Andreas Posted August 3, 2016 Share Posted August 3, 2016 I have been thinking alot on how to build a decent, interesting fyreslayer army for tournament play. Dont need to be a winning list but I would like it to at least present some problems to strong tournament lists. This is one idea that I have. Do you think it could work? What should I change (I would like mono-fyreslayers)? The idea is that I have divided the army into three parts. A: The tunneling force: 20 Vulkites with two hand weapons, 20 Auric Hearthguards and 2 Runesmiters. B: The magmadroths: 1 Runeson on magmadroth, 1 Runsmiter on magmadroth. C: The defensive force: 2 x 15 Vulkites with shields and 1 Battlesmith The idea is simple. Hold objectives on your table side with the defensive force. Run the magmadroths up the table to the enemy area you would like to crush. Use the Runesons command ability to roll 3 dice and chose 2 on charge rolls within 10 inches of him. Use the runesmiters ability to make everyone within 10 inches reroll wound rolls. Put the tunneling force 10 inches infront of the magmadroths (more than 9 inches from an enemy) and shoot with the Hearthguard and charge with the Vulkites. The Vulkites also reroll a charge roll so effectively you are rolling 4 dice to make 9 inches charge range. Then you of course win the double turn shoot again, shoot with magmadroths, charge with magmadroths and crush the enemy. 1 Auric Runeson on Magmadroth 280 1 Auric Runesmiter on Magmadroth 220 1 Battlesmith 100 1 Auric Runesmiter 100 1 Auric Runesmiter 100 20 Vulkite Berserkers 320 15 Vulkite Berserkers 240 15 Vulkite Berserkers 240 20 Auric Hearthguard 400 75 2000 Could this work? Putting 500p into magmadroths might be too much. I have three list below with more bodies, are any of them stronger? I would lose the magmadroths mobility and support abilities. 1 Auric Runeson on Magmadroth 280 1 Battlesmith 100 1 Auric Runesmiter 100 1 Auric Runesmiter 100 1 Grimwrath Berzerker 100 20 Vulkite Berserkers 320 20 Vulkite Berserkers 320 15 Vulkite Berserkers 240 20 Auric Hearthguard 400 - Warrior Kindband 40 80 2000 1 Auric Runeson 80 1 Auric Runesmiter on Magmadroth 220 1 Battlesmith 100 1 Auric Runesmiter 100 1 Auric Runesmiter 100 20 Vulkite Berserkers 320 20 Vulkite Berserkers 320 20 Vulkite Berserkers 320 20 Auric Hearthguard 400 - Warrior Kindband 40 85 2000 1 Auric Runeson 80 1 Battlesmith 100 1 Auric Runesmiter 100 1 Auric Runesmiter 100 1 Grimwrath Berzerker 100 20 Vulkite Berserkers 320 20 Vulkite Berserkers 320 15 Vulkite Berserkers 240 20 Auric Hearthguard 400 10 Hearthguard Berserkers 200 - Warrior Kindband 40 90 2000 Link to comment Share on other sites More sharing options...
Bowlzee Posted August 3, 2016 Share Posted August 3, 2016 I'm no expert, but I like the balance you have in your first list. Some good movement, and positioning as well as strong defensive team. Would love to play against this Link to comment Share on other sites More sharing options...
Andreas Posted August 3, 2016 Author Share Posted August 3, 2016 I would like to play against this isn't really what I want to hear on my attempt to make a tournament list. ? Or actualy it is. ? And I am glad you liked the first one best mainly because I have two magmadroths and Timmy in me wants to use them. Any one else see any glaring weaknesses in the list except bringing Fyreslayers only to a tournament. Link to comment Share on other sites More sharing options...
Forgebellows Posted August 4, 2016 Share Posted August 4, 2016 I like the first list. Looks like it would work in the right circumstances. Problems will come from armies that can shoot AOE mortal wounds or armies that can spread out more and flank. Link to comment Share on other sites More sharing options...
Andreas Posted August 4, 2016 Author Share Posted August 4, 2016 Yes the first list is probably best and most interesting. ☺ Will be interesting to try it in different battleplans. I would think blood and glory will be hard because you can really only hold 2 objectives with a bit of luck. Take and hold is probably the best battleplan for it. It could potentially be very strong in gift from hevens if you delay the tunneling until you know where the meteor strike. Escalation makes almost all synergies useless but I guess that one is hard for anyone who are slow and needs heros to buff the battleline units. Link to comment Share on other sites More sharing options...
Veterannoob Posted August 4, 2016 Share Posted August 4, 2016 looks good and I'd be curious to watch it play and play against it. Dawns on me I've yet to play against any Fyreslayers. Link to comment Share on other sites More sharing options...
Andreas Posted August 4, 2016 Author Share Posted August 4, 2016 This is probably what I will bring to Fantasia Fanatic in october but you are in the US now? Link to comment Share on other sites More sharing options...
Veterannoob Posted August 4, 2016 Share Posted August 4, 2016 yup but I want to make Fanatic somehow. Link to comment Share on other sites More sharing options...
Veterannoob Posted October 2, 2016 Share Posted October 2, 2016 I remember this, glad you linked to it. If you can wedge your magmabombs into as many units in a kill pocket and puke, tail lash and bleed them each phase to death you can certainly drop some foes. Hell, chuck a phoenix stone on one hero to get one more phase of bleeding Link to comment Share on other sites More sharing options...
Templeton Posted October 19, 2016 Share Posted October 19, 2016 I love using the Lords of The Lodge Battalion. It is a bit pricey at 160 but getting the bonus on your initiative roll on the round you need/want the double turn is huge. Plus Hearthguard Bezerkers pilling in twice. Sweet. I don't know if you tweak your list to get it in, but I have used it to great effect to tunnel in with Auric Hearthguard and shoot twice with them taking out my opponents heavy hitters before they can do real damage. Just my two cents worth. ? Link to comment Share on other sites More sharing options...
Bimli Posted October 19, 2016 Share Posted October 19, 2016 what does the warrior kindband do? Link to comment Share on other sites More sharing options...
Andreas Posted October 19, 2016 Author Share Posted October 19, 2016 8 minutes ago, Bimli said: what does the warrior kindband do? It gives you fewer drops and an artifact. Plus you get to throw your axes twice. I ended up running the first list in the tournament I was attending were I couldnt afford the kindband but that list worked quite good, it felt strong. The third list without the Runeson on magmadroth I think could be quite good also. I did only need his command abillity in one out of five games. Then you could afford the formation. Link to comment Share on other sites More sharing options...
Andreas Posted October 19, 2016 Author Share Posted October 19, 2016 3 hours ago, Templeton said: I love using the Lords of The Lodge Battalion. It is a bit pricey at 160 but getting the bonus on your initiative roll on the round you need/want the double turn is huge. Plus Hearthguard Bezerkers pilling in twice. Sweet. I don't know if you tweak your list to get it in, but I have used it to great effect to tunnel in with Auric Hearthguard and shoot twice with them taking out my opponents heavy hitters before they can do real damage. Just my two cents worth. ? I havnt tried it. I couldnt afford it plus the runemaster and runefather and attempt the same gameplan as described above I think. But if you build a list around it I am sure its good. Me personally thinks 15 vulkites is better than 10 Hearthguard Berzerkers for a number of reasons. But I have seen good arguments both ways. Link to comment Share on other sites More sharing options...
Veterannoob Posted October 20, 2016 Share Posted October 20, 2016 Artifacts from extra battalions are nice but tunnel as many things as you can. Link to comment Share on other sites More sharing options...
Carnelian Posted October 26, 2016 Share Posted October 26, 2016 So how did this list work out game wise. It looks very cool Link to comment Share on other sites More sharing options...
Andreas Posted October 26, 2016 Author Share Posted October 26, 2016 14 minutes ago, Carnelian said: So how did this list work out game wise. It looks very cool Quite good, it felt strong. 2 majors, 2 minors (draws in this tournament pack) and one loss. With some practice, I played my first game with this list at the tournament, I think it can be quite strong. There are probably stronger fyreslayer lists but this list is no pushover and it looks cool. ☺ Link to comment Share on other sites More sharing options...
Carnelian Posted October 26, 2016 Share Posted October 26, 2016 Makes me want to start a fyreslayers army as looks very fun to play Link to comment Share on other sites More sharing options...
Andreas Posted October 26, 2016 Author Share Posted October 26, 2016 Just now, Carnelian said: Makes me want to start a fyreslayers army as looks very fun to play Go for it. ☺ They are much better than Internet will make you believe. Link to comment Share on other sites More sharing options...
Carnelian Posted October 26, 2016 Share Posted October 26, 2016 Looking great! Do you use those bases in game or are they display only? Once I've finished my current project (death) I'll add fyreslayers to the list of possibles...but it's a giant list right now! Link to comment Share on other sites More sharing options...
Andreas Posted October 26, 2016 Author Share Posted October 26, 2016 Just now, Carnelian said: Looking great! Do you use those bases in game or are they display only? No I use them mainly to move them between games and speed up deployment. Link to comment Share on other sites More sharing options...
Carnelian Posted October 26, 2016 Share Posted October 26, 2016 I have a 1200 point stormcast army which is basically the starter box plus venator, celestant and Gryph-Hound. At the moment I'm allying in some Wanderers for my 2k army but I might dip my toe in with an allied fyreslayers contingent. If I keep it small I can not worry about having to paint too much flesh. My wanderers provide much needed long range support but I could also do with a big unmoveable objective grabbing unit as I don't really have that. Might start with a big unit of vulkite bezerkers, runesmiter and grimwrath bezerker as a start. Link to comment Share on other sites More sharing options...
Andreas Posted October 26, 2016 Author Share Posted October 26, 2016 1 hour ago, Carnelian said: I have a 1200 point stormcast army which is basically the starter box plus venator, celestant and Gryph-Hound. At the moment I'm allying in some Wanderers for my 2k army but I might dip my toe in with an allied fyreslayers contingent. If I keep it small I can not worry about having to paint too much flesh. My wanderers provide much needed long range support but I could also do with a big unmoveable objective grabbing unit as I don't really have that. Might start with a big unit of vulkite bezerkers, runesmiter and grimwrath bezerker as a start. The runesmiter is in the magmadroth box unfortunately. If you are not going to convert/proxy him (or buy a magmadroth) my suggestion is to buy 20 vulkites and a battlesmith, give them shields. That is a good start I think to try some fyreslayers. Next step would be to get hold of a runesmiter and maybe some auric hearthguard (and see if you really need some pointy ears to do your shooting). Link to comment Share on other sites More sharing options...
Carnelian Posted October 26, 2016 Share Posted October 26, 2016 Happy to get the magmadude because he looks great fun to paint. I dont want to open up a can o worms but ive just been messing around on scrollbuilder and I can't believe you only get 5 wounds of vulkites for 80 points. You get 10 wounds or Liberators or 20 wounds of bonesplittaz for 100 points! Ouch that's costly Link to comment Share on other sites More sharing options...
Andreas Posted October 26, 2016 Author Share Posted October 26, 2016 4 minutes ago, Carnelian said: Happy to get the magmadude because he looks great fun to paint. I dont want to open up a can o worms but ive just been messing around on scrollbuilder and I can't believe you only get 5 wounds of vulkites for 80 points. You get 10 wounds or Liberators or 20 wounds of bonesplittaz for 100 points! Ouch that's costly Do they have orange mohawks? Link to comment Share on other sites More sharing options...
Andreas Posted October 26, 2016 Author Share Posted October 26, 2016 But more seriously 20 vulkites for 320 pt have in practice 30-35 wounds if you consider the ward save and if you add a battlesmith they have 4+ rerollable normal save in close combat. They are tough. Link to comment Share on other sites More sharing options...
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