Mayple Posted February 22, 2019 Share Posted February 22, 2019 Can the Loonboss on Cave squig's command ability stack? I.E. If I use it multiple times, do I get multiple +3 to squig movement wholly within 12"? Quote Link to comment Share on other sites More sharing options...
0 Mayple Posted February 22, 2019 Author Share Posted February 22, 2019 @King Taloren You sure about that? Aura effects are not specified to not stack. Waagh being the best immediate example. Quote Link to comment Share on other sites More sharing options...
0 Isotop Posted February 22, 2019 Share Posted February 22, 2019 (edited) 2 hours ago, King Taloren said: No it does not stack. You can only give the 3” move once. It is an aura effect and not a stackable ability. It gives the ability to move 3” extra to all models wholly in range. You can however use this on multiple loonbosses to get more coverage The term "aura effect" is not a thing. In my opinion we should try to not confuse people (especially new players) stuff like this. Also, the command ability applies to units wholly within its range, not models. 2 hours ago, Mayple said: @King Taloren You sure about that? Aura effects are not specified to not stack. Waagh being the best immediate example. It does not stack because the ability explicitly says so: "You can use this command ability at the start of your movement phase. If you do so, pick 1 friendly model with this command ability. All friendly Squig units wholly within 12" of that model at the start of that phase can move an extra 3" if they make a move in that phase. A unit cannot benefit from this command ability more than once per movement phase." (https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/AoS_Gloomspite_Gitz_WSCards_Loonboss_on_giant_cave_squig.pdf, emphasis mine) And again, "aura effects" are not a thing. Edited February 22, 2019 by Isotop Quote Link to comment Share on other sites More sharing options...
0 Mayple Posted February 23, 2019 Author Share Posted February 23, 2019 2 hours ago, Isotop said: The term "aura effect" is not a thing. In my opinion we should try to not confuse people (especially new players) stuff like this. Also, the command ability applies to units wholly within its range, not models. It does not stack because the ability explicitly says so: "You can use this command ability at the start of your movement phase. If you do so, pick 1 friendly model with this command ability. All friendly Squig units wholly within 12" of that model at the start of that phase can move an extra 3" if they make a move in that phase. A unit cannot benefit from this command ability more than once per movement phase." (https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/AoS_Gloomspite_Gitz_WSCards_Loonboss_on_giant_cave_squig.pdf, emphasis mine) And again, "aura effects" are not a thing. Agreed The link you provided differs drastically from the app warscroll, which is dated "January" - and does not specify the limitation, hence why I'm wondering. Any further thoughts, with that in mind? Quote Link to comment Share on other sites More sharing options...
0 Mayple Posted February 23, 2019 Author Share Posted February 23, 2019 32 minutes ago, King Taloren said: Well the only other thing with such big differences it’s best to get someone with the actual book on hand and see what the word of god print actually says. That'd be me. The book warscroll is identical to the link @Isotop posted. The app version is more recent. Quote Link to comment Share on other sites More sharing options...
0 EMMachine Posted February 23, 2019 Share Posted February 23, 2019 5 hours ago, Mayple said: That'd be me. The book warscroll is identical to the link @Isotop posted. The app version is more recent. The Battletome and the Warscroll in the app are both from January 2019. After there is no Errata support Ing the Text of the app the Text in the app is incorrect. Quote Link to comment Share on other sites More sharing options...
0 Isotop Posted February 23, 2019 Share Posted February 23, 2019 (edited) 12 hours ago, King Taloren said: Aura: An area of effect that is generated from a central point/model and affects the surrounding area. Its terminology we use over here in my area to talk about certain abilities because they work just like an aura in other games we play. E.g. All Legion of Nagash models within 9” of a Legion Hero May roll a die each time they receive an unsaved wound or mortal wound and on a 6+ negate that wound. Aura. Doesn’t stack. You should seriously rethink this terminology of yours - it is pretty inconsistent. You say that all "auras" do not stack, but following your definition of an aura this is just not true. Here are a few counter examples/questions for you: (1) You said that Let’s Get Bouncing! is an aura and therefore does not stack. Why does it contain the last sentence explicitly telling us it does not stack? If the "aura" property of the ability allready excludes stackability, the last sentence is truely redundant. (2) @Mayple used Waaagh! as a counter example - but you did not respond to him. Is Waaagh! not an "area of effect that is generated from a central point/model and affects the surrounding area"? Please explain. Edited February 23, 2019 by Isotop Quote Link to comment Share on other sites More sharing options...
-1 King Taloren Posted February 22, 2019 Share Posted February 22, 2019 (edited) No it does not stack. You can only give the 3” move once. It is an aura effect and not a stackable ability. It gives the ability to move 3” extra to all models wholly in range. You can however use this on multiple loonbosses to get more coverage Edited February 22, 2019 by King Taloren Quote Link to comment Share on other sites More sharing options...
-1 King Taloren Posted February 23, 2019 Share Posted February 23, 2019 (edited) 2 hours ago, Isotop said: And again, "aura effects" are not a thing. Aura: An area of effect that is generated from a central point/model and affects the surrounding area. Its terminology we use over here in my area to talk about certain abilities because they work just like an aura in other games we play. E.g. All Legion of Nagash models within 9” of a Legion Hero May roll a die each time they receive an unsaved wound or mortal wound and on a 6+ negate that wound. Aura. Doesn’t stack. Edited February 23, 2019 by King Taloren Quote Link to comment Share on other sites More sharing options...
-1 King Taloren Posted February 23, 2019 Share Posted February 23, 2019 1 minute ago, Mayple said: Agreed The link you provided differs drastically from the app warscroll, which is dated "January" - and does not specify the limitation, hence why I'm wondering. Any further thoughts, with that in mind? Well the only other thing with such big differences it’s best to get someone with the actual book on hand and see what the word of god print actually says. Quote Link to comment Share on other sites More sharing options...
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Mayple
Can the Loonboss on Cave squig's command ability stack? I.E. If I use it multiple times, do I get multiple +3 to squig movement wholly within 12"?
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