While the new AoS Errata and FAQ are generally very good, here's an example of where I think it made things worse.
In the rules, it states:
PILING IN
A unit can make a pile-in move if it is within 3" of an enemy unit or has made a charge move in the same turn. If this is the case, you can move each model in the unit up to 3". Each model must finish its pile-in move at least as close to the nearest enemy model as it was at the start of the move.
FIGHTING
Each model in the unit must attack with all of the melee weapons it is armed with (see Attacking).
MELEE WEAPONS
In order to make an attack with a melee weapon, a model must be in range of the target unit.
In the recent FAQ, it states:
Q: If an ability allows a unit to pile in more than the standard 3", can the unit pile in and attack in the combat phase if it is more than 3" from the enemy? A: No, unless the ability specifically states otherwise.
So, as an astute colleague of mine pointed-out, if a model with a spear charges a unit then ends up 4.5" away due to casualty removal in the same turn, he can pile-in 3" and attack the model 1.5" away due to his spear's range. However, if that model had an ability that allowed him to pile-in 6", interpreting the FAQ literally, he could not.
So, do you think that was intended, or is the literal interpretation going too far?
Question
CygnusMaximus
While the new AoS Errata and FAQ are generally very good, here's an example of where I think it made things worse.
In the rules, it states:
PILING IN
A unit can make a pile-in move if it is within 3" of an enemy unit or has made a charge move in the same turn. If this is the case, you can move each model in the unit up to 3". Each model must finish its pile-in move at least as close to the nearest enemy model as it was at the start of the move.
FIGHTING
Each model in the unit must attack with all of the melee weapons it is armed with (see Attacking).
MELEE WEAPONS
In order to make an attack with a melee weapon, a model must be in range of the target unit.
In the recent FAQ, it states:
Q: If an ability allows a unit to pile in more than the standard 3", can the unit pile in and attack in the combat phase if it is more than 3" from the enemy?
A: No, unless the ability specifically states otherwise.
So, as an astute colleague of mine pointed-out, if a model with a spear charges a unit then ends up 4.5" away due to casualty removal in the same turn, he can pile-in 3" and attack the model 1.5" away due to his spear's range. However, if that model had an ability that allowed him to pile-in 6", interpreting the FAQ literally, he could not.
So, do you think that was intended, or is the literal interpretation going too far?
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