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Everything posted by Spiky Norman
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There have been no precedent for including greater daemons, so that it only includes the lesser (/non-named) Nurgle daemons is on par with previous chaos codex.
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That Rumour Engine picture of the tentacle is apparently not Cthulhu Elves, as it's features as a token, crawling out from a manhole, in Necromunda in the new video they put out.
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It's a spider eggsack - Time for the Spiderfang Grots to have their day!
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I have the Hordes Glacier King on hand to be converted into a Rogue Idol. Just got the new base size to match the one listed on Forgeworld today (170x105) :-) I plan on using some of the GW texture paints to make the snow into dust and dirt, and will paint him to look like something fitting the Realm of Ghur. Some skulls from the new skull-kit, twigs from Sylvaneth or nature, a handful of tufts and cutting off or covering of the icicles should do most of the work, then I hope the paintjob will do the rest to make it look like a pile of rocks, dust, skulls and debris got animated by Orruk WAAAGH energy.
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New Nurgle daemons (soon!) plus a new Realm campaign! Today is a good day :-)
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So it's Hinterlands in the Endless Desert? Cool! ;-)
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Also Blood Bowl releases can be relevant to AoS, ie Orc Team to 'Ardboys conversions.
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They cannot make a Nurgle battletome without at the very least putting out a new Great Unclean One. Khorne has one, Tzeentch just got one. Slaanesh is taking a nap, so they can wait. But Nurgle really really need a new Greater Daemon kit, plus they could bring out Ku'gath again as a special GUO :-)
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That doesn't really look like it's supposed to be underground..? Or is it a big cavern on the bottom and sides of a tower on the top part? That there is a Stormcast on the front, doesn't really bother me. It's like there is a Marine in most 40k stuff. Who cares. :-)
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Sorry, seems it messed up and posted it a couple of times, and now I cannot find a way to delete the excess posts? Maybe a mod can help out? :-)
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I agree, that is a very nice piece of terrain, which would be perfect for AoS. I doubt they will sell too many of them though at the price it's listed at now, which is a real shame.
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I agree, that is a very nice piece of terrain, which would be perfect for AoS. I doubt they will sell too many of them though at the price it's listed at now, which is a real shame.
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I wouldn't mind paying that subscription fee, but then they would also have to be more committed to actually keeping the app up to date with the current warscrolls and what not.
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It looks like the end of a Psychic Hood on a terminator armour to me.
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Hinterlands: Skirmish Campaigns in the Mortal Realms
Spiky Norman replied to bottle's topic in Narrative and Open Play
Gravely wounded perhaps? -
Hinterlands: Skirmish Campaigns in the Mortal Realms
Spiky Norman replied to bottle's topic in Narrative and Open Play
Your plans sounds good :-) In terms of a 2vs1 Battleplan, I guess the most obvious one would be an Ambush - The two weaker warbands have conspired to take the leading warband and divide the loot between them. So one weak warband draws out the strong warband, knowing that the other weak warband are waiting in cover ready to charge from cover and attack the strong warband in the back. Would be interesting if it allowed for either of the weak warbands to switch side or maybe simply run away and leave the other to its doom, if they could see the battle going against them. -
Hinterlands: Skirmish Campaigns in the Mortal Realms
Spiky Norman replied to bottle's topic in Narrative and Open Play
Keep up the good work, and really looking forward to seeing what you come up! :-) Would you consider making one of the 5 Battleplans possible to play it 2 vs 1, so two lower rated warbands could gang up on another warband that is double their rating?