Edited July 24, 2019 by kozokus Quote Link to comment Share on other sites More sharing options...
1 Dreadmund Posted July 24, 2019 Share Posted July 24, 2019 Yes. The wheel affects "NURGLE" units. It doesn't specify friendly or enemy. All that matters is that the unit has the Nurgle keyword. Likewise, the GUO's bell affects your units. And you are immune to the damage aura of Blight Kings. And you get healed by the GUO spell, instead of damaged. And like a dozen other things. 1 Quote Link to comment Share on other sites More sharing options...
0 NinthMusketeer Posted July 24, 2019 Share Posted July 24, 2019 As Dreadmund said; the key is to pay close attention to see if there's a "friendly" or "enemy" attached to the given rule. Many do not but some do. 1 Quote Link to comment Share on other sites More sharing options...
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kozokus
Hello,
As usual, sorry if the answer is where i didn't searched.
Question :
Lets say i face a Nurgle army while i play Pestilens.
-Do i get +2 mov / +1 to wound if the weels is on number 1 or 2.
(rule lawyer on : the weel applies on Nurgle armies but thats only count for trigered abilities - static effects are for the whole table)
Change my mind :
-My plague monks get +3 mov when within 7" of an ennemy bell-wielding GUO and can run n charge near the tree.
Edited by kozokusLink to comment
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