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5kaven5lave

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Everything posted by 5kaven5lave

  1. Has anyone ever tried to drybrush the big Warpstone blocks on stuff like WLCs and Doomwheels or do people generally take time to edge highlight it all? Have 3 WLCs looking at me and after edge highlighting all that bronze and silver I’m not sure I can face it!!
  2. It’s a fair point and I’m gonna keep experimenting. 30 bodies and that attacking power and mobility for 60 points more than 3 Stormfiends is worth exploring though I think.
  3. Cast more-more warp power on them and they become very scary.
  4. I think so, but if you have the models get experimenting. As long as you don’t feed them to a Stardrake they can make a mess of a lot of stuff. Run and shoot, -2 rend with guaranteed 2 damage minumum with a Warpstone Spark, Bravery 8 if you lose less than 10 in the first round, a lot of bodies in a clan that really needs them. Plus the massive regiment discount of 40 points can go a long way. That price tag though. I’ve been slowly buying 5 a month for a few months to space it out.
  5. Was against Stormcast. I have to say, I’ve just had a rematch and been tabled very quickly, in the first game about 20 Acolytes got 10 damage with MMWP through a Stardrake’s 4+ rerolling 1s (after rend, Staunch Defender etc.) in a round, in the second game they managed 2 with a roughly similar number. In game one they were also doing about 20 damage and wiping out units with default 4+ saves like Palladors in a round. So I think they can do well, dice permitting, but my deployment in game 2 was bad and I got slaughtered. The Skaven slot-machine lives on!!
  6. So I finally picked up a win today with ‘pure’ Skryre: Grey Seer, Arch-Warlock, Bombardier, Engineer 2x3 Stormfiends, 30 Acolytes 3x WLC WLV, Pendulum Having the extra Engineer helped me get more MMWP casts off on the right units at the right time. WLCs are still amazing but the star unit was 30 Acolytes. Even unbuffed they were terrifying but fully buffed with MMWP and a Warpstone Spark they were making a mess of pretty much everything.
  7. Time to accept it and move on guys. No-one likes it, but let’s face it, our new book is amazing and we just have to suck up the not-so-good bits.
  8. Any thoughts on my battleline for this list? 30 Acolytes with MMWP would be filthy but worried about only 2x3 Fiends as the rest of my bodies. I could ditch the Pendulum and take 2x15 Acolytes or a 20 and a 10 and a unit of 6 Fiends instead to get benefit of MMWP that way instead? Allegiance: SkaventideGrey Seer (120)- General- Trait: Master of Magic - Artefact: Suspicious Stone - Lore of Ruin: SkitterleapArch-Warlock (160)- Lore of Warpvolt Galvanism: More-more-more Warp Power!Warlock Bombardier (100)- Lore of Warpvolt Galvanism: Warp Lightning ShieldWarlock Engineer (100)- Lore of Warpvolt Galvanism: More-more-more Warp Power!30 x Skryre Acolytes (320)3 x Stormfiends (260)3 x Stormfiends (260)Warp Lightning Cannon (180)Warp Lightning Cannon (180)Warp Lightning Cannon (180)Aethervoid Pendulum (40)Warp Lightning Vortex (100)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 111
  9. Quick question about Jezzails if anyone has any, what would form a decent screen for them without blocking their line of sight? Would Clanrats / Acolytes form a buffer while allowing the Jezzails to fire freely? I’m guessing anything bigger would probably block them but I don’t have the models.
  10. I’m gonna try and slot 9 into my list with 2 WLC and just try and blast everything off the board with Engineers and boosting them, should be a laugh (for me at least).
  11. One guys on stream had 4 verminlords and a Grey Seer on foot, some Clanrats and a WLC, can’t remember what else.
  12. Liking the look of some Jezzail filth with More-More Warp Power so mixing up my list for my game this weekend with some as proxies: Allegiance: SkaventideLeadersGrey Seer (120)- General- Trait: Master of Magic - Artefact: Suspicious Stone - Lore of Ruin: SkitterleapArch-Warlock (160)- Lore of Warpvolt Galvanism: More-more-more Warp Power!Warlock Bombardier (100)- Lore of Warpvolt Galvanism: More-more-more Warp Power!Warlock Engineer (100)- Lore of Warpvolt Galvanism: Warp Lightning ShieldBattleline3 x Stormfiends (260)3 x Stormfiends (260)10 x Skryre Acolytes (120)Units9 x Warplock Jezzails (420)War MachinesWarp Lightning Cannon (180)Warp Lightning Cannon (180)Endless SpellsWarp Lightning Vortex (100)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 101 Want to see how much damage they can do rerolling hits and wounds with +1 damage at 30”.
  13. I queried receiving 32mm bases through customer support and was told that 32mm was correct and that 25mm as shown on the website was an error and would be corrected.
  14. I know this is a cross post but just in case anyone missed my post on the main thread, I’ve had a GW rep tell me that the 32mm bases they sent my with Acolytes are the correct size, so maybe wait for that FAQ next weekend before basing your kitbashes?
  15. Just thought I’d share just in case anyone else is stumping up the cash for Acolytes from the webstore - mine came with 32mm bases and I was told by a GW rep that this was correct and that the website’s listing of 25mm was wrong and they’d fix it. Expect a change to the base size in the FAQ then? Just a heads up for everyone converting and kitbashing.
  16. WLV is pretty good so I’d keep it if possible. If you have Stormfiends with Projectors and Thanquol AND 2 Throwers your anti-horde game will be amazing but you might lose out vs. more elite armies. I don’t have all the answers, nor am I a great player, but something to think about maybe.
  17. I like it, you might struggle for bodies is the only thing so maybe some Acolytes but it’s up to you. Also, Thanquol needs to be your general, assuming it’s a typo but just checking.
  18. Multi-Verminlord list live on TheHonestWargamer Twitch stream now if anyone’s interested.
  19. The main ones: Move yourself or another a hero on to an objective Move yourself or another hero out of trouble / range of something Move a hero into range to cast a spell / use an ability Deployment and movement are so key, the ability to mix things up or correct your mistakes is huge.
  20. If they did stack that would be amazing. Skitterleap is the real deal by the way guys, tested it out for myself over the weekend and it’s super powerful.
  21. Just because it’s mortal wounds, doesn’t mean you aren’t paying points for a probable amount of damage, same as any other unit? The results are just more immediate and involve less dice.
  22. It can be D6 if you roll a 6. It’s a great way to control space with that massive range (if you can cast it, I failed for 3 consecutive rounds in my latest game :/) because no one will want to go near the objective you put it on. I find shackles more challenging because it’s within 12” rather than 26” for the WLV, you need another caster to be closer or be casting it at short range yourself, but as I say the range is a big strength.
  23. Had my game with the list a few posts up. Did much better than last time, lost on a failed rerolled 7” charge with some Acolytes that would’ve won the objective in round 4 and kept the game alive for the fifth. Played Relocation Orb in Aqshy with the line of sight blocking terrain landscape. Really enjoyed the shooty Stormfiends and the Acolytes did some work. 3x WLC is still an amazing barrage. Rolled a 1 on a supercharged blast, 12 mortal wounds was insane. More-more-Warp-Power is an amazing spell. I used the Warpstone sparks better this game too. Palisade was a help, helped me barricade in a hero on an objective to secure points. So I think pure Skryre is doable, but mistakes are often fatal. Deployment is crucial.
  24. @Kirjava13 We wish you many-much kills of the shiny things!! Having my third game with my list tonight, relocation orb in Aqshy so we’ll see how it goes.
  25. Ah, never mind. How about this for a fluffy variant: Grey Seer and his retinue of albino Stormfiends bricks it when instead of summoning one Verminlord he gets 4!! Allegiance: SkaventideLeadersGrey Seer (120)Verminlord Corruptor (260)Verminlord Deceiver (300)Verminlord Warbringer (260)Verminlord Warpseer (260)Battleline40 x Clanrats (200)- Rusty Spear20 x Clanrats (120)- Rusty Spear20 x Clanrats (120)- Rusty SpearUnits3 x Stormfiends (260)Endless SpellsWarp Lightning Vortex (100)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 151
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