Oldshrimpeyes Posted May 28, 2018 Share Posted May 28, 2018 Hi all. I recently dug up a load of Slaves to Darkness models. I spent a while thinking about what to do with them and then I stumbled upon the Plague Touched Warband warscroll. I have been in the market for a side project for a while (painting Tzaangors has done me in a little bit) and this seemed like an excellent opportunity. This is the current working list: Allegiance: NurgleLeadersChaos Lord On Daemonic Mount(140)- General- Trait: Hideous Visage - Artefact: The Carrion Dirge - Mark of Chaos: NurgleChaos Sorcerer Lord (160)- RunestaffChaos Sorcerer Lord On Manticore(200)Sayl The Faithless (120)Battleline10 x Chaos Warriors (180)- Greatblade- Mark of Chaos: Nurgle10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Nurgle15 x Chaos Warriors (270)- Hand Weapon & Shield- Mark of Chaos: NurgleUnits10 x Chaos Knights (320)- Chaos Glaives- Mark of Chaos: None10 x Chaos Knights (320)- Ensorcelled Weapons- Mark of Chaos: NoneBattalionsPlaguetouched Warband (100)Total: 1990 / 2000Allies: 0 / 400Wounds: 160 Anyone fancy piling in on whether this will work, is worth the effort etc? Now, a few things. 1) I only actually have to purchase 2 things on the list to make it work. The sorceror on Manticore and the great weapons for the Chaos warriors. Ideally I would like to keep it this way and not include Blightkings without a compelling reason why. The Manticore is only in there because I feel like I need something big and scary. I'd be all ears if someone had a better idea. 2) are great weapons a good call here? I give up some of the defensive utility of chaos warriors. But in exchange I get dat sweet rend. The batallion ability gives me another layer of survivability too so I'm not too fussed about trading the shield out. 3) naturally all the units here are fielded in their nearest multiple of 7. 4) general strategy is to create a bravery debuff circle with the Lord on Daemonic Mount at the epicentre. Meanwhile, Sayl is launching people all over the place. This gives me the ability to start racking up contagion points a lot sooner by dropping units in enemy deployment zones. With AoS 2.0 coming up you bet on me buying at least 2 boxes of Start Collecting Nurgle Daemons 5) as a relative newb to Maggotkin, can anyone suggest an optimal second artifact (and for whom) as I cannot make my mind up. Similarly, spells. 6) I realize alot of the above may be rendered meaningless by GHB2 changes but I hope that StD will dodge the nerf hammer. Link to comment Share on other sites More sharing options...
Galdenistal Posted May 29, 2018 Share Posted May 29, 2018 I'd ditch the sorcerer on manticore, he just doesn't hit hard enough and his spell isn't great either. I'm sure you can find something else in the Nurgle book to replace him with. I'd be concerned with paying for 10 warriors but only using 7 of them, I think pay for 15 but use 14 is a lot better. I'd cut some of the points out of the Knights in order to do that. Link to comment Share on other sites More sharing options...
calcysimon Posted May 29, 2018 Share Posted May 29, 2018 Allegiance: NurgleLeadersChaos Lord On Daemonic Mount(140)- General- Trait: Overpowering Stench - Mark of Chaos: NurgleChaos Sorcerer Lord (160)- Mount: Steed- Runestaff- Artefact: The Carrion Dirge - Mark of Chaos: Nurgle- Lore of Foulness: Plague SquallSayl The Faithless (120)Festus The Leechlord (140)- Lore of Malignance: Blades of PutrefactionBattleline30 x Chaos Marauders (180)- Axes & Shields- Mark of Chaos: Nurgle15 x Chaos Warriors (270)- Greatblade- Mark of Chaos: Nurgle30 x Chaos Marauders (180)- Axes & Shields- Mark of Chaos: Nurgle10 x Chaos Marauders (60)- Axes & Shields- Mark of Chaos: NurgleUnits10 x Chaos Knights (320)- Chaos Glaives- Mark of Chaos: Nurgle10 x Chaos Knights (320)- Chaos Glaives- Mark of Chaos: NurgleBattalionsPlaguetouched Warband (100)Total: 1990 / 2000Allies: 0 / 400Wounds: 184 Blades work nice with +1hit of lord on knights, aswell +1 hit of marauder's banner 1 more Artifact to take, carrion dirge is a must here, maybe on the general, knights gives - 1 bravery and dirge - 2,-3 bravery on fast units is huge Link to comment Share on other sites More sharing options...
Blackspine Posted May 29, 2018 Share Posted May 29, 2018 Keep the warriors with hand-weapons & shields. They'll last a whole lot longer and hit more reliably. I've run greatblades and was not impressed. They're not an offensive unit, they're defensive (unless you're buffing the hell out of them) Link to comment Share on other sites More sharing options...
Oldshrimpeyes Posted May 31, 2018 Author Share Posted May 31, 2018 I'm totally on board with not running warriors as 7's. I should be making them 14s. I'll ditch one of the units of knights to make some room. I thought the bravery debuff was from each unit of knights, but it just triggers on anyone near knights. So, running a wider unit of one to accompany the general makes more sense than using 2. I'm not going to run marauders, especially not 60 of them. As I said in my post, I'm not keen on splashing out on a lot more for this and it will be a cold day in hell before I buy 60 of those utterly repulsive models. I'm going to have to shelve this whole idea though until the new points come out. Its a massive pain in the bum as list building and theory crafting is one of my favourite things! Link to comment Share on other sites More sharing options...
TheOtherJosh Posted June 18, 2018 Share Posted June 18, 2018 On 5/28/2018 at 4:39 PM, Oldshrimpeyes said: naturally all the units here are fielded in their nearest multiple of 7. So.... the Chaos Warriors Warscroll says (annoyingly so) that their minimum unit size is 10. (Even Though they could be bought in blocks of 5 in the 2017 GHB?) Depending on what the new GHB says ... you may need to up the unit size to 15. Apparently Chaos Marauders are going to be blocks of 20? And the serious icing on the cake is that “understrength Units (p.13) can’t be used as a part pf a Warscroll battalion” p.15 core rules Link to comment Share on other sites More sharing options...
Oldshrimpeyes Posted June 18, 2018 Author Share Posted June 18, 2018 Yeah, its pretty much as I feared; the new GHB/rules have knee capped this before it could get off the ground. I can only assume all the Everchosen Battallions will change somewhat to accommodate the new rule about understrength units. But, in any case, I still have a nice chunk of mortal units to use in some capacity. Link to comment Share on other sites More sharing options...
tchad78 Posted June 18, 2018 Share Posted June 18, 2018 Dangit! I just got the final models in place to run a very similar warband. Link to comment Share on other sites More sharing options...
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