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Is everything still the same for TK?


Kyriakin

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I have not been paying much attention to  Legion of Nagash or the Malign Portents.

However, i am working on a TK army and am just checking that generic Death still allows a combination of Deathless Minions, Master of the Dark Arts and the Cursed Book (or whatever).

Or have these GA Death fundamentals changed in some way?

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Everything's pretty much the same for pure tomb kings as it has been since General's Handbook 2017.  The summoning sword has been nerfed out of existence, but TK already lost all their summoning spells, so... *shrug*.  If you can convince your play group to let you use that fan-made tomb king battletome, then do so.

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The Death Grand Alliance has been updated in the Legion of Nagash battletome.  The main differences are:

Deathless Minions:  Wording changed to roll "each time you allocate a wound or mortal wound to a friendly DEATH unit..."

Command Traits:  No changes other than to update all the text references of "your general" or "the general" and change them to "this general."

Artifacts:
Cursed Book: Dropped the "(friend or foe)"  from the text but it still affects ANY unit within 3" unless it has the DEATH keyword, so that WILL affect friendly units without the DEATH keyword.
Cloak of Mists and Shadows: The text was rewritten, but still has the same exact rules.
Blade of Dark Summons:  Completely changed.  Now it reads, "Once per battle, in your hero phase, you can set up a SUMMONABLE DEATH unit wholly within 12" of the bearer and more than 3" from any enemy models, and add it to your army.  The models in the unit must have a combined Wounds characteristic of no more than a 2D6 roll."
Black Amulet: Only changed reference of "this model" to "the bearer" but otherwise is unchanged.
Tomb Blade:  Text completely rewritten, but functions ecactly the same.  Says "wound allocated" rather than "wound suffered."
Ring of Immortality: Completely rewritten.  Now reads, "The first time the bearer is slain, befoe removing them from the battlefield, roll a dice.  On a 3+ the bearer is not slain and D3 wounds allocated to it are healed (any excess damage is negated).  Then, remove the bearer from the battlefield and set them up again within 18" of their original location and more than 3" from enemy models."

If you plan on fielding any of the LoN units alongside  your Tomb Kings, ALL of their warscrolls have changed in the new Battletome.  The TK units are probably still the same if GW hasn't updated the Compenduim again since the 2017 update.


 

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47 minutes ago, Kyriakin said:

Why do you need the fan-made one?

less need and more want.  Addition of a spell lore, allegiance abilities, and formations makes the units more engaging to play with, individual models and points were mostly unchanged from their then-current rules, and compendium updates should be applied to the battletome if you use it to maintain that compatibility.

There's still some workable stuff in the current TK compendium otherwise, but with summoning & formations gone, royal and necrosphynx dramatically nerfed, a lot of the life, so to speak, has gone out of it.

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4 hours ago, Rob Hawkins said:

The Death Grand Alliance has been updated in the Legion of Nagash battletome.  The main differences are:

Deathless Minions:  Wording changed to roll "each time you allocate a wound or mortal wound to a friendly DEATH unit..."

Command Traits:  No changes other than to update all the text references of "your general" or "the general" and change them to "this general."

Artifacts:
Cursed Book: Dropped the "(friend or foe)"  from the text but it still affects ANY unit within 3" unless it has the DEATH keyword, so that WILL affect friendly units without the DEATH keyword.
Cloak of Mists and Shadows: The text was rewritten, but still has the same exact rules.
Blade of Dark Summons:  Completely changed.  Now it reads, "Once per battle, in your hero phase, you can set up a SUMMONABLE DEATH unit wholly within 12" of the bearer and more than 3" from any enemy models, and add it to your army.  The models in the unit must have a combined Wounds characteristic of no more than a 2D6 roll."
Black Amulet: Only changed reference of "this model" to "the bearer" but otherwise is unchanged.
Tomb Blade:  Text completely rewritten, but functions ecactly the same.  Says "wound allocated" rather than "wound suffered."
Ring of Immortality: Completely rewritten.  Now reads, "The first time the bearer is slain, befoe removing them from the battlefield, roll a dice.  On a 3+ the bearer is not slain and D3 wounds allocated to it are healed (any excess damage is negated).  Then, remove the bearer from the battlefield and set them up again within 18" of their original location and more than 3" from enemy models."

If you plan on fielding any of the LoN units alongside  your Tomb Kings, ALL of their warscrolls have changed in the new Battletome.  The TK units are probably still the same if GW hasn't updated the Compenduim again since the 2017 update.


 

The new wording on the ring would indicate that you don't need reinforcement points. Since you aren't removing the model from the table.

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3 hours ago, Ashtyn said:

The new wording on the ring would indicate that you don't need reinforcement points. Since you aren't removing the model from the table.

That's correct–  You don't need reinforcement points for the Ring of Immortality because the model is healed instead of being slain.

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9 hours ago, Kyriakin said:

Why do you need the fan-made one?

The official rules still seem solid, if not tourney-winnng.

As far as I know, TKs haven't had a presence in tournaments since before GH 2017. The updated rules were just too much of a nerf. The points costs are just too restrictive for the power you get, at this point. Perhaps maybe a list built around abusing Necro Knights or Ushabti could do ok but the rest of TKs simply aren't competitive. Whenever I field my TKs I feel like the army is simply outclassed and I'm never really playing against lists that are very strong. 

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