Twisted Firaun Posted May 25, 2018 Author Share Posted May 25, 2018 11 minutes ago, Melcavuk said: Take a look through your units written so far before writing it and work out: whats you theme (Iron jawz are resilient melee, Stormcast are mid weight multipurpose, kharadons are shooty) what’s the army lacking so far what do you want out of the boat how do the boosts interact with other boosts already in the list (e.g. you don’t want 4 units all giving hit buffs, don’t want too many mortal wound sources and so on) is there a reasonable comparative unit in other units to use as a base Thanks, scroll and model should be ready tonight or tomorrow. Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 26, 2018 Author Share Posted May 26, 2018 still working on it but it should be done soon! Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 26, 2018 Author Share Posted May 26, 2018 the Spectral Schooner is the first ship of the Dread Fleet. The model will be posted on the Old Sea Dogs Tale thread. Sorry about the no keywords, I rushed a bit, they are Death, Dread Fleet, Cursed Crew , Warmachine, Spectral Schooner Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 Alright now that we have all the units decided, it's time for pitched battle points. Men O bones- maximum of 20- costs 80 points(battle line) Drowned- maximum unit of 40- costs 60 points(battle line) jury riggers- maximum unit of 20- costs 95 points(elite) Black water Janisaries- maximum unit of 6- cost 110 points (battle line if Fortune Teller or Golden Magus is your general)(elite) 120 points Ifrit-maximum unit of 6 (battle line if Golden Magus is your general) (elite) 110 points Flying Sijadas- Maximum unit of 10 (calvary) 125 points Accursed Navigator- Hero 95 points/110 with Rotting Rowboat Old Sea Dog- Hero, Priest 100 points Jann-Hero, 145 points Sea nymph-Hero 130 Eiraf-Hero Wizard-130 points/150 with Mystic Wagon Soul Mudafae- Warmachine 200 points Dead Mans Chest- Warmachine Totem- 190 points ClockWork ThunderTusk- Warmachine Behemoth 320 points Spectral Schooner- Warmachine 220 points Golden Magus Mortarch of Treason- General Behemoth 320 points Golden Magus Arch Sorcerer of Tzeentch-General Wizard 220 points. be sure to comment if you think these should be tweaked! Link to comment Share on other sites More sharing options...
Melcavuk Posted May 27, 2018 Share Posted May 27, 2018 How many models are in those points for the units (obviouslly characters are 1 per point listing but for the battleline units especially) Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 48 minutes ago, Melcavuk said: How many models are in those points for the units (obviouslly characters are 1 per point listing but for the battleline units especially) Glad you asked men o bones min-10 drowned min-20 jury riggers min-10 blackwater janisaries min-3 ifrit min-3 Flying sijadas min-5 Soul mudafae 1 model clockwork thunder tusk 1 model deadmans chest 1 model spectral schooner 1 model Link to comment Share on other sites More sharing options...
Melcavuk Posted May 27, 2018 Share Posted May 27, 2018 Would you be able to send me the scrolls, jumping back and forth in the thread to compare points cost to scroll is a headache Link to comment Share on other sites More sharing options...
Melcavuk Posted May 27, 2018 Share Posted May 27, 2018 On a cursory glance using what I believe to be the latest scroll edits: looking through it from what I can see currently: Men o' Bones (flat worse than Drowned, assuming that bravery modifier is maximum -1 otherwise giving possible -20 bravery to a unit is waaaaaay to op) - 60 for 10 would be passable possible even over costed they like a zombie equivalent but hitting better (single attack, no rend, bravery debuff to nearby enemies, no armour save) Drowned - atleast 120-140 per 20 and that may be undercosted, they hit aswell as a Namarati Thrall plus another 2 attacks per person, can prevent retreat, bravery 10. At 3 attacks a piece and a high bravery even without a save you end up paying for your damage output. 120 -140 for 20 would be my guess but it may end up working out too cheap Blackwater Jannsaries - less attacks than ogors but have pistols, improved saves and are wizards, that last part carries a degree of tax with it these days as it means moral wound output. Assuming the weapon damage is increased to the Ogor norm of 2, I'd also switch it to 4+ to hit, 3+ to wound (as opposed to the other way now) purely because ogors hit hard but are less accurate. If a normal ogor is 120 then buffing the save and being a wizard sits you 140-160 per 3 Jury Riggers – Cant see a scroll so no points cost able to check Ifrit – Again cant see a scroll Flying sijadas – no scroll Soul mudafae – no scroll clockwork thunder tusk - Is an upgraded thunder tusks, a normal one is 360, so 360-380 deadmans chest 1 model – may have missed this scroll spectral schooner – it’s a less killy frigate, 220 seems fine Jann might qualify at 120, he is competent at range and a wizard but not too killy or resilient. Shantyman and Sea Nymph – 100-120 but playtesting will give more idea here Golden Magus – is like Arkhan but better in nearly every way (more spells, wounds, better save, can take relics, knows spells of wizards nearby) 360-380 assuming it’s the revised command ability not the original All just opinions ofcourse, the men-o-bones and drowned divide is mostly because the latter is flat better in nearly every way All just opinions ofcourse Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 13 minutes ago, Melcavuk said: On a cursory glance using what I believe to be the latest scroll edits: looking through it from what I can see currently: Men o' Bones (flat worse than Drowned, assuming that bravery modifier is maximum -1 otherwise giving possible -20 bravery to a unit is waaaaaay to op) - 60 for 10 would be passable possible even over costed they like a zombie equivalent but hitting better (single attack, no rend, bravery debuff to nearby enemies, no armour save) Drowned - atleast 120-140 per 20 and that may be undercosted, they hit aswell as a Namarati Thrall plus another 2 attacks per person, can prevent retreat, bravery 10. At 3 attacks a piece and a high bravery even without a save you end up paying for your damage output. 120 -140 for 20 would be my guess but it may end up working out too cheap Blackwater Jannsaries - less attacks than ogors but have pistols, improved saves and are wizards, that last part carries a degree of tax with it these days as it means moral wound output. Assuming the weapon damage is increased to the Ogor norm of 2, I'd also switch it to 4+ to hit, 3+ to wound (as opposed to the other way now) purely because ogors hit hard but are less accurate. If a normal ogor is 120 then buffing the save and being a wizard sits you 140-160 per 3 Jury Riggers – Cant see a scroll so no points cost able to check Ifrit – Again cant see a scroll Flying sijadas – no scroll Soul mudafae – no scroll clockwork thunder tusk - Is an upgraded thunder tusks, a normal one is 360, so 360-380 deadmans chest 1 model – may have missed this scroll spectral schooner – it’s a less killy frigate, 220 seems fine Jann might qualify at 120, he is competent at range and a wizard but not too killy or resilient. Shantyman and Sea Nymph – 100-120 but playtesting will give more idea here Golden Magus – is like Arkhan but better in nearly every way (more spells, wounds, better save, can take relics, knows spells of wizards nearby) 360-380 assuming it’s the revised command ability not the original All just opinions ofcourse, the men-o-bones and drowned divide is mostly because the latter is flat better in nearly every way All just opinions ofcourse Ill get to work on the missing scrolls, Magus is using the Price of Loyalty ability you came up with. I'm really disappointed with the men o bones scroll, do you have any suggestions on how to improve them? Im trying to get the units I have the parts for done by about this coming Thursday so that I can play test the scrolls, so their should be edits by then. Link to comment Share on other sites More sharing options...
Melcavuk Posted May 27, 2018 Share Posted May 27, 2018 What role do you see Men o bones playing that isnt occupied by the drowned, jannisaries or the shooty infantry, whats their niche meant to be? I can try and help round them out once we've narrowed down their function as currently they're a poormans drowned (same attack without rend, no bonus attacks the drowned get) which would be OK if they were massively cheaper but since drowned are your go to horde unit its an awkward niche Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 3 minutes ago, Melcavuk said: What role do you see Men o bones playing that isnt occupied by the drowned, jannisaries or the shooty infantry, whats their niche meant to be? I can try and help round them out once we've narrowed down their function as currently they're a poormans drowned (same attack without rend, no bonus attacks the drowned get) which would be OK if they were massively cheaper but since drowned are your go to horde unit its an awkward niche I had envisioned them to be what the grave guard is to the regular skeletons, stronger, better equipped, but still flexible. Maybe if they had an ability that reduces bravery. I am trying to stay away from banner bearers because pirates are more raiders then an actual army, but perhaps one unit could be a flagbearer, and give an increased to hit roll. Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 all of the current war scrolls(except for Magus as he is going through some changes). Link to comment Share on other sites More sharing options...
Melcavuk Posted May 27, 2018 Share Posted May 27, 2018 How bout this for size, it combines some notable crew roles with a buckaneer vibe Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 2 hours ago, Melcavuk said: How bout this for size, it combines some notable crew roles with a buckaneer vibe This is perfect! These guys actually seem elite! Link to comment Share on other sites More sharing options...
Melcavuk Posted May 27, 2018 Share Posted May 27, 2018 Cheers, i figured they seemed more like a motley crew where you could make cool conversions for each of the higher ranking crew members, and the cowardly killers rules seemed very "cursed soul" literally stronger when they can surround and pick off smaller units rather than bothering with fighting fairly. It also gives you a hard unit to shift off of objectives and a "fast" unit to redeploy through the shadows of your ships to reinforce where neccessary, literally crawling from the dead sea reflections the ships cast onto the ground as though from a realm of their own. Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 2 minutes ago, Melcavuk said: Cheers, i figured they seemed more like a motley crew where you could make cool conversions for each of the higher ranking crew members, and the cowardly killers rules seemed very "cursed soul" literally stronger when they can surround and pick off smaller units rather than bothering with fighting fairly. It also gives you a hard unit to shift off of objectives and a "fast" unit to redeploy through the shadows of your ships to reinforce where neccessary, literally crawling from the dead sea reflections the ships cast onto the ground as though from a realm of their own. This ties in very well with what I have planned for some of the heroes, the plan is to give them their own small boat(rowboat) which grants additional attacks movement and now the Cursed Vessel keyword. Link to comment Share on other sites More sharing options...
Melcavuk Posted May 27, 2018 Share Posted May 27, 2018 "What secrets do those drowned men keep 'Neath crashing waves in oceans deep In shadowed lands beyond the veil with haunted eyes and pallours pale What secrets do those crooked men once drowned and yet now walk again Whisper in the darkened night lurking near yet out of sight They guard them close and neath oceans swell Yet hear them whispered from trough and well.. What secrets do those drowned men keep 'Neath crashing waves in oceans deep What secrets would those dead men tell If only you were drowned aswell..." Shyish Poem of the Drowned Soul (Legend has it a warning of reflections lurking in the still waters of the village) This now gives you two very different but equally useful Battlelines, the Drowned are the relentless onslaught of horde, slower and less armoured but a tidal wave of restless souls. Your Men O Bones are now the swifter, fewer in number but more elite units, taking objectives early and able to be redeployed to anchor your lines. Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 27, 2018 Author Share Posted May 27, 2018 1 hour ago, Melcavuk said: "What secrets do those drowned men keep 'Neath crashing waves in oceans deep In shadowed lands beyond the veil with haunted eyes and pallours pale What secrets do those crooked men once drowned and yet now walk again Whisper in the darkened night lurking near yet out of sight They guard them close and neath oceans swell Yet hear them whispered from trough and well.. What secrets do those drowned men keep 'Neath crashing waves in oceans deep What secrets would those dead men tell If only you were drowned aswell..." Shyish Poem of the Drowned Soul (Legend has it a warning of reflections lurking in the still waters of the village) This now gives you two very different but equally useful Battlelines, the Drowned are the relentless onslaught of horde, slower and less armoured but a tidal wave of restless souls. Your Men O Bones are now the swifter, fewer in number but more elite units, taking objectives early and able to be redeployed to anchor your lines. Thank you so much melcavuk, if you ever need any help at all let me know! Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 28, 2018 Author Share Posted May 28, 2018 hot off the presses, the old sea dog war scroll is ready! Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 28, 2018 Author Share Posted May 28, 2018 So Im trying to figure out what models I should use to convert the Flying SIjada's( Arabic for carpets), any ideas? Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 28, 2018 Author Share Posted May 28, 2018 Here are the Efreet, the last of the Djinn and unlike the other ones these guys are elite units and not Heroes. Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 29, 2018 Author Share Posted May 29, 2018 Ok, im currently editing the Golden Magus's war scroll and I have a question for you guys. Do you prefer a two model version like morathi with the ability to switch, or do you guys want a one model form? Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 30, 2018 Author Share Posted May 30, 2018 Just Finished the new Golden Magus war scroll enjoy Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 30, 2018 Author Share Posted May 30, 2018 So what are your thoughts guys? Link to comment Share on other sites More sharing options...
Twisted Firaun Posted May 30, 2018 Author Share Posted May 30, 2018 I know that there are still war scrolls missing on the list and im going to work on them throughout the next four days to get them done in this order Soul Mudafae Flying Sijadas Deadmans Chest(warmachine/totem) Gibbering Cartographer Golden Magus Sorcerer Prince of Tzeentch Dreadship. Depending on which models are in stock at my nearest store I'll see if I can get the models ready as well. Link to comment Share on other sites More sharing options...
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