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229 Celestant-Prime

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About Dreadmund

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    Dracothian Guard

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  1. Did a test model while I wait for my basing supplies to arrive. Going to tweak a few things but overall I'm happy with it. Going to be based on cobblestone streets with a light dusting of snow. Regardless of how they play, I found this guy a joy to paint, but definitely not an army to rush out in time for a tournament. It really rewards taking your time.
  2. They're 2 drops. 1 for Grashrak, 1 for his despoilers.
  3. I don't really expect the new GHB to change anything for us. We might get some point tweaks, but they would have to do something extreme to upset the internal balance enough to make a difference. I would love to be surprised though!
  4. We know that Eltharion is 50mm round, Wardens are 32mm round and cavalry are 60mm x 35mm oval from GW preorder page. Stoneguard and archers should be 32mm too by the looks of it. Hard to tell with the stonemage and cathallar but they could be 32mm too or 40mm? They definitely dont look bigger than that. As for the cows and teclis, no clue.
  5. I only have limited experience because I only managed to get\ a few games in before lockdown. However, I really like the Fateskimmer. Positioning your heroes to provide buffs, particularly the locus buff for horrors, and to set up for summoning is extremely important. Even if you're going changehost, you'll want heroes with high mobility to support without using up your teleport. Both the fateskimmer and the fluxmaster fit the bill perfectly, but for only 10 points more than the fluxmaster, the fateskimmer gets an array of bonuses like extra wounds, extra abilities, better damage profile, a better spell and a larger base size which means a larger surface area for the locus and any other aoe buffs from artefacts like the Aura of Mutability. The biggest downside to a fateskimmer is that due to it's large size, it is also slightly harder to screen against melee threats.
  6. You could definitely make a fun, viable Tzaangor army. There was a lot of complaint when the new book dropped because they lost the daemon keyword on disc, so you can't use fold reality on them any more. But they also gained things like agendas which are brilliant.
  7. My guess is that its a decorative nurgling on a new hero/new sculpt of an existing hero. A new sculpt for Epidemius is a big contender, as a character that is likely to have nurglings on the base and it is one of the oldest, ugliest sculpts in the game. Fingers crossed!
  8. Fluxmaster and Fateskimmer have 16" move speed, which can be really useful for keeping your units wholly within 12" for the -1 to be hit Locus buff. I find that really vital to mitigate the really poor armour save of Horrors and keep those flamers alive long enough to do damage. It's also really useful for zipping off to summon a unit in the best possible position. I personally like to take Fluxmaster or Fateskimmer for those reasons and out of the two, I prefer to take the Fateskimmer if I can afford him because A) it's only an extra 10 points for more wounds, better attacks and the ability to deal mortal wounds on a flyover and B) it looks like an absolute pimpmobile and that's worth 10 points by itself.
  9. What are people's Hosts Duplicitous lists looking like? I'm veering away from endless spell spam, now that Seraphon are in the mix.
  10. Changeling is great for a few reasons. He can cast 2 spells and only costs 120 points which is nice and cheap. Even if he doesn't have his own warscroll spell, he can cast arcane bolt/mystic shield, you can give him a Lore Spell and he can use endless spells. I find he works really well as a support piece for a unit of horrors. He gives them -1 to be hit with his Locus of Change aura, he can use his ability to give enemy units -1 to hit, he can cast fold reality, mystic shield and emerald lifeswarm and he can be the hero you need nearby to use the Inspiring presence command ability. A changeling and 10 Pink horrors are a nightmare to clear off an objective for many factions. Also he fits in changehost, which has significant value in itself. You don't need to use his ability to teleport round 1, but your opponent does need to take him into account when they deploy their army, which gives them a chance to make a mistake. Mistakes during deployment can cost people games. If you do use his ability, you can don't have to use him offensively. He can go to support a unit or horrors of flamers to buff their reliance after you changehost teleport them in. And if you opponent makes stupid mistake like leaving an important hero or an artillery piece undefended, you then have the option to exploit that. You can tag something like a mortek crawler to shut down their shooting for a round or two, assassinate an enemy hero with some destiny dice attacks, or just put a nuisance in your opponent's territory that they have to deal with instead of playing the objectives. He gives you options, and gives your opponent lots of opportunities to make mistakes. For 120 points, he's a steal in my opinion.
  11. I definitely think Lifeswarm is worth it for Tzeentch. In other armies it's a bit too steep, but used on horrors it's bringing back between 5 and 15 wounds per turn!It might also allow you to bring back a banner, or raise the number of pink horrors back up to 10 so you can cast their spell. I wouldn't take it unless your list has horrors in it.
  12. Sorry, but although she has the Sorcerer keyword, the Blight Cyst Battalion doesn't have that term bolded which means that she can't be used in place of a Sorcerer for the battalion. So unfortunately it's a 4 drop list.
  13. That was always my problem with thricefold. It's a magic heavy list in a faction with a single source of +1 to cast rolls. If you play it against any army with competent casters (which is a lot of them currently) then you're starting at a disadvantage. We badly need a new book lol
  14. I'm curious about this too. In theory, the Munificent Wanderers subfaction should have given Thricefold with a couple big blocks of Plaguebearers a pretty nice little boost. I do think Thricefold struggles to keep up against newer armies though which is why it's fallen in popularity.
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