Khornedog Posted February 7, 2018 Share Posted February 7, 2018 I played a game against a nurgle demon maggotkin army the other day and had a great time. Tough battle but the stormcasts pulled through it. One questions I had is that since the relic priest can't dispel since he isn't a wizard do people take any kind of magic defense for dispel purposes. If so do you take a lord veritant, or an ally from somewhere else? Or, do you just ****** it and don't take anything? Link to comment Share on other sites More sharing options...
AdamR Posted February 7, 2018 Share Posted February 7, 2018 The best defence against magic is killing wizards! Link to comment Share on other sites More sharing options...
MrCharisma Posted February 7, 2018 Share Posted February 7, 2018 I'd suggest taking a Luminark of Hysh. For 240pts in ally goodness you'll get; 6+ ward save within 10" 30" shot that does -2 rend, 6 damage Wizard Hoard killing spell A great centre piece model Link to comment Share on other sites More sharing options...
Double Misfire Posted February 7, 2018 Share Posted February 7, 2018 Two allied Helstorm Rocket batteries and at least one Lord-Ordinator using his command ablilty. 9 3+/3+ rend -2 damange D6 shots landing anywhere on the battlefield without the need for line of sight, more than enough to kill small wizard dead, and enough to combine with your other shooting to take down any monstrous ones. Link to comment Share on other sites More sharing options...
Somanlius Posted February 7, 2018 Share Posted February 7, 2018 I've been bringing the Eldrich Council Archmage in my recent Stormcast games against heavy magic armies (like Death with Nagash and Nurgle with Rotigus and the Glottkin). He helps out with his Elemental Shield spell, which gives a 6+ ward save and he also has +1 to unbinding. Since he is 120 points he just barely squeezes into my lists. Link to comment Share on other sites More sharing options...
chord Posted February 7, 2018 Share Posted February 7, 2018 I usually ally in a loremaster, but with a nurgle heavy meta in my area may have to consider the archmage or the luminark Link to comment Share on other sites More sharing options...
CoOpRich Posted February 7, 2018 Share Posted February 7, 2018 3 hours ago, Double Misfire said: Two allied Helstorm Rocket batteries and at least one Lord-Ordinator using his command ablilty. 9 3+/3+ rend -2 damange D6 shots landing anywhere on the battlefield without the need for line of sight, more than enough to kill small wizard dead, and enough to combine with your other shooting to take down any monstrous ones. Aren't Helstorms 5+/3+? So with the Ordinator that will come down to 4+/3+. Or maybe I'm missing something that gives them an extra bonus to hit? Link to comment Share on other sites More sharing options...
Double Misfire Posted February 7, 2018 Share Posted February 7, 2018 35 minutes ago, CoOpRich said: Aren't Helstorms 5+/3+? So with the Ordinator that will come down to 4+/3+. Or maybe I'm missing something that gives them an extra bonus to hit? If a Helstorm fires all three shots at the same target (and why wouldn't you?) it gets an extra +1 to hit. Link to comment Share on other sites More sharing options...
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