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AoS 2 - Kharadron Overlords Discussion


Chris Tomlin

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So, Dawnbringers V have Siege rules. Nothing big, but there is something interesting:

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Powerful siege engines redirects to the Cities of Sigmar cannon. Maybe, siege engines, artillery and/or war machines are going to have a bonus or the ability to destory fortifications.

Let's see if something like that will be ported to 4.0...

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  • 2 weeks later...

 Test model and arme list

- Army Faction: Kharadron

LEADERS

Arkanaut Admiral (150)

  - General

  - Command Traits: Ex-Grundstok

Aetheric Navigator (110)

Aether-Khemist (110)

BATTLELINE

Arkanaut Company (90)

Arkanaut Company (90)

Grundstok Thunderers (340)

Grundstok Gunhauler (180)

BEHEMOTH

Arkanaut Frigate (310)

Arkanaut Frigate (310)

OTHER

Endrinriggers (260)

TOTAL POINTS: 1950/2000

 

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On 3/16/2024 at 2:13 PM, Fellman said:

Test model and arme list

- Army Faction: Kharadron

LEADERS

Arkanaut Admiral (150)

  - General

  - Command Traits: Ex-Grundstok

Aetheric Navigator (110)

Aether-Khemist (110)

BATTLELINE

Arkanaut Company (90)

Arkanaut Company (90)

Grundstok Thunderers (340)

Grundstok Gunhauler (180)

BEHEMOTH

Arkanaut Frigate (310)

Arkanaut Frigate (310)

OTHER

Endrinriggers (260)

TOTAL POINTS: 1950/2000

Nice and thematic, I love it!
You can go Zilfin, Nar or even Urbaz and use Stormcaller instead of Ex-Grundstock to have diferent play styles. What about the artifacts and The Code? Pretty sure that there is a lot of potential there  to make the list a bit more spicy.

Btw, love your paint scheme! It remind me about Barak-Zon (Mario!)

Edited by Beliman
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On 3/18/2024 at 12:52 PM, Beliman said:

Nice and thematic, I love it!
You can go Zilfin, Nar or even Urbaz and use Stormcaller instead of Ex-Grundstock to have diferent play styles. What about the artifacts and The Code? Pretty sure that there is a lot of potential there  to make the list a bit more spicy.

Btw, love your paint scheme! It remind me about Barak-Zon (Mario!)

i was thinking of trying something like this
- Army Faction: Kharadron Overlords - Subfaction: Barak-Urbaz
- Stick To The Code
(Amendments): Trust To Your Guns - Stick To The Code
(Artycles): Honour is Everything - Stick To The Code
(Footnotes): There’s No Reward Without Risk, Without Our Ships, We Are Naught
LEADERS
Aether-Khemist (110)
Aetheric Navigator (110)
Arkanaut Admiral (150) - General - Command Traits: A Scholar and an Arkanaut - Artefacts of Power: Celestium Burst-grenade
BATTLELINE
Arkanaut Company (90)
Arkanaut Company (90)
Grundstok Gunhauler (180)
BEHEMOTH
Arkanaut Frigate (310)
Arkanaut Frigate (310)
OTHER
Endrinriggers (260)
Grundstok Thunderers (340)
TOTAL POINTS: 1950/2000

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On 3/23/2024 at 9:22 AM, Fellman said:

i was thinking of trying something like this
- Army Faction: Kharadron Overlords - Subfaction: Barak-Urbaz
- Stick To The Code
(Amendments): Trust To Your Guns - Stick To The Code
(Artycles): Honour is Everything - Stick To The Code
(Footnotes): There’s No Reward Without Risk, Without Our Ships, We Are Naught
LEADERS
Aether-Khemist (110)
Aetheric Navigator (110)
Arkanaut Admiral (150) - General - Command Traits: A Scholar and an Arkanaut - Artefacts of Power: Celestium Burst-grenade
BATTLELINE
Arkanaut Company (90)
Arkanaut Company (90)
Grundstok Gunhauler (180)
BEHEMOTH
Arkanaut Frigate (310)
Arkanaut Frigate (310)
OTHER
Endrinriggers (260)
Grundstok Thunderers (340)
TOTAL POINTS: 1950/2000

Fantastic list!

Remember that your army comes from Barak-Urbaz, take another Article!
I'm not used to play with a double footnote, but I think it has a lot of potential with a double-frigate. 

I'm not a fan of Trust to Your Guns, it seems good on paper but I love to sweep around the battlefield with a 2D6" run. Even our foot soldiers can move fast with this amendment.

Good luck with your games!

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First match with Kharadrons vs Kruleboys.
Built a wall of Arcanaouts. but the krulboys used "Supersneaky" to move forward and CHarge with 30 Gutripas and a hero on vulture. The ship survived with one woond and teleported over to kill the crossbow and orcs. witch failde and they sank the boat but my Thunderers and Admiral repel the Orcs and on the left flank my other frigate charga his crosbows and heroes.
Vin to the kharadrons

 

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Loss vs Stormcasts
We both bubble wrap and he gawe me first turn moved the screens up and shot a litle he faild his spels and batel tactick and i felt good.
turn two i move upp and blast a chariot and take the Puls
He casts the comet and kills my adirel and ether cemist kills
It went downhill from ther...
tryd to play the objektivs but cant kill his drakolines and is puched awey.
Fun game tho

 

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  • 3 weeks later...

2 game
game one
 

loss vs deapstrik stormcast with
celestial prime
2x3 hammer annialetors
3 sheild annialetors
lord imperant
tried to screens his deapstrik whit arcanots and pick of his units but from turn 2 and forward they killed one of my boats every turn
lost on points a tight fun game
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game 2
loss vs gild of sumouners 
lost admiral first turn to gatway+spellportal gravetid did som damge trid to pick of cultist and pinn him in but his hero face damge was to mutch. kiled 2 lords of chenge witch wos fun but lost the game
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two grat fun games vs to fun players
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